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Start off by taking Thralls forces eastward, Carine's caravan will automatically follow Thrall, so there is no need to worry about controlling two different platoons...yet! just make sure not to wander too far off because the caravan will get randomly attacked from behind. You will meet some resistance while heading east untill you reach the the bend which paths' off to the west; Here, are quite a few maruders, so make use of Thrall's Chain Lightning attack. Continue around the bend and follow the west path untill you reach the first Oasis; here you can rest up and restore your squad's health. You also get three more Grunts. | Start off by taking Thralls forces eastward, Carine's caravan will automatically follow Thrall, so there is no need to worry about controlling two different platoons...yet! just make sure not to wander too far off because the caravan will get randomly attacked from behind. You will meet some resistance while heading east untill you reach the the bend which paths' off to the west; Here, are quite a few maruders, so make use of Thrall's Chain Lightning attack. Continue around the bend and follow the west path untill you reach the first Oasis; here you can rest up and restore your squad's health. You also get three more Grunts. | ||
After healing your forces to full strength, head north east a bit from the first Oasis you can choose to fight some murlocs up north and gain some experience points or continue eastward. While moving east you will find some boxes with two marauders guarding them, one of them will contain a mana potion, pick it up if you need it and continue to move east. After reaching the end of this path go north untill you see some kodos to the east and the west path. You can choose to fight the kodos to get claws of attack +3, but they do hit you forces pretty hard, if you choose to fight these; put up a healing ward and take them down as fast as you can. After picking up the claw of attack +3 continue by heading west. | After healing your forces to full strength, head north east a bit from the first Oasis you can choose to fight some murlocs up north and gain some experience points or continue eastward. While moving east you will find some boxes with two marauders guarding them, one of them will contain a mana potion, pick it up if you need it and continue to move east. After reaching the end of this path go north untill you see some kodos to the east and the west path. You can choose to fight the kodos to get claws of attack +3, but they do hit you forces pretty hard, if you choose to fight these; put up a healing ward and take them down as fast as you can. After picking up the claw of attack +3 continue by heading west untill you reach the goblin merchant shop, you will notice the intenstiy of the maurader attacks are increasing, just keep in check of your troops health and you should be ok. From the mechant shop head north untill you are able to travel northeast towards the second Oasis, here you can rest your troops and obtain three orcish seige machines. | ||
{{Footer Nav|game=Warcraft III: Reign of Chaos|prevpage=Landfall|nextpage=Cry of the Warsong}} | {{Footer Nav|game=Warcraft III: Reign of Chaos|prevpage=Landfall|nextpage=Cry of the Warsong}} |
Revision as of 17:23, 23 March 2009
Two days later, upon the desolate plains of the Barrens....
Mission Objectives
- Main Quest - Three Oases
- Lead the caravan to the first oasis
- Lead the caravan to the second oasis
- Lead the caravan to the third oasis
- Thrall, Cairne and the caravan must survive
Strategy
Start off by taking Thralls forces eastward, Carine's caravan will automatically follow Thrall, so there is no need to worry about controlling two different platoons...yet! just make sure not to wander too far off because the caravan will get randomly attacked from behind. You will meet some resistance while heading east untill you reach the the bend which paths' off to the west; Here, are quite a few maruders, so make use of Thrall's Chain Lightning attack. Continue around the bend and follow the west path untill you reach the first Oasis; here you can rest up and restore your squad's health. You also get three more Grunts.
After healing your forces to full strength, head north east a bit from the first Oasis you can choose to fight some murlocs up north and gain some experience points or continue eastward. While moving east you will find some boxes with two marauders guarding them, one of them will contain a mana potion, pick it up if you need it and continue to move east. After reaching the end of this path go north untill you see some kodos to the east and the west path. You can choose to fight the kodos to get claws of attack +3, but they do hit you forces pretty hard, if you choose to fight these; put up a healing ward and take them down as fast as you can. After picking up the claw of attack +3 continue by heading west untill you reach the goblin merchant shop, you will notice the intenstiy of the maurader attacks are increasing, just keep in check of your troops health and you should be ok. From the mechant shop head north untill you are able to travel northeast towards the second Oasis, here you can rest your troops and obtain three orcish seige machines.