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**''Immolation'': Engulfs Demon Hunter in flames and deals steady damage to all melee attackers. | **''Immolation'': Engulfs Demon Hunter in flames and deals steady damage to all melee attackers. | ||
**''Evasion'': (Passive) Gives a chance for enemy attack to miss. | **''Evasion'': (Passive) Gives a chance for enemy attack to miss. | ||
**''Metamorphosis'': (Ultimate) Transforms Demon Hunter into a full fledged demon. Adds health, damage, | **''Metamorphosis'': (Ultimate) Transforms Demon Hunter into a full-fledged demon. Adds health, damage, attack speed, spread damage, and chaos attack to Demon Hunter. Attacks land and air units (ranged). | ||
*'''Keeper of the Grove''': a ranged and intelligent hero. | *'''Keeper of the Grove''': a ranged and intelligent hero. | ||
**''Entangling Roots'': | **''Entangling Roots'': Causes enemy units to be immobilized, damaged, and unable to attack but can still cast spell. | ||
**''Force of Nature'': Turn | **''Force of Nature'': Turn nearby trees into Treants to fight for you. | ||
**''Thorns Aura'': A passive skill that | **''Thorns Aura'': A passive skill that causes friendly units around you to reflect a portion of their melee damage back to the enemy. | ||
**''Tranquility''(Ultimate): | **''Tranquility''(Ultimate): Causes a healing rain around you that heals friendly units. | ||
*'''Priestess of the Moon''': A ranged and agile hero | *'''Priestess of the Moon''': A ranged and agile hero | ||
**''Scout'': | **''Scout'': Creates an owl that is invisible and able to fly around and can see invisible units. | ||
**''Searing Arrow'': | **''Searing Arrow'':Increases the attack of this hero by using mana. | ||
**''Trueshot Aura'': a passive skill that | **''Trueshot Aura'': a passive skill that increases the ranged attack of your nearby friendly units. | ||
**''Starfall''(Ultimate): | **''Starfall''(Ultimate): Causes stars to fall on nearby enemy units. | ||
==Wisp== | ==Wisp== | ||
{{War3 unit|image=|HP= | {{War3 unit|image=|HP=120|gold=70|lumber=0|food=1|weapontype=None|armourtype=Medium|range=None|build=14}} | ||
{{-}} | {{-}} | ||
==Archer== | ==Archer== | ||
{{War3 unit|image=|HP= | {{War3 unit|image=|HP=260|gold=150|lumber=10|food=2|weapontype=Pierce|armourtype=Medium|range=500/700|build=20}} | ||
{{-}} | {{-}} | ||
==Huntress== | ==Huntress== | ||
{{War3 unit|image=|HP= | {{War3 unit|image=|HP=550|gold=225|lumber=20|food=3|weapontype=Normal|armourtype=Unarmored|range=220|build=30}} | ||
{{-}} | |||
==Dryad== | |||
{{War3 unit|image=|HP=380|gold=170|lumber=60|food=3|weapontype=|armourtype=|range=500|mana=200|build=}} | |||
{{-}} | |||
==Druid of the Claw== | |||
{{War3 unit|image=|HP=430 basic|gold=300|lumber=80|food=4|weapontype=|armourtype=|range=Melee|build=}} | |||
{{-}} | |||
==Hippogryph== | |||
{{War3 unit|image=|HP=500|gold=190|lumber=20|food=2|weapontype=|armourtype=|range=Melee|build=}} | |||
{{-}} | |||
==Druid of the Talon== | |||
{{War3 unit|image=|HP=225 basic|gold=160|lumber=20|food=2|weapontype=|armourtype=|range=600|build=}} | |||
{{-}} | |||
==Ballista== | |||
{{War3 unit|image=|HP=450|gold=245|lumber=85|food=4|weapontype=|armourtype=|range=1000|build=}} | |||
{{-}} | |||
==Chimaera== | |||
{{War3 unit|image=|HP=900|gold=390|lumber=70|food=5|weapontype=|armourtype=|range=450|build=}} | |||
{{-}} | {{-}} | ||
{{Footer Nav|game=Warcraft III: Reign of Chaos|prevpage=|nextpage=Night Elf buildings}} | {{Footer Nav|game=Warcraft III: Reign of Chaos|prevpage=|nextpage=Night Elf buildings}} |
Latest revision as of 22:11, 2 February 2015
Heroes[edit]
- Demon Hunter: An agile hero. Attacks land units (Melee).
- Mana Burn: Destroys enemy unit's mana and deals damage relative to mana destroyed.
- Immolation: Engulfs Demon Hunter in flames and deals steady damage to all melee attackers.
- Evasion: (Passive) Gives a chance for enemy attack to miss.
- Metamorphosis: (Ultimate) Transforms Demon Hunter into a full-fledged demon. Adds health, damage, attack speed, spread damage, and chaos attack to Demon Hunter. Attacks land and air units (ranged).
- Keeper of the Grove: a ranged and intelligent hero.
- Entangling Roots: Causes enemy units to be immobilized, damaged, and unable to attack but can still cast spell.
- Force of Nature: Turn nearby trees into Treants to fight for you.
- Thorns Aura: A passive skill that causes friendly units around you to reflect a portion of their melee damage back to the enemy.
- Tranquility(Ultimate): Causes a healing rain around you that heals friendly units.
- Priestess of the Moon: A ranged and agile hero
- Scout: Creates an owl that is invisible and able to fly around and can see invisible units.
- Searing Arrow:Increases the attack of this hero by using mana.
- Trueshot Aura: a passive skill that increases the ranged attack of your nearby friendly units.
- Starfall(Ultimate): Causes stars to fall on nearby enemy units.
Wisp[edit]
Gold | 70 |
---|---|
Lumber | 0 |
Food | 1 |
Hit Points | 120 |
Build Time | 14 |
Attack Type | None |
Armour Type | Medium |
Range | None |
Archer[edit]
Gold | 150 |
---|---|
Lumber | 10 |
Food | 2 |
Hit Points | 260 |
Build Time | 20 |
Attack Type | Pierce |
Armour Type | Medium |
Range | 500/700 |
Huntress[edit]
Gold | 225 |
---|---|
Lumber | 20 |
Food | 3 |
Hit Points | 550 |
Build Time | 30 |
Attack Type | Normal |
Armour Type | Unarmored |
Range | 220 |
Dryad[edit]
Gold | 170 |
---|---|
Lumber | 60 |
Food | 3 |
Hit Points | 380 |
Range | 500 |
Druid of the Claw[edit]
Gold | 300 |
---|---|
Lumber | 80 |
Food | 4 |
Hit Points | 430 basic |
Range | Melee |
Hippogryph[edit]
Gold | 190 |
---|---|
Lumber | 20 |
Food | 2 |
Hit Points | 500 |
Range | Melee |
Druid of the Talon[edit]
Gold | 160 |
---|---|
Lumber | 20 |
Food | 2 |
Hit Points | 225 basic |
Range | 600 |
Ballista[edit]
Gold | 245 |
---|---|
Lumber | 85 |
Food | 4 |
Hit Points | 450 |
Range | 1000 |
Chimaera[edit]
Gold | 390 |
---|---|
Lumber | 70 |
Food | 5 |
Hit Points | 900 |
Range | 450 |