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{{Header Nav|game=Super Mario World}}
{{Header Nav|game=Super Mario World}}
{{Infobox_SMW_Level |
{{Infobox_SMW_Level
level_name = Donut Plains 1 |
|level name = Donut Plains 1
level_type = Above-ground |
|level type = Above-ground
entrance = [[Super Mario World/Yoshi's Island/Iggy's Castle|Iggy's Castle]] |
|entrance = [[Super Mario World/Yoshi's Island/Iggy's Castle|Iggy's Castle]]
exit = [[Super Mario World/Donut Plains/Donut Plains 2|Donut Plains 2]] |
|exit = [[Super Mario World/Donut Plains/Donut Plains 2|Donut Plains 2]]
secret_exit = [[Super Mario World/Donut Plains/Donut Secret 1|Donut Secret 1]] |
|secret exit = [[Super Mario World/Donut Plains/Donut Secret 1|Donut Secret 1]]
time_at_start = 400 |
|time at start = 400
difficulty = Easy |
|difficulty = Easy
}}
}}



Revision as of 06:48, 5 July 2008

Template:Infobox SMW Level

Donut Plains 1 is the first stage of Donut Plains. The Cape Feather makes its first appearance in this level. At first, Super Koopas will come flying towards Mario, the first one will leave a Feaher if you stomp on it. The first bush after those Koopas hides a mushroom, walk past it and it will pop out. To find the key you must go the Information block that's after the green pipe. If you have turned on the Green Switch, you can run up the Green Block wall using the Triangle Block. If not, you would have to fly up to where the key is placed, which can be more difficult, since there are a lot of obstacles.