From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Added tags)
(Dread Lord is two words: http://classic.battle.net/war3/undead/units/dreadlord.shtml , revised, image)
 
(2 intermediate revisions by 2 users not shown)
Line 2: Line 2:
{{stub}}{{needimages|Profile pics}}{{wikify}}
{{stub}}{{needimages|Profile pics}}{{wikify}}
==Heroes==
==Heroes==
*'''Death Knight''': A mobile hero. Can attack land units.  
===Death Knight===
**''Death Coil'': Heals a target undead friendly unit or damages a living enemy unit.  
Supporting melee hero.
**''Death Pact'': Sacrifices a friendly unit and transfers sacrificed unit's hit points to Death Knight.  
* Primary skill: Strength
**''Unholy Aura'': (Passive) All nearby friendly units have increased movement speed and have an increased life regeneration rate.
;Abilities
**''Animate Dead'': (Ultimate) Revives up to 6 units (Friendly or Enemy). When there are more than 6 corpses, it will resurrect the 6 strongest. Resurrected unit are invulnerable and cannot be despelled. Resurrected units disappear after an allotted time.
*''Death Coil'': Heals a target undead friendly unit or deals half as much damage to a living enemy unit. Cannot target mechanical units.
*''Death Pact'': Sacrifices the targeted friendly unit, transferring a percentage of its hit points to the Death Knight.  
*''Unholy Aura'': (Passive) Nearby friendly units gain a movement rate and HP regeneration bonus.
*''Animate Dead'': (Ultimate) Temporarily revives up to 6 non-mechanical dead units under the Death Knight's control, no matter their previous allegiance. If there are more than 6 corpses, it will revive the 6 strongest. In ''Frozen Throne'', revived corpses are invulnerable and therefore cannot be dispelled (since invulnerable units are magic-immune as well).


*'''Lich''': Intelligence-based hero. Attacks land and air units (Ranged)
===Lich===
**''Frost Nova'': Strikes a unit with a frost attack (has spread damage). Afflicted unit(s) also will also have decreased movement speed and decreased attack speed for a short period of time.
Spellcaster hero with fast ranged attack. Abilities focus on dealing damage.
**''Frost Armor'': Creates a shield of frost around a target friendly unit. When a melee attacker attacks the unit with Frost Armor, the unit will have slowed attack speed and slowed movement speed.
* Primary skill: Intelligence
**''Dark Ritual'': Sacrifices a friendly unit and transfers sacrificed unit's hit points into mana for Lich.  
;Abilities
**''Death And Decay'': (Ultimate) Corrupts the ground of a selected area and deals steady damage to buildings and units. Channelling ability.
*''Frost Nova'': Strikes a unit with area-of-effect frost damage, damaging and slowing all nearby enemy units.
*''Frost Armor'': Creates a shield of frost around a target friendly unit, increasing its armor. Enemy melee units that attack the shielded unit take frost damage, slowing their attack and movement speed. In ''Frozen Throne'', can be set to autocast.
*''Dark Ritual'': Sacrifices the targeted friendly unit, converting a percentage of its hit points into mana for the Lich. Highly useful in ''Frozen Throne'' as autocasting Frost Armor quickly depletes the Lich's mana pool.
*''Death And Decay'': (Ultimate) Deals constant area-of-effect damage proportional to the maximum hit points of whatever is being damaged (e.g. 4% of the max HP of the unit/building instead of a fixed value; the stronger the target, the more damage it receives per second). Channeling ability. Also damages terrain overlay (i.e. trees).


*'''Dread Lord''': Strength-based hero. Attacks land units (Melee)
===Dread Lord===
**''Sleep'': Selected unit falls asleep and is unable to move or attack.
[[File:War3 Dread Lord portrait.png|right]]
**''Carrior Swarm'': Sends damaging wave down a linear path. Higher levels increase damage dealt by wave.  
[[File:War3 Dread Lord.gif|right]]
**''Vampiric Aura'': (Passive) All friendly melee atacking units gain health when attacking enemy units.
Tough melee hero. Abilities focus on disrupting the enemy.
**''Inferno'': (Ultimate) Calls down a meteor which damages and stuns a selected area. After, a Inferno unit appears from the meteor. Inferno units have high health, attack, defense, and are immune to magic.
* Primary skill: Strength
 
