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Pleasure Island
RCT PleasureIsland Map.png
A long thin island makes a challenging setting to build a selection of coasters.
Objective Have 10 different types of roller coasters with an excitement value of 6.00 or more.
Size 202,840 ft² / 18,440 m²
Expansion None
Rides None

Walkthrough[edit]

Another ten coaster scenario, but thankfully, this one doesn't have a length requirement and the excitement value is at a more manageable 6. However, there is one big caveat to this island. Turning on underwater view, you can see that the border fence barely extends from the shore and the park only gets 3 squares of construction rights beyond that, making this park incredibly thin. Coasters with tiny turns as well as managing the little space you have will be essential to beating this park.

Thankfully, there are two coasters with tiny turns already unlocked and they're cheap to construct: the Virginia Reel and the Wooden Crazy Rodent Roller Coaster. Before that, build some path, add some stalls, place some benches and bins, and set your research to maximum and go for roller coasters to get some more useful rides, then pick whatever you want afterward. Build the coaster with the tiny turns first. Since the coaster needs a rating of six, you'll need to build these coasters while being mindful about space and speed. A maximum speed of around 30 mph (48 kmh) should be sufficient while dealing with tiny turns. Going under and over track as well as adding as many tiny drops as possible will net you excitement bonuses. Also, decorate near the ride and place other rides right by it for another boost to excitement. If you still don't reach 6, you can try making the track a little longer and add more drops or decorations until you make it.

Sadly, not all coasters can be built compactly. but they can be built as launch or reverse incline coasters to have a short track. To get the results the objective wants will require some high speeds and at least 3 to 4 inversions as they can give a lot of excitement bonuses. You can also use those high speeds to build the coasters way above the other rides to save on space for more coasters. Be careful not to make them too fast that will raise intensity levels or G-Forces and if either are too high, then the ride will take excitement penalties. Wider turns or less speed can mitigate this.

Coasters with tiny turns are useful in this park.

With careful planning, you should be able to fit the first four coasters before the island bends to another direction, leaving the longer backstretch for the last six coasters. If you find yourself low on space, you can try building path off the island and build the coaster on the island instead. Be careful when placing path over the water as guests could drown when the path is accidentally deleted under them. You should make the goal by the fourth or even the third year if you're well versed on coaster building.

Available Items[edit]

Researchable Items[edit]