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{{wikipedia|Metroid Prime: Hunters}} | {{wikipedia|Metroid Prime: Hunters}} | ||
[[Image:Metroidprimehuntersheader.jpg|thumb|left|Artwork for the game.]] | |||
'''Metroid Prime: Hunters''' is based on [[Metroid Prime]] on the [[GameCube]] developed by [[Retro Studios]], and takes place between [[Metroid Prime 1]] and [[Metroid Prime 2|2]]. This time there are six other bounty hunters all fighting Samus over the alimbics, which are said to hold ultimate power. Metroid Prime: Hunters features a relatively lengthy single player mode, wireless single-cart and multi-cart multiplayer, and a four player wi-fi mode. | '''Metroid Prime: Hunters''' is based on [[Metroid Prime]] on the [[GameCube]] developed by [[Retro Studios]], and takes place between [[Metroid Prime 1]] and [[Metroid Prime 2|2]]. This time there are six other bounty hunters all fighting Samus over the alimbics, which are said to hold ultimate power. Metroid Prime: Hunters features a relatively lengthy single player mode, wireless single-cart and multi-cart multiplayer, and a four player wi-fi mode. | ||
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[[Image:metroidcontrols.jpg|center|thumb|Metroid Prime: Hunters control positions.]] | [[Image:metroidcontrols.jpg|center|thumb|Metroid Prime: Hunters control positions.]] | ||
<div style="float:left; width: | <div style="float: left; width: 50%;"> | ||
=== Control type S: Stylus Mode === | === Control type S: Stylus Mode === | ||
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* ''Touch Screen:'' Look around, jump, switch weapons & items | * ''Touch Screen:'' Look around, jump, switch weapons & items | ||
</div> | </div> | ||
<div style="float:right; width: | <div style="float: right; width: 50%;"> | ||
=== Control type SL: Stylus Mirror Mode === | === Control type SL: Stylus Mirror Mode === | ||
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</div> | </div> | ||
{{-}} | {{-}} | ||
<div style="float:left; width: | <div style="float: left; width: 50%;"> | ||
=== Control type DR: Dual Mode === | === Control type DR: Dual Mode === | ||
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* [[Image:R-button.png]]: Jump | * [[Image:R-button.png]]: Jump | ||
</div> | </div> | ||
<div style="float:right; width: | <div style="float: right; width: 50%;"> | ||
=== Control type DL: Dual Mirror Mode === | === Control type DL: Dual Mirror Mode === | ||
Revision as of 17:39, 11 August 2006
Metroid Prime: Hunters is based on Metroid Prime on the GameCube developed by Retro Studios, and takes place between Metroid Prime 1 and 2. This time there are six other bounty hunters all fighting Samus over the alimbics, which are said to hold ultimate power. Metroid Prime: Hunters features a relatively lengthy single player mode, wireless single-cart and multi-cart multiplayer, and a four player wi-fi mode.
Control setups
Since the controls are somewhat complex, a diagram is available to illustrate each control. Alternate control schemes are also listed in text form. It is suggested, however, that stylus or left stylus mode is used.
Control type S: Stylus Mode
- File:Dpad.png: Move forward/backward, strafe
- File:X-button.png: Jump
- File:B-button.png: Jump
- File:Y-button.png: Jump
- File:A-button.png: Jump
- File:L-button.png: Attack
- File:R-button.png: Zoom (imperialist)
- Touch Screen: Look around, jump, switch weapons & items
Control type SL: Stylus Mirror Mode
- File:Dpad.png: Jump
- File:X-button.png: Move forward
- File:B-button.png: Move backward
- File:Y-button.png: Strafe left
- File:A-button.png: Strafe right
- File:R-button.png: Attack
- File:L-button.png: Zoom (imperialist)
- Touch Screen: Look around, jump, switch weapons & items
Control type DR: Dual Mode
- File:Dpad.png: Move forward/backward, strafe
- File:X-button.png: Look up
- File:B-button.png: Look down
- File:Y-button.png: Look left
- File:A-button.png: Look right
- File:L-button.png: Attack
- File:R-button.png: Jump
Control type DL: Dual Mirror Mode
- File:Dpad.png: Look
- File:X-button.png: Move forward
- File:B-button.png: Move backward
- File:Y-button.png: Strafe left
- File:A-button.png: Strafe right
- File:L-button.png: Jump
- File:R-button.png: Attack
Walkthrough
- Celestial Archives
- Alinos
- Vesper Defense Outpost
- Arcterra
- Return to Celestial Archives
- Return to Alinos
- Return to Arcterra
- Return to Vesper Defense Outpost
- Return to Alinos again
- Oubliette
Multiplayer
Hunters
Weapons
- Power Beam
- Missle Launcher
- Volt Driver
- Magmaul
- Imperalist
- Judicator
- Shock Coil
- Battlehammer
- Omega Cannon
Power-ups
Stages
- Combat Hall
- Data Shrine
- Processor Core
- High Ground
- Ice Hive
- Alinos Perch
- SIC Transit
- Sanctorus
- Compression Chamber
- Incubation Vault
- Subterranean
- Outer Reach
- Harvester
- Weapons Complex
- Council Chamber
- Elder Passage
- Fuel Stack
- Fault Line
- Stasis Bunker
- Head Shot
- Celestial Gateway
- Alinos Gateway
- VDO Gateway
- Arcterra Gateway
- Oubliette