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Priestess of the Moon with her Scout ability is a good counter against that pesky Blademaster and his Wind Walk. Proper utilization of dust from a goblin or night elf shop also counters a blademaster. try to dust before the blade master wind walks so your units dont untarget him. Use huntresses in conjunction with the Priestess as a main force, and back up with lots of Dryads and Faerie Dragons, since Orcs are absolutely guaranteed to try to use Bloodlust as their winning strategy, and your Dryads will dispel it from their units, and the Faerie Dragons will kill their shamans, all as you are winning the battle. Add archers or hippogryphs to counter any wyverns.  
Priestess of the Moon with her Scout ability is a good counter against that pesky Blademaster and his Wind Walk. Proper utilization of dust from a goblin or night elf shop also counters a blademaster. try to dust before the blade master wind walks so your units dont untarget him. Use huntresses in conjunction with the Priestess as a main force, and back up with lots of Dryads and Faerie Dragons, since Orcs are absolutely guaranteed to try to use Bloodlust as their winning strategy, and your Dryads will dispel it from their units, and the Faerie Dragons will kill their shamans, all as you are winning the battle. Add archers or hippogryphs to counter any wyverns.  


Dryads are not effective against wyverns as their high piercing damage will wreck dryad's unarmored rating.
Drayds are not effective against wyverns as their high piercing damage will wreck dryad's unarmored rating.


Make sure to keep a few Archers and one Dryad in your base at all time, just in case they send in a lone Raider trying to do damage while your main force is gone. The Dryad will be able to poison the Raider and the Archers will dish out the damage. If the Raider starts to attack your Dryad or any of your Archers, run them to a Moon Well. Take full advantage of the fact that an NE expansion cheaper and less time-consuming then an orc expansion.
Make sure to keep a few Archers and one Dryad in your base at all time, just in case they send in a lone Raider trying to do damage while your main force is gone. The Dryad will be able to poison the Raider and the Archers will dish out the damage. If the Raider starts to attack your Dryad or any of your Archers, run them to a Moon Well. Take full advantage of the fact that an NE expansion cheaper and less time-consuming then an orc expansion.
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