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{{Header Nav|game=Super Mario World}}
{{Header Nav|game=Super Mario World}}
{{Infobox SMW Level
{{SMW/Level
|level name=Vanilla Fortress
|level name=Vanilla Fortress
|level type=Fortress
|level type=Fortress
|entrance=[[Super Mario World/Vanilla Heights/Vanilla Secret 3|Vanilla Secret 3]]
|entrance=[[Super Mario World/Vanilla Secret 3|Vanilla Secret 3]]
|exit=[[Super Mario World/Cookie Mountain/Butter Bridge 1|Butter Bridge 1]]
|exit=[[Super Mario World/Butter Bridge 1|Butter Bridge 1]]
|secret exit=''None''
|secret exit=''None''
|time at start=300
|time at start=300
|difficulty=
}}
}}


The '''Vanilla Fortress''' is a fortress in ''Super Mario World''. It is the only underwater fortress in the game.
The Vanilla Fortress is the only underwater fortress in the game.


* Part 1
==Walkthrough==
** You will enter the fortress. You need to be extra careful and avoid the [[Super Mario World/Enemies#Fishbone|Fish Bones]] that will swim towards you. In addition, the [[Super Mario World/Enemies#Dry Bones|Dry Bones]] in this world will throw bones at you. You will have to dodge these.
{{Scrolling map|SMW-VDFortress-1.png}}
** There are two exits from Part 1 to Part 2. One can only fit regular sized Mario, and will lead you to the beginning of Part 2.
* The Fishbone isn't really a problem; it just swims forward. As well, the water makes it easier to avoid the Ball and Chain since you can just swim around it.
** The other is beyond the [[Super Mario World/Enemies#Dry Bones|Dry Bones]] that you will encounter, and will lead you to the middle of Part 2.
* At the bottom there's a passageway that only Small Mario can take. It might seem like a shortcut, but it's not. Don't bother with it.
* Part 2
** You are still underwater, and you need to be extra careful around [[Super Mario World/Enemies#Thwomp|Thwomps]]. You have less of an opportunity to dodge them because swimming is slower than running. Unfortunately, Thwomp will rush down as quickly as he does in all castles.
** You will encounter many of the same enemies that you did in Part 1.
* Part 3 (Reznor's Room)
** See [[Super Mario World/Bosses#Reznor|Bosses]] for details on Reznor.


{{Footer Nav|game=Super Mario World|prevpage=|nextpage=}}
{{Scrolling map|SMW-VDFortress-2.png}}
* You can get a feather from the ? block.
* The Dry Bones here are a bit more dangerous; they will throw bones at you which you must avoid. They're accompanied by Bony Beetles that are harmful if landed on. Cape Mario can just use his cape to get rid of these threats.
* Some of the ceiling spikes fall down if you come near them, and they will hit you if you carelessly swim into them. Swim carefully and let them fall down before you cross the area.
* Enter the pipe at the end to get to the second area.
 
{{Scrolling map|SMW-VDFortress-3.png}}
* If you for whatever reason took the first pipe only accessible as Small Mario, you will end up here. Otherwise, you will appear in the next section of the map.
* Be extra careful around Thwomps. Swimming is slower than running, but the Thwomp moves just as fast underwater as he does outside.
* You will be given the choice of taking the upper or lower path. The upper path just has a few Ball and Chains and a few Fishbones, while the bottom path has a bit more variety in enemies. No matter which path you take, you should grab the mushroom (it will be a feather if you somehow are already Super Mario) from the ? block.
 
{{Scrolling map|SMW-VDFortress-4.png}}
* This is where you will appear if you took the other pipe at the end of the first area.
* There's a secret 1-up gained by swimming counter-clockwise around one of the gray blocks starting from 6 o'clock.
* Grab the mushroom at the end if you need it, then enter the red door to reach the mini-boss of this area.
 
==Mini-boss: Reznor==
* Reznor is four dinosaurs standing on a rotating set of platforms. They attack you using fireballs and you need to defeat them by hitting their platforms from below. Their fireballs are slow and easily avoided.
*However, once you defeat two of them, the floor starts to break away and you will need to stand on the platforms so you don't fall into the lava. From here, you will need to somehow manage to get rid the remaining ones.
* Once Reznor is defeated, you will march on to the Twin Bridges area.
 
{{Footer Nav|game=Super Mario World|prevpage=Vanilla Secret 3|nextpage=Cheese Bridge Area}}

Latest revision as of 15:47, 26 February 2020

Vanilla Fortress
Level type Fortress
Entrance
Exit
Secret Exit None
Time at Start 300

The Vanilla Fortress is the only underwater fortress in the game.

Walkthrough[edit]

SMW-VDFortress-1.png
  • The Fishbone isn't really a problem; it just swims forward. As well, the water makes it easier to avoid the Ball and Chain since you can just swim around it.
  • At the bottom there's a passageway that only Small Mario can take. It might seem like a shortcut, but it's not. Don't bother with it.
SMW-VDFortress-2.png
  • You can get a feather from the ? block.
  • The Dry Bones here are a bit more dangerous; they will throw bones at you which you must avoid. They're accompanied by Bony Beetles that are harmful if landed on. Cape Mario can just use his cape to get rid of these threats.
  • Some of the ceiling spikes fall down if you come near them, and they will hit you if you carelessly swim into them. Swim carefully and let them fall down before you cross the area.
  • Enter the pipe at the end to get to the second area.
SMW-VDFortress-3.png
  • If you for whatever reason took the first pipe only accessible as Small Mario, you will end up here. Otherwise, you will appear in the next section of the map.
  • Be extra careful around Thwomps. Swimming is slower than running, but the Thwomp moves just as fast underwater as he does outside.
  • You will be given the choice of taking the upper or lower path. The upper path just has a few Ball and Chains and a few Fishbones, while the bottom path has a bit more variety in enemies. No matter which path you take, you should grab the mushroom (it will be a feather if you somehow are already Super Mario) from the ? block.
SMW-VDFortress-4.png
  • This is where you will appear if you took the other pipe at the end of the first area.
  • There's a secret 1-up gained by swimming counter-clockwise around one of the gray blocks starting from 6 o'clock.
  • Grab the mushroom at the end if you need it, then enter the red door to reach the mini-boss of this area.

Mini-boss: Reznor[edit]

  • Reznor is four dinosaurs standing on a rotating set of platforms. They attack you using fireballs and you need to defeat them by hitting their platforms from below. Their fireballs are slow and easily avoided.
  • However, once you defeat two of them, the floor starts to break away and you will need to stand on the platforms so you don't fall into the lava. From here, you will need to somehow manage to get rid the remaining ones.
  • Once Reznor is defeated, you will march on to the Twin Bridges area.