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:*'''A2N2W1''' - If you need battle-thugs fighting in the cold he is your guy, being able to self-buff ''Cold Resistance'' and ''Quicken Self'' (Alt-1&2). He can also employ ''Resist Poison'' and ''Mossbody'' (Alt-1&3), an unusual combo for a thug. | :*'''A2N2W1''' - If you need battle-thugs fighting in the cold he is your guy, being able to self-buff ''Cold Resistance'' and ''Quicken Self'' (Alt-1&2). He can also employ ''Resist Poison'' and ''Mossbody'' (Alt-1&3), an unusual combo for a thug. | ||
:*'''A2N2E1''' - Because a mounted Ri cannot wear ''Earth Boots'', he will need a somewhat more obscure ''Blood Stone'' (Const-6, B3E2) to be able to use Earth magic effectively. He can still use a gem to boost casting to E2. | :*'''A2N2E1''' - Because a mounted Ri cannot wear ''Earth Boots'', he will need a somewhat more obscure ''Blood Stone'' (Const-6, B3E2) to be able to use Earth magic effectively. He can still use a gem to boost casting to E2. | ||
It should also be noted that, unlike your other magi, ''Bean Sidhe'' and ''Baobhan Sidhe'' don't need temples to recruit. So there might be some short-term savings there. | |||
===Heroes=== | ===Heroes=== |