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====Gem Requirements==== | ====Gem Requirements==== | ||
Having a huge supply of Earth gems is obvious. Thus Ulm can really benefit from producing Bloodstones (Const-4 B3,E2), and bootstrapping into a blood economy for forging them is a good early strategy. Ulm also needs lots and lots of astral pearls for mass-producing Shrouds of the Battle Saint and Crystal/Slave Matrices (more about this later). SO pearl-producing magic sites and Magic Clams are of great value. And Ulm will need a steady supply of Air and Fire gems, so as to be able to make use of those paths for battle magic and forging. You need Death gems to empower one of your Smiths to be able to forge Fire Skulls. Death and Nature gems | Having a huge supply of Earth gems is obvious. Thus Ulm can really benefit from producing Bloodstones (Const-4 B3,E2), and bootstrapping into a blood economy for forging them is a good early strategy. Ulm also needs lots and lots of astral pearls for mass-producing Shrouds of the Battle Saint and Crystal/Slave Matrices (more about this later). SO pearl-producing magic sites and Magic Clams are of great value. And Ulm will need a steady supply of Air and Fire gems, so as to be able to make use of those paths for battle magic and forging. You need Death gems to empower one of your Smiths to be able to forge Fire Skulls. But Death and Nature gems will mostly be for complimentary magic combat boosters that add to your main strengths. | ||
====Anti-Trampler Tactics==== | ====Anti-Trampler Tactics==== |