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{{ | {{Header Nav|game=Dominions 3: The Awakening}} | ||
{{Game | |||
|completion=3 | |||
{{ | |image=Dom3BoxArt.jpg | ||
| | |title=Dominions 3: The Awakening | ||
| | |developer=[[Illwinter]] | ||
|developer= [[Illwinter]] | |publisher=[[Shrapnel Games]] | ||
|publisher= [[Shrapnel Games]] | |year=2006 | ||
| | |systems={{syslist|win|macos|linux}} | ||
|systems= [[ | |genre=[[Turn-based strategy]] | ||
| | |players=1-21 | ||
| | |modes=[[Multiplayer]], [[Single player]] | ||
| | |preceded by=[[Dominions II: The Ascension Wars]] | ||
|followed by=[[Dominions 4: Thrones of Ascension]] | |||
|series=Dominions | |||
|website=http://www.illwinter.com/dom3/index.html | |||
|pcgamingwiki=Dominions 3: The Awakening | |||
}} | }} | ||
'''Dominions 3: The Awakening''' is a fantasy [[turn-based strategy]] game released in [[2006]] developed by [[Illwinter]] and published by [[Shrapnel Games]]. | |||
==Story== | |||
After the wars of the Pretenders, men who sought to be gods, the Pantokrator ascended to true godhood and hunted down the Pretenders, imprisoning them forever. Those that escaped his judgement hid away to bide their time. Now a new age has dawned. The Pantokrator is gone, and the surviving Pretenders have retuned to once more battle for ascension. However, they are not alone. Once banished and trapped in a deep slumber, the ancient ones put away by the Pantokrator have awoken from their long sleep. | |||
==Gameplay== | |||
Dominions 3 has a strategic planning phase and automated tactical combat. It is designed for [[/Multiplayer|multiplayer]] through PBEM, hotseat, or TCP/IP but also provides AI opponents for solo or cooperative play. The game provides both scenarios and randomized maps, though it does not include a campaign. | |||
{{ToC}} | |||
{{Dominions}} | |||
{{DEFAULTSORT:Dominions 3: Awakening, The}} | |||
[[Category:Illwinter]] | |||
[[Category:Shrapnel Games]] | |||
[[Category:Turn-based strategy]] | |||
The | |||
[[ | |||
[[Category: | |||
[[Category: | |||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
Latest revision as of 04:13, 18 March 2024
Dominions 3: The Awakening | |
---|---|
Developer(s) | Illwinter |
Publisher(s) | Shrapnel Games |
Year released | 2006 |
System(s) | Windows, macOS, Linux |
Preceded by | Dominions II: The Ascension Wars |
Followed by | Dominions 4: Thrones of Ascension |
Series | Dominions |
Genre(s) | Turn-based strategy |
---|---|
Players | 1-21 |
Modes | Multiplayer, Single player |
Dominions 3: The Awakening is a fantasy turn-based strategy game released in 2006 developed by Illwinter and published by Shrapnel Games.
Story[edit]
After the wars of the Pretenders, men who sought to be gods, the Pantokrator ascended to true godhood and hunted down the Pretenders, imprisoning them forever. Those that escaped his judgement hid away to bide their time. Now a new age has dawned. The Pantokrator is gone, and the surviving Pretenders have retuned to once more battle for ascension. However, they are not alone. Once banished and trapped in a deep slumber, the ancient ones put away by the Pantokrator have awoken from their long sleep.
Gameplay[edit]
Dominions 3 has a strategic planning phase and automated tactical combat. It is designed for multiplayer through PBEM, hotseat, or TCP/IP but also provides AI opponents for solo or cooperative play. The game provides both scenarios and randomized maps, though it does not include a campaign.
Table of Contents
- Abysia
- Agartha
- Arcoscephale
- Ashdod
- Atlantis
- Bandar Log
- Bogarus
- Caelum
- C'tis
- Eriu
- Ermor
- Fomoria
- Gath
- Helheim
- Hinnom
- Jomon
- Jotunheim
- Kailasa
- Lanka
- Machaka
- Man
- Marignon
- Marverni
- Mictlan
- Midgard
- Niefelheim
- Oceania
- Pangaea
- Patala
- Pythium
- R'lyeh
- Shinuyama
- Sauromatia
- T'ien Ch'i
- Tir na n'Og
- Ulm
- Utgard
- Vanheim
- Yomi
- Independents
- Special Monsters
- Abysia, Children of Flame
- Agartha, Pale Ones
- Arcoscephale, Golden Era
- Atlantis, Emergence of the Deep Ones
- Caelum, Eagle Kings
- C'tis, Lizard Kings
- Ermor, New Faith
- Fomoria, Cursed Ones
- Helheim, Dusk and Death
- Kailasa, Rise of the Ape Kings
- Lanka, Land of Demons
- Marverni, Time of Druids
- Mictlan, Reign of Blood
- Niefelheim, Sons of Winter
- Oceania, Triton Kings
- Pangaea, Age of Revelry
- R'lyeh, Time of Aboleths
- Sauromatia, Amazon Queens
- T'ien Ch'i, Spring and Autumn
- Tir na n'Og, Land of the Ever Young
- Ulm, Enigma of Steel
- Vanheim, Age of Vanir
- Yomi, Oni Kings
- Abysia, Blood and Fire
- Agartha, Golem Cult
- Arcoscephale, The Old Kingdom
- Ashdod
- Atlantis, Kings of the Deep
- Bandar Log, Land of the Apes
- Caelum, Reign of the Seraphim
- C'tis, Miasma
- Eriu, Last of the Tuatha
- Ermor, Broken Empire
- Jotunheim, Iron Woods
- Machaka, Reign of Sorcerors
- Man, Tower of Avalon
- Marignon, Fiery Justice
- Mictlan, Reign of the Lawgiver
- Oceania, Coming of the Capricorns
- Pangaea, Age of Bronze
- Pythium, Emerald Empire
- R'lyeh, Fallen Star
- Shinuyama, Land of the Bakemono
- T'ien Ch'i, Imperial Bureaucracy
- Ulm, Forges of Ulm
- Vanheim, Arrival of Man
- Abysia, Blood of Humans
- Agartha, Ktonian Dead
- Arcoscephale, Sibylline Guidance
- Atlantis, Frozen Sea
- Caelum, Return of the Raptors
- C'tis, Desert Tombs
- Ermor, Ashen Empire
- Jomon, Human Daimyos
- Man, Towers of Chelms
- Marignon, Conquerors of the Sea
- Mictlan, Blood and Rain
- Midgard, Age of Men
- Pangaea, New Era
- Patala, Reign of the Nagas
- Pythium, Serpent Cult
- R'lyeh, Dreamlands
- T'ien Ch'i, Barbarian Kings
- Ulm, Black Forest
- Utgard, Well of Urd