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For more information see the [[w:Wikipedia|Wikipedia's]] article on [[w:Super Mario 64|Super Mario 64]].
{{Header Nav|game=Super Mario 64}}
{{Game
|completion=3
|image=Super Mario 64 box.jpg
|title=Super Mario 64
|developer=[[Nintendo EAD]]
|publisher=[[Nintendo]]
|year=1996
|systems={{syslist|n64|ique|wii|wiiu|switch}}
|ratings={{CERO|A}}{{ESRB|KA}}{{PEGI|3}}{{OFLC|G}}
|genre=[[Platform]]
|players=1
|modes=[[Single player]]
|series=Mario
}}
'''Super Mario 64''' is a video game for the [[Nintendo 64]]. Along with [[Pilotwings 64]], it was one of the big launch titles for the new console. As the flagship killer game, it drove initial sales of the Nintendo 64, and has sold over 11 million copies in total.


== Star Guide ==
Super Mario 64 was the first 3D game in the {{c|Mario|Mario series}}, and though it was not the first-ever 3D platformer, it helped to define the genre, much as [[Super Mario Bros.]] defined the 2D side-scrolling platformer. Super Mario 64 was considered so revolutionary that many consider it to have set the standard for all later 3D platformer games and 3D games in general.
Every course contains 7 stars that can be obtained by Mario.  


*[[SM64:Bob-omb Battlefield|Bob-omb Battlefield]] - Accessible at the start of the game
In going from two to three dimensions, Super Mario 64 replaced the linear obstacle courses of traditional platform games with vast worlds in which the player must complete multiple and diverse missions, with an emphasis on exploration. While doing so, it managed to preserve the feel of earlier Mario games, including many of their gameplay elements and characters. It is acclaimed by critics as one of the greatest video games of all time.
*[[SM64:Whomp's Fortress|Whomp's Fortress]] - Accessible with 1 star
*[[SM64:Jolly Roger Bay|Jolly Roger Bay]] - Accessible with 3 stars
*[[SM64:Cool, Cool Mountain|Cool, Cool Mountain]] - Accessible with 3 stars


=== Accessible after beating [[SM64:Bowser in the Dark World|Bowser in the Dark World]] ===
Super Mario 64 is downloadable for the Wii and Wii U's Virtual Console service. This release adds compatibility with the GameCube and Classic controllers, Wii U Gamepad and Pro Controllers, and enhances the display by rendering polygons at approximately 4x the Nintendo 64's native 320x240 resolution. This version is able to run in 480p on properly configured setups.


*[[SM64:Big Boo's Haunt|Big Boo's Haunt]]
{{ToC}}
*[[SM64:Hazy Maze Cave|Hazy Maze Cave]]
{{Mario}}
*[[SM64:Lethal Lava Land|Lethal Lava Land]]
*[[SM64:Shifting Sand Land|Shifting Sand Land]]
*[[SM64:Dire, Dire Docks|Dire, Dire Docks]] - Accessible after geting 30 stars. You are required to beat the first star in this world to go on to Bowser in the Fire Sea.


=== Accessible after beating [[SM64:Bowser in the Fire Sea|Bowser in the Fire Sea]] ===
[[Category:Nintendo Entertainment Analysis and Development]]
 
[[Category:Nintendo]]
*[[SM64:Snowman's Land|Snowman's Land]]
[[Category:Platform]]
*[[SM64:Wet-Dry World|Wet-Dry World]]
[[Category:Single player]]
*[[SM64:Tall Tall Mountain|Tall Tall Mountain]]
*[[SM64:Tiny-Huge Island|Tiny-Huge Island]]
*[[SM64:Tick Tock Clock|Tick Tock Clock]] - Requires 50 Stars
*[[SM64:Rainbow Ride|Rainbow Ride]] - Requires 50 Stars
 
=== Others ===
 
*[[SM64:Bowser in the Dark World|Bowser in the Dark World]]
*[[SM64:Bowser in the Fire Sea|Bowser in the Fire Sea]]
*[[SM64:Bowser in the Sky|Bowser in the Sky]]
*[[SM64:Tower of the Wing Cap|Tower of the Wing Cap]] - Requires 15 stars
*[[SM64:Cavern of the Metal Cap|Cavern of the Metal Cap]] - Requires beating Bowser in the Dark World
*[[SM64:Vanish Cap Under the Moat|Vanish Cap Under the Moat]] - Requires draining the moat
*[[SM64:Secret Castle Stars|Secret Castle Stars]]
 
==Maneuvers==
*'''Jump''' - Press the ''A'' button.
*'''Double Jump''' - Press the ''A'' button twice in a row. Mario will go higher than a regular jump.
*'''Triple Jump''' - While running, press the ''A'' button three times in a row. Mario will do a flip in the air. With the wing cap, the triple jump is used to start flying.
*'''Crouch''' - Hold the ''Z'' button.
*'''Crawl''' - Move the Control Stick while crouching.
*'''Backflip''' - Jump (press ''A'') while crouching (hold ''Z'').
*'''Somersault''' - Run in one direction, then push the Control Stick in the opposite direction and jump simultaneously.
*'''Butt-stomp''' - Jump and press the ''Z'' button.
*'''Dive''' - Jump and press the ''B'' button.
*'''Punch''' - Press the ''B'' button.
*'''Kick''' - Press the ''B'' button while jumping.
 
== Various Topics ==
 
'''[[SM64:Glitches|Glitches]]'''
 
This Wikibook also clasifies each star based on its difficulty using STARS (Star Trickiness & Asperity Rating System), where one (1) STAR is really easy, and twenty (20) STARS is really hard. Factors taken into consideration include length (both distance and time), enemies, precision, and how evil the course is overall.

Latest revision as of 22:25, 28 February 2024

Box artwork for Super Mario 64.
Box artwork for Super Mario 64.
Super Mario 64
Developer(s)Nintendo EAD
Publisher(s)Nintendo
Year released1996
System(s)Nintendo 64, iQue Player, Wii, Wii U, Nintendo Switch
SeriesMario
Genre(s)Platform
Players1
ModesSingle player
Rating(s)CERO All agesESRB Kids to AdultsPEGI Ages 3+OFLC General
LinksSuper Mario 64 ChannelSearchSearch

Super Mario 64 is a video game for the Nintendo 64. Along with Pilotwings 64, it was one of the big launch titles for the new console. As the flagship killer game, it drove initial sales of the Nintendo 64, and has sold over 11 million copies in total.

Super Mario 64 was the first 3D game in the Mario series, and though it was not the first-ever 3D platformer, it helped to define the genre, much as Super Mario Bros. defined the 2D side-scrolling platformer. Super Mario 64 was considered so revolutionary that many consider it to have set the standard for all later 3D platformer games and 3D games in general.

In going from two to three dimensions, Super Mario 64 replaced the linear obstacle courses of traditional platform games with vast worlds in which the player must complete multiple and diverse missions, with an emphasis on exploration. While doing so, it managed to preserve the feel of earlier Mario games, including many of their gameplay elements and characters. It is acclaimed by critics as one of the greatest video games of all time.

Super Mario 64 is downloadable for the Wii and Wii U's Virtual Console service. This release adds compatibility with the GameCube and Classic controllers, Wii U Gamepad and Pro Controllers, and enhances the display by rendering polygons at approximately 4x the Nintendo 64's native 320x240 resolution. This version is able to run in 480p on properly configured setups.

Table of Contents

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Castle ground floor
  1. Bob-omb Battlefield0 stars required
  2. Whomp's Fortress1 star required
  3. Jolly Roger Bay3 stars required
  4. Cool, Cool Mountain3 stars required
  5. Big Boo's Haunt12/15 stars required
  6. Bowser in the Dark World8/12 stars required
Castle basement floor
  1. Hazy Maze Cave8/12 stars required
  2. Lethal Lava Land8/12 stars required
  3. Shifting Sand Land8/12 stars required
  4. Dire, Dire Docks30 stars required
  5. Bowser in the Fire Sea31 stars required
Castle upper floors
  1. Snowman's Land31 stars required
  2. Wet-Dry World31 stars required
  3. Tall, Tall Mountain31 stars required
  4. Tiny-Huge Island31 stars required
  5. Tick Tock Clock50 stars required
  6. Rainbow Ride50 stars required
  7. Bowser in the Sky70/80 stars required
Secret Levels

Super Mario 64 logo

Secret courses and stars
Character courses