Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 79: | Line 79: | ||
===Closing=== | ===Closing=== | ||
Kailasa is a mostly straightforward nation. One thing that stands out is the lack of any natural cavalry but an over-abundance of archers. Also, all the high-level units are sacred and magical meaning you'll need to have the high-level commanders (who are also sacred and magical) in order to make use of them. Other than that, Kailasa is a perfectly normal and balanced nation. I'd recommend this nation to a beginner in the demo as you get to use a variety of troop types and schools of magic. Playing them successfully doesn't require complete mastery of tactics or the game, but it give you a basic idea on practically everything and a good foundation to try some more complicated and difficult tactics. | Kailasa is a mostly straightforward nation. One thing that stands out is the lack of any natural cavalry but an over-abundance of archers. Also, all the high-level units are sacred and magical meaning you'll need to have the high-level commanders (who are also sacred and magical) in order to make use of them. Other than that, Kailasa is a perfectly normal and balanced nation. I'd recommend this nation to a beginner in the demo as you get to use a variety of troop types and schools of magic. Playing them successfully doesn't require complete mastery of tactics or the game, but it give you a basic idea on practically everything and a good foundation to try some more complicated and difficult tactics. | ||