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Giggle Downs
RCT GiggleDowns Map.png
A four-lane steeplechase ride is the centerpiece for this expanding park.
Objective Have 1,250 Guests in the park at the end of October Year 2 with a park rating of at least 600.
Size 20,820 m² / 229,020 ft²
Expansion Land ($80)
Rides 3 Gentle Rides, 4 Roller Coasters

Walkthrough[edit]

1,250 guests in 2 years is not a lot of time, but thankfully, the park is already running with a few flat rides and its most eye-catching addition: four Single-Rail Roller Coasters running concurrently. The roller coasters alone should already be bringing in guests, so you just need to carry it along with more rides, staff, and advertising. Compared to the last two levels, this will be a breeze.

The first thing to do is get more staff and organize their routes. Grab the first mechanic and set his rout near the Spiral Slide and the green Steeplechase. Hire three more mechanics to have them patrol the following: the Merry-Go-Round and the yellow Steeplechase, the red and blue Steeplechases, and the Ferris Wheel. Remove mow grass from the first handyman's orders as guests don't care about how the grass is maintained. Then hire around five to six more handymen and set reasonable patrols to take care of the park. Since you already have a lot of coasters available, set research to maximum on thrill rides until you get the Go-Karts. As for ride prices, guests are already paying $50 to enter the park, which is why ride prices are lower than usual. Whether you want to keep it that way or change it around is up to you. Don't forget to make sure all rides have 10-minute inspection intervals.

Place stalls before you build rides since there are none here. Put two to three bathrooms, food stalls, and drink stalls as well as one Information Kiosk at the entrance and lay down some benches and bins. For the rides, choose anything as having five to six coasters will already boost your attendance considerably. Although it looks like the Steeplechases might get in the way, the park actually has a lot of available space to use if you weave under the coaster's high drops or build over the lake. Usually having a $50 admission fee would be too high, but it'll be justified very quickly once more rides are put down. If it is still too high for the guests, just lower it for now and bring it back up once you're alerted that the guests consider the fee to be cheap. Once you have the Go-Karts, research whatever you please.

Build over and under rides for extra space.

You should have at least 750 at the end of the first year, but you can reach over 850 if you do things right. The second year should go very smoothly, but if you need to catch up, advertising is back to give you that last push. If guests start to complain about being lost, try to make a path going from the Spiral Slide to the entrance to make a circle around the park for easy access.

Starting Rides[edit]

Ferris Wheel 1.png
Ferris Wheel 1.png
Excitement: 1.45 · Intensity: 0.75 · Nausea: 0.80
Max Speed: n/a · Average Speed: n/a
Ride Time · n/a · Ride Length: n/a
Positive Vert Gs: n/a · Negative Vert Gs: n/a · Lateral Gs: n/a
Air Time: n/a · Drops: n/a
Highest Drops: n/a · Inversions: n/a


Merry-Go-Round 1
Merry-Go-Round 1
Excitement: 1.45 · Intensity: 0.75 · Nausea: 0.80
Max Speed: n/a · Average Speed: n/a
Ride Time · n/a · Ride Length: n/a
Positive Vert Gs: n/a · Negative Vert Gs: n/a · Lateral Gs: n/a
Air Time: n/a · Drops: n/a
Highest Drops: n/a · Inversions: n/a


Slide 1
Slide 1
Excitement: 2.20 · Intensity: 1.60 · Nausea: 1.15
Max Speed: n/a · Average Speed: n/a
Ride Time · n/a · Ride Length: n/a
Positive Vert Gs: n/a · Negative Vert Gs: n/a · Lateral Gs: n/a
Air Time: n/a · Drops: n/a
Highest Drops: n/a · Inversions: n/a


Steeplechase 1
Steeplechase 1
Excitement: 7.53 · Intensity: 6.04 · Nausea: 4.23
Max Speed: 41 mph/65 kmh · Average Speed: 15 mph/24 kmh
Ride Time · 1m 13s · Ride Length: 2,165 ft/660 m
Positive Vert Gs: 2.71g · Negative Vert Gs: -0.40g · Lateral Gs: 1.99g
Air Time: n/a · Drops: 11
Highest Drops: 29 ft/9 m · Inversions: n/a


Steeplechase 2
Steeplechase 2
Excitement: 6.90 · Intensity: 6.53 · Nausea: 4.57
Max Speed: 38 mph/61 kmh · Average Speed: 16 mph/25 kmh
Ride Time · 1m 13s · Ride Length: 2,234 ft/681 m
Positive Vert Gs: 2.61g · Negative Vert Gs: -0.53g · Lateral Gs: 2.68g
Air Time: n/a · Drops: 13
Highest Drops: 29 ft/9 m · Inversions: n/a


Steeplechase 3
Steeplechase 3
Excitement: 7.37 · Intensity: 6.25 · Nausea: 4.35
Max Speed: 38 mph/61 kmh · Average Speed: 16 mph/25 kmh
Ride Time · 1m 13s · Ride Length: 2,244 ft/684 m
Positive Vert Gs: 2.63g · Negative Vert Gs: -0.47g · Lateral Gs: 2.26g
Air Time: n/a · Drops: 12
Highest Drops: 29 ft/9 m · Inversions: n/a


Steeplechase 4
Steeplechase 4
Excitement: 7.29 · Intensity: 6.28 · Nausea: 4.40
Max Speed: 40 mph/64 kmh · Average Speed: 15 mph/24 kmh
Ride Time · 1m 15s · Ride Length: 2,250 ft/686 m
Positive Vert Gs: 2.69g · Negative Vert Gs: -0.54g · Lateral Gs: 2.40g
Air Time: n/a · Drops: 12
Highest Drops: 29 ft/9 m · Inversions: n/a

Available Items[edit]

Researchable Items[edit]