;Abilities
[[File:War3 Sleep icon.png]]
*''Sleep'': Targeted unit falls asleep and is unable to move, attack or use abilities. Cannot be dispelled but instantly loses effect if the affected unit takes damage.
[[File:War3 Carrion Swarm icon.png]]
*''Carrion Swarm'': Sends damaging wave down a linear path. Higher levels increase damage dealt by wave.
[[File:War3 Vampiric Aura icon.png]]
*''Vampiric Aura'': (Passive) Nearby friendly melee units convert a percentage of their weapon damage into health with every attack.
[[File:War3 Inferno icon.png]]
*''Inferno'': (Ultimate) Summons an Infernal at the targeted location. The Infernal spawns as a meteor, damaging and stunning enemy units where it lands. Infernals have high health and armor, Chaos-type damage (deals full damage to every armor type), magic immunity and a passive version of the Immolation skill that deals constant damage to nearby enemy units.


{{Footer Nav|game=Warcraft III: Reign of Chaos}}
{{Footer Nav|game=Warcraft III: Reign of Chaos}}

Latest revision as of 17:34, 20 February 2015

stub
stub

This page is a stub. Help us expand it, and you get a cookie.

needimage
needimage

This article needs images! If you have any images of the things detailed in this page(Profile pics), please add them to this page.

If you need help with wiki markup, see the wiki markup page. If you want to try out wiki markup without damaging a page, why not use the sandbox?

wikify
wikify

This page needs to be wikified It needs to be re-written with wikimarkup and laid out correctly according to the editing guidelines. If you can wikify this page, please edit it, or help by discussing possible changes on the talk page.

If you need help with wiki markup, see the wiki markup page. If you want to try out wikimarkup without damaging a page, why not use the sandbox?

Heroes[edit]

Death Knight[edit]

Supporting melee hero.

  • Primary skill: Strength
Abilities
  • Death Coil: Heals a target undead friendly unit or deals half as much damage to a living enemy unit. Cannot target mechanical units.
  • Death Pact: Sacrifices the targeted friendly unit, transferring a percentage of its hit points to the Death Knight.
  • Unholy Aura: (Passive) Nearby friendly units gain a movement rate and HP regeneration bonus.
  • Animate Dead: (Ultimate) Temporarily revives up to 6 non-mechanical dead units under the Death Knight's control, no matter their previous allegiance. If there are more than 6 corpses, it will revive the 6 strongest. In Frozen Throne, revived corpses are invulnerable and therefore cannot be dispelled (since invulnerable units are magic-immune as well).

Lich[edit]

Spellcaster hero with fast ranged attack. Abilities focus on dealing damage.

  • Primary skill: Intelligence
Abilities
  • Frost Nova: Strikes a unit with area-of-effect frost damage, damaging and slowing all nearby enemy units.
  • Frost Armor: Creates a shield of frost around a target friendly unit, increasing its armor. Enemy melee units that attack the shielded unit take frost damage, slowing their attack and movement speed. In Frozen Throne, can be set to autocast.
  • Dark Ritual: Sacrifices the targeted friendly unit, converting a percentage of its hit points into mana for the Lich. Highly useful in Frozen Throne as autocasting Frost Armor quickly depletes the Lich's mana pool.
  • Death And Decay: (Ultimate) Deals constant area-of-effect damage proportional to the maximum hit points of whatever is being damaged (e.g. 4% of the max HP of the unit/building instead of a fixed value; the stronger the target, the more damage it receives per second). Channeling ability. Also damages terrain overlay (i.e. trees).

Dread Lord[edit]

War3 Dread Lord portrait.png
War3 Dread Lord.gif

Tough melee hero. Abilities focus on disrupting the enemy.

  • Primary skill: Strength
Abilities

File:War3 Sleep icon.png

  • Sleep: Targeted unit falls asleep and is unable to move, attack or use abilities. Cannot be dispelled but instantly loses effect if the affected unit takes damage.

File:War3 Carrion Swarm icon.png

  • Carrion Swarm: Sends damaging wave down a linear path. Higher levels increase damage dealt by wave.

File:War3 Vampiric Aura icon.png

  • Vampiric Aura: (Passive) Nearby friendly melee units convert a percentage of their weapon damage into health with every attack.

File:War3 Inferno icon.png

  • Inferno: (Ultimate) Summons an Infernal at the targeted location. The Infernal spawns as a meteor, damaging and stunning enemy units where it lands. Infernals have high health and armor, Chaos-type damage (deals full damage to every armor type), magic immunity and a passive version of the Immolation skill that deals constant damage to nearby enemy units.