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{{Footer Nav|game=Ultima VII Part Two: Serpent Isle|prevpage=Gameplay|nextpage=Armor}}

Latest revision as of 04:12, 21 May 2021

Melee[edit]

Image Name Damage Range Two-Handed Notes
Glass Sword 127 3 No breaks after one hit
Powder Keg 40 31 No Explodes
Firedoom Staff 20 20 Yes Explodes
Erinons Axe 20 4 No Silver Seed
Juggernaut Hammer 18 31 Yes Can be thrown
Ophidian Sword 12 4 No
Halberd 10 5 Yes
Fire Wand 10 16 No
Lighting Whip 10 5 No
Magebane Sword 9 3 No banning Magic on Target
The Black Sword 9 4 Yes
Two-handed Hammer 9 5 Yes Can be thrown
Fire Sword 8 3 No Light Source
Lighting Wand 8 16 No +Paralyze
Magic Axe 8 16 No Can be thrown
Serpent Staff 8 4 Yes
Two-handed Sword 8 4 Yes
Dragonslayer Sword 7 4 No
Fishing Rod 7 6 Yes
Magic Sword 7 4 No
Scythe 7 4 Yes
Sword of Defense 7 3 No Defense +3
Two handed Axe 7 4 Yes
Spear 6 9 No
Hammer of Dedication 6 3 Yes
Hammer (Gold) 6 3 No
Serpent Sword 6 3 No
Staff 6 5 Yes
Shovel 6 4 Yes
Sword 6 3 No
Tongs 6 3 No
Torch 3 (6) 3 No lit it make 6 Damage
Whip 6 6 No
Mace 5 3 No
Morning Star 5 4 No
Serpent Sceptre 5 3 No +Poison
Decorative Sword 4 3 No
Hammer (Iron) 4 3 No
Pick 4 4 Yes
Throwing Axe 4 3 No Can be thrown
Club 3 3 No
Magicians Wand 3 20 No
Hoe 2 5 Yes
Pitchfork 2 4 Yes
Rake 2 4 Yes
Spiked Shield 2 3 No Defense +3
Serpent Dagger 2 3 No
Wooden Sword 2 3 No
Poison Dagger 1 3 No +Poison
Dagger 1 3 No
Shears 1 3 No cut Cloth to Bandage

Ranged[edit]

Image Name Damage Two-Handed
Magic Bow 12 Yes
Bow 6 Yes
Bow Ammo. Image Name Damage Notes
Serpent Arrow +6
Magic Arrow +4
Burst Arrow +2 Explodes
Sleep Arrow +1 +Sleep, 100% Hitrate
Lucky Arrow +1 100% Hitrate
Arrow +1
Image Name Damage Two-Handed Notes
Crossbow 10 Yes
Blowgun 3 No +Poison +Sleep
Crossbow Ammo. Image Name Damage
Magic Bolt +6
Bolt +5
Image Name Damage Two-Handed Notes
Magic Sling 4 No doesn't need ammo.
Infinity Bow 3 Yes doesn't need arrows. Fires explosive arrows.
Boomerang 3 No throwing