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{{All Game Nav|game=Ultima VII Part Two: Serpent Isle}}
{{Ultima VII Part Two: Serpent Isle Nav}}
When you arrive at the gate, talk to the guard behind it. Tell him you're Friend (of course) and he'll begrudgingly let you in. He doesn't trust you so sends some Pikemen to escort you to Lord Marsten. Run at full speed to escape them and you're free to explore (and loot!) the town (the game seemingly removes them from memory once they are offscreen). Explore all you want; when you're ready to continue the story just follow the western mountain until you come to a big building built into it: this is the Crematorium the guard was talking about.
When you arrive at the gate, talk to the guard behind it. Tell him you're Friend (of course) and he'll begrudgingly let you in. He doesn't trust you so sends some Pikemen to escort you to Lord Marsten. Run at full speed to escape them and you're free to explore (and loot!) the town (the game seemingly removes them from memory once they are offscreen). Explore all you want; when you're ready to continue the story just follow the western mountain until you come to a big building built into it: this is the Crematorium the guard was talking about.


==The Crematorium==
==The Crematorium==
{{sidebar|width=200px|title=''[[../The Silver Seed|The Silver Seed]]''|contents=Notice the giant snake panel on the floor on your way through the crematorium crypts; this is a Serpent Gate. If you have ''[[../Introduction#The Silver Seed|The Silver Seed]]'' you will receive the Amulet of Balance the first time you die. While wearing it you can travel via Serpent Gates to DeathWatch Keep. There you can collect the highly useful Key-ring. There are a ''lot'' of keys in this game, so deliberately being killed in order to acquire it as soon as possible is a good idea.}}
{{sidebar|width=200px|title=''[[../The Silver Seed/]]''|contents=Notice the giant snake panel on the floor on your way through the crematorium crypts; this is a Serpent Gate. If you have ''[[../The Silver Seed/]]'' you will receive the Amulet of Balance the first time you die. While wearing it you can travel via Serpent Gates to DeathWatch Keep. There you can collect the highly useful Key-ring. There are a ''lot'' of keys in this game, so deliberately being killed in order to acquire it as soon as possible is a good idea.}}
Go through the curtain at the bottom and you'll find Lord Marsten just below you. Talk to him about all the subjects he offers, especially the Knights' Test, for which he gives you a password enabling you to take it. Also be sure to talk to the other two, Brendann and Caladin. They'll mention an "enchanter" fitting Iolo's description, but refuse to free him until you've proven yourself by becoming a knight.
Go through the curtain at the bottom and you'll find Lord Marsten just below you. Talk to him about all the subjects he offers, especially the Knights' Test, for which he gives you a password enabling you to take it. Also be sure to talk to the other two, Brendann and Caladin. They'll mention an "enchanter" fitting Iolo's description, but refuse to free him until you've proven yourself by becoming a knight.


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==The Cloak==
==The Cloak==
Take the wolf corpse to Cellia the furrier (139S 1W) and she'll make a cloak for you. This will take a full 24 hours, so go take a nap or solve ''The Silver Seed'' or something while you wait. The story can't progress until you've got this.
Take the wolf corpse to Cellia the furrier (139S 1W) and she'll make a cloak for you. This will take a full 24 hours, so go take a nap or solve ''[[../The Silver Seed/]]'' or something while you wait. The story can't progress until you've got this.


==The Meat==
==The Meat==
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Talk to Simon the innkeeper and try his ale; he loves the stuff, but it causes any of your party to throw up. Now talk to Krayg; he mentions someone sneaking around near a Goblin meeting site (83S 18W). Go there and you'll find a blackrock monolith. You'll also find a bottle of Simon's beloved Fawnish Ale. Talk to Lydia in the pub about it if you wish, but she merely identifies it as his.
Talk to Simon the innkeeper and try his ale; he loves the stuff, but it causes any of your party to throw up. Now talk to Krayg; he mentions someone sneaking around near a Goblin meeting site (83S 18W). Go there and you'll find a blackrock monolith. You'll also find a bottle of Simon's beloved Fawnish Ale. Talk to Lydia in the pub about it if you wish, but she merely identifies it as his.


Anyway go accuse him; he reveals himself as a goblin and attacks you. His body has a key to the Goblin Passages; unless you're going to do that part of the game fairly soon it's probably a good idea to leave the key in his body until you need it. If you want to do it now, head straight on to the [[Ultima VII Part Two: Serpent Isle/Goblin Passages|Goblin Passages]].
Anyway go accuse him; he reveals himself as a goblin and attacks you. His body has a key to the Goblin Passages; unless you're going to do that part of the game fairly soon it's probably a good idea to leave the key in his body until you need it. If you want to do it now, head straight on to the [[../Goblin Passages/]].


==Reclaimed Items==
==Reclaimed Items==
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You must be a knight in order to retrieve the shield. First of all talk to Harnna about the Plain Shield, then to Lucilla. She mentions Luther's new shield. Hm. Talk to him about it and identify it as yours (well, Dupre's) and use all the offensive keywords offered. Eventually he'll challenge you to a duel. He offers you a choice of weapons (and comments on your choice of each). You'll need to beat him in order to get the shield back. Note that if you still have a Shield of Monitor on you when you defeat him Dupre will return it to him.
You must be a knight in order to retrieve the shield. First of all talk to Harnna about the Plain Shield, then to Lucilla. She mentions Luther's new shield. Hm. Talk to him about it and identify it as yours (well, Dupre's) and use all the offensive keywords offered. Eventually he'll challenge you to a duel. He offers you a choice of weapons (and comments on your choice of each). You'll need to beat him in order to get the shield back. Note that if you still have a Shield of Monitor on you when you defeat him Dupre will return it to him.


Now that you're done with Monitor you can go almost anywhere else on the island. If you want to finish off the story thread of the goblin traitor you'll want to head to the [[../Goblin Passages|Goblin Passages]] next; however it is by far the hardest of the immediate destinations, so you might want to do a few other places first, at least until you've got some items and levels. The next most logical destination is to go to [[../Fawn|Fawn]] and get the Varo Leaves to cure you. You'll also pass the [[../Inn of the Sleeping Bull|Inn of the Sleeping Bull]] on the way there.
Now that you're done with Monitor you can go almost anywhere else on the island. If you want to finish off the story thread of the goblin traitor you'll want to head to the [[../Goblin Passages|Goblin Passages]] next; however it is by far the hardest of the immediate destinations, so you might want to do a few other places first, at least until you've got some items and levels. The next most logical destination is to go to [[../Fawn/]] and get the Varo Leaves to cure you. You'll also pass the [[../Inn of the Sleeping Bull/]] on the way there.


<div align=center>[[../Arrival|<< Arrival]] | [[../Goblin Passages|Goblin Passages >>]]</div>
<div align=center>[[../Arrival|<< Arrival]] | [[../Goblin Passages|Goblin Passages >>]]</div>