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< Metroid Prime Hunters
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Template:All Game Nav Once you exit your ship, head into the portal to High Ground.

High Ground

Scans

  • Object: Thernal Regulator
  • Lore: History 02
  • Lore: Alimbic Prophecy 06

Search around the area below High Ground until you find the Morph Ball tunnel sized Purple Force Field. Blast it open, switch to Morph Ball and roll into the Magma Chute. Make your way through the maze while collecting Energy to keep your health up. At the end, use a double Morph Ball Bomb jump to reach a UA Expansion on a ledge high above. Once you grab the UA Expansion, use a bomb jump to propel yourself up and out of the Magma Chute. Once you are out, head to the upper area of High Ground. Use the Judiciator to blast open the purple force field behind where you found an Alimbic artifact on your previous visit to Alinos. Make your way up the hallway, ignoring the door to the left, and destroy the Alimbic Turret on the ceiling. Head onto the balconey area, watch your step for the gaping hole in the floor, and switch to the scan visor. Scan the switch to activate a moving platform. Ride the platform across to the other side of High Ground. Scan the lore above the door and jump across the small chasm to the door that leads to the Alimbic Garden.


Alimbic Garden

Scans

  • Bioform: Red-Barbed War Wasp
  • Lore: Gorea 01-02
  • Lore: Alimbic War 02
  • Object: Alimbic Garden

As soon as you come out into the Alimbic Garden, watch out for the Blastcap. Once thats out of the way, scan and kill the Red-Barbed War Wasp. After you take out all of the enemies in this room, scan the two lores on the ledges to the left and the right. Drop down to the lower area and scan the lore and Alimbic Garden object. Once everything is scanned, head through the door opposite the one you entered to Thermal Vast.

Thermal Vast

Scans

  • Bioform: Psycho Bit v3.0

You will come out of the Morph Ball tunnel to see a field of lava with varies platforms and rocks jutting out of the lava.Take the platform straight in front of you out over the lava. You will then see a platform moving from the left to the right. It takes a little time and patience to hop onto that platform. The platform then either takes you to the left or the right, it works either way, to meet another moving platform. Hop onto that platform and it will take you to a Morph Ball tunnel. Roll into Morph Ball and take the tunnel to it's end. Roll onto the jump pad and it will bring you out onto a platform within the blocked section of the room. You will immediatley be attacked by Psycho Bit v3.0s. Scn one, take out the generator, and then the Psycho Bits themselves. Proceed up the precarious path to the ledge on the back wall of the room. Roll into orph Ball and head into the Morph Ball tunnel to Alinos Perch.

Alinos Perch

Three Guardians will attack you when come out into Alinos Perch. Make easy business of them with the Judiciator. Once the Guardians are taken are of, head into the door that was to your left when you entered Alinos Perch.

Council Chamber

Scans

  • Object: Glyph Pattern
  • Object: Wall Scroll
  • Object: Council Chamber
  • Bioform: Fire Spawn
  • Equipment: Magmaul
  • Object: Orange Force Field

The Fire Spawn appears as soon as you pass through the vision barrier into Council Chamber. The Fire Spawn will attack by hurling handfuls of lava at you. As soon as the Fire Spawn appears, move to the left behind the barrier to protect yourself from it's attacks. After a few attacks, the Fire Spawn will dive back down into the lava. At this point, move back out and prepare a charge shot from the Judiciator. When the Fire Spawn resurfaces, release the shot straight into it's mouth. Repeat the process until you defeat the Fire Spawn. Once the Fire Spawn has been defeated, the Magmaul will appear on top of the barrier you used for protection in the battle. Go up the ramp, jump over and grab the Magmaul. Use the Magmaul to destroy the Force Field located at the top of the ramp. Go to the end of the cramped hallway to find your sixth energy tank. Head back out inti the Council Chamber and exit back out to Alinos Perch.