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** [[Super Mario World/Bosses#Wendy O. Koopa|Wendy]]'s room is much like [[Super Mario World/Bosses#Lemmy Koopa|Lemmy]]'s room. There are two guard Koopas that can disrupt your progress.
** [[Super Mario World/Bosses#Wendy O. Koopa|Wendy]]'s room is much like [[Super Mario World/Bosses#Lemmy Koopa|Lemmy]]'s room. There are two guard Koopas that can disrupt your progress.
** This time, the pipes provide a flat surface, but there are two fireballs instead of one!
** This time, the pipes provide a flat surface, but there are two fireballs instead of one!
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Revision as of 07:24, 19 June 2008

  • Part 1
    • You're now meeting with the first Castle with what every Mario player hates: the spikes of doom. They are harmful from the side, but they are deadly if they come down from above. Avoid them at all costs!
    • Beware of Dry Bones. They will throw bones at you.
    • Some of the spikes of doom will move faster than others, so beware.
    • Good thing this castle has a check-point.
  • Part 2
    • Lil' Sparky and Hothead can cause real trouble here. This area consists of so many moving floors!
    • Watch out for more Dry Bones in this area.
  • Part 3
    • Wendy's room is much like Lemmy's room. There are two guard Koopas that can disrupt your progress.
    • This time, the pipes provide a flat surface, but there are two fireballs instead of one!