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{{Infobox | {{Infobox | ||
|title=Ultima VII Part Two: Serpent Isle | |title=Ultima VII Part Two: Serpent Isle | ||
|image= | |image=Ultima VII Serpent Isle box.jpg | ||
|developer=[[Origin Systems]] | |developer=[[Origin Systems]] | ||
|publisher=[[Origin Systems]] | |publisher=[[Origin Systems]] | ||
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|genre=[[RPG]] | |genre=[[RPG]] | ||
|players=1 | |players=1 | ||
|systems=[[MS-DOS]] | |systems=[[MS-DOS]] | ||
|preceded by=[[Ultima VII: The Black Gate]] | |preceded by=[[Ultima VII: The Black Gate]] | ||
|followed by=[[Ultima VIII: Pagan]] | |followed by=[[Ultima VIII: Pagan]] |
Revision as of 03:10, 1 October 2007
Ultima VII Part Two: Serpent Isle followed on from the unresolved ending of Ultima VII: The Black Gate and brought closure to the Avatar's adventures there. In this second act the Avatar is informed that the villainous Batlin has gone to the Serpent Isle, where the Guardian is going to make another attempt to enter the world. The Avatar and his friends sail after them, between the mysterious Serpent Pillars and into a new land.
Template:Continue Nav An entirely new game world filled with new monsters and items, improved graphics and controls, and a carefully woven single plot made Serpent Isle a worthy successor to The Black Gate, and the prerendered closing cinematic led seamlessly into the events and graphics of the then-upcoming Ultima VIII: Pagan.
Its success led it to be quickly followed by the second Ultima VII expansion disk The Silver Seed, which added an extra plot strand, tying into the ending events to make them more positive. The missions the Avatar was sent on, though diverse and difficult, would reward him with many new and powerful items.
Table of Contents
- Arrival
- Monitor
- Fawn
- Inn of the Sleeping Bull
- Goblin Passages
- Moonshade
- Mad Mage Isle
- Monk Isle
- Mountains of Freedom
- Furnace
- World of Dreams
- Great Northern Forest
- Frozen Lands
- Skullcrusher Mountains
- Spinebreaker Mountains
- Moonshade revisited
- Temples of Order
- Temples of Chaos
- Castle of the White Dragon
- Isle of Crypts
- Shrine of Chaos
- Sunrise Isle
External links
- Ultima VII: Serpent Isle - Bootstrike.com - various walkthroughs, screenshots, developer interviews, and other interesting things.
Alternate walkthroughs
These take alternate routes through the game; it is recommended to play the game normally first as these are full of spoilers and hard to follow without some familiarity with the way things were meant to happen.
- Serpent's Isle - Cosmic Balancing Act - an "anti-walkthrough" using as many bugs and exploits as possible
- The Silver Seed - Starless and