Smash Tour is a mode exclusive to Wii U. It is similar to various Mario Party games. In the beginning, players or CPUs select a Mii. The goal is to collect fighters and increase their stats on a board to prepare for the final battle. Players use a spinner to move and can use items to help themselves or hinder their opponents. Sometimes, players run into each other, which causes a battle. Most of the time, the winner of the battle gets the fighter from the one in second place, while everyone else loses the fighter they used. Sometimes, events that drastically change the gameplay occur. After a certain amount of rounds, players use these characters and stats and proceed to the final battle.
As mentioned above, players use a spinner to move. Some items allow players to move better. When players travel across the board, they collect fighters and stats to use for the final battle. It is a good idea to move right when the spinner stops to get the stats and fighters sooner than others.
Unlike Smash Run, players can not pick their own characters. Instead, they are represented by a Mii, which collects characters for a final battle. The characters players have may change depending on if they win or lose battles. Fighters are needed to be in matches, excluding the final battle. Also, except for the final battle, players can have a CPU control a fighter, which is great for people who play poorly with this character. Overall, since players can not pick their own characters, having skill with all fighters (even the "poor" ones) is necessary (see the character guides for tips).
There are three sizes of boards to choose from. The small one looks like the Smash Ball. The normal one looks like a soccer ball. The big one resembles a bullet. Also, take note that the small board will likely cause the most battles, while the big board will likely cause the least battles.
There are six types of stat boosts players can collect. Each are shown in various sizes, which affect how much is added. Also, take note that there is a maximum of 1000 points for a stat boost, so once you reach that, find other stat boosts to collect. These are the following stat boosts:
- Speed: This green icon resembles a boot. It increases walking, running, and air speed. It is very useful since it allows players to get into the game quickly.
- Jump: The yellow icon looks like a wing. It allows fighters to jump higher. Unless if you have fighters with poor recovery (i.e.: Little Mac), it is not that necessary.
- Attack: This orange icon resembles a boxing glove. It increases the power of standard attacks. This is an important stat since damaging foes is the key to knocking them back far.
- Special: The red icon resembles a blast icon. It increases the power of special attacks. This is also useful, especially if a fighter's main KO moves are his or her special moves.
- Arms: The purple icon looks like a hammer. It increases the power of items that are thrown. This is an okay item, but go for it if you are good at spacing opponents with items.
- Defense: This blue icon looks like a shield. The fighters are able to survive longer. The stat boost is one of the best stat boosts to collect, since it allows fighters to survive even at high percentages.
There are a variety of items used in Smash Tour that represent various Nintendo games. Red items are used in battle, blue items are used on the board, and green items, which can be used both on the board and in battle, can redirect or reflect the item effects.
There are many events that could randomly happen in Smash Tour. Some reward stats when run into. Other events change the board layout. Three of them, Metal Face, Ridley, and Yellow Devil, can even cause boss battles that rewards the player who defeated them.
If a player runs into another player, then a battle is initiated. There are various battle types with rewards. Players can even have CPUs use fighters in these battles. In standard battles, the one in first place gets the fighter in second place. Everyone else loses their fighters. However, if multiple people survive to the end, then they get to keep the fighters. Home-Run Contest and Target Blast can also happen as rounds. Unlike the rest of the battles, the ones who didn't win do not lose fighters.
After a set amount of turns, the Final Battle happens. Some bonuses increase stats before the actual battle. The battle is basically a combination between a timed and a stock match; whoever defeats the most opponents wins, but running out of characters keeps you out for the rest of the match. The battle always takes place in Battlefield, and there are various items used. After the final battle, the system gets a lot of trophies, custom gear, coins, and custom parts even if the CPUs win.