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(Patch 1.1.0 update for f-throw.)
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|holdadesc=Kirby punches the grabbed opponent. Kirby's Grab Attack is one of the best in the game. While it does average damage, it is very fast. Don't hesitate to use it 3 or 4 times at high percentages to do free extra damage.  Each punch does 1-2% damage.
|holdadesc=Kirby punches the grabbed opponent. Kirby's Grab Attack is one of the best in the game. While it does average damage, it is very fast. Don't hesitate to use it 3 or 4 times at high percentages to do free extra damage.  Each punch does 1-2% damage.
|fthrow=Pile Driver
|fthrow=Pile Driver
|fthrowdesc=Kirby jumps forward and slams the grabbed opponent into the ground, knocking them forward with little knockback. This is an ordinary sideways throw, and is mostly used to send foes offstage when you're facing the closer edgeAt extremely low percentages, Kirby may be able to follow with a forward aerial.  The move gives opponents 7% damage.
|fthrowdesc=Kirby's forward throw.  Kirby jumps forward and slams the grabbed opponent into the ground, knocking them forward with little knockback. This is an ordinary sideways throw. Despite only doing 5% damage, it is the best combo starter out if all of Kirby's throwsTry following up with a forward air on low percents, a neutral air on medium percents, and an up air on high percents.
|bthrow=Big Suplex
|bthrow=Big Suplex
|bthrowdesc=Kirby's back throw.  Kirby jumps backward and slams the grabbed opponent into the ground, knocking them backward. At very early percentages, Kirby can usually follow up with an immediate Back Air on most characters. You can also use it to send foes offstage when your back is to the ledge, or as a desperate KO move at extremely high percentages.  The attack deals 8% damage.
|bthrowdesc=Kirby's back throw.  Kirby jumps backward and slams the grabbed opponent into the ground, knocking them backward. At very early percentages, Kirby can usually follow up with an immediate Back Air on most characters. You can also use it to send foes offstage when your back is to the ledge, or as a desperate KO move at extremely high percentages.  The attack deals 8% damage.