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Harmonic Hills
RCT HarmonicHills Map.png
The local authority won't allow construction above tree height in this park.
Objective Have 1,200 guests at the end of October, Year 3 with a rating of at least 600.
Size 28,230 m² / 310,530 ft²
Expansion None
Rides None

Walkthrough[edit]

Like a more extreme version of Rainbow Valley, this park not only forbids removing trees, but also changing the landscape and building rides over 7 units above the ground. Even worse, the ride selection is the poorest so far as there's only two gentle rides, one roller coaster, and two stalls to build. There's not even a food or drink stall available! And the park is closed with no rides luring in customers, so you'll have to start from scratch. Exceptional coaster building skills, effectively using space, and saving at the right time is essential to win as there's little room for error in this scenario.

Set research to maximum with Shops & Stalls picked immediately so you'll have a Drink Stall and a Candy Apple Stand by May. Then switch over to Roller Coasters to get the Steel Wild Mouse Roller Coaster in June. After that, research will be really tricky as most rides will be difficult to use with these restrictions. For Thrill Rides, it'll take four months until Go-Karts are unlocked and for Roller Coasters, it'll take four months until you get three useful coaster types: Virginia Reel, Steel and Vertical. It's also recommended to remove a couple of pathways to ensure your guests don't walk around with no rides to get on and give your staff less ground to cover. Once you have enough rides researched, then you can build along the empty path and unlock it for your guests.

This scenario has a lot of restrictions.

With only the Steel Mini Roller Coaster in your list of attractions, you'll have to build that to get things started. Thankfully, its ride requirements aren't high, so you can build one with short drops and still have a decent excitement rating. The edge of the hill to the left of the entrance gate is a good spot for the station, but there are other spots to try if necessary. Be sure to save before you get started building it; if the coaster ends up being terrible or can't get past a clump of trees, you can revert back to your previous save. Once the coaster is finished, open the park and place a carousel, a kiosk, and a bathroom down. Hire a mechanic to keep an eye on both rides and don't hire a handyman until you start to see messes on the path to save a little money.

Once you have the Steel Wild Mouse Roller Coaster unlocked, immediately build that for your second coaster. With its tight turns and cheap building cost, it's a very easy coaster to use. Be sure to build near a hill to add a good drop for it and circumvent the height restriction. The Car Ride is also compact and cheap and weaving around the trees will give it an excitement bonus. Also consider having the Car Ride go over or under other rides or even itself for a higher excitement rating. It'll be a while before you can unlock other rides with tight turns, but in the right locations, you can build something with the Suspended Single-Rail Roller Coaster or the Log Flume. S-Bend pieces and building over the path will help for both rides if they get blocked by trees. It's best to skip the Wooden Twister and Mine Train Roller Coasters as well as the Water Slide; the coasters require a lot of room for their pieces and all three need big drops for a decent excitement rating, which is difficult to do with the height restriction.

The Steel Roller Coaster requires either an inversion like a loop or a large drop to have decent stats. Unfortunately, the height restriction forbids loops, so a big hill is required for this coaster. The east side of the map near the path has one or two good spots where you can build a big, straight drop. Thankfully, with the Powered Launch mode, you can still create a compact coaster without restrictive chain lifts. The Vertical Roller Coaster is another good choice, because it circumvents the no landscaping rule. With vertical pieces, you can build straight down underground. Since the height restriction doesn't apply underground, you can freely build down there and come back up with another vertical piece.

Once you have a decent selection of rides built, be sure to advertise. Two campaigns in a row will give you a much needed boost. As for research, select Shops & Stalls again for more food variety. Having up to two types of food stalls while guests complain about hunger can net you the Worst Park Food award, which can hurt your guest generation. As for Gentle Rides, there aren't many good choices to unlock other than the Cycle Monorail for its small turns and the Circus Show for its compactness. It's best to go for Gentle Rides last. If everything goes well, the park should reach 1,200 guests by the third year. However, if you fall short, do more ad campaigns to quickly raise attendance.

Available Items[edit]

Transport Rides
  • None
Thrill Rides
  • None
Water Rides
  • None
Scenery & Theming

Researchable Items[edit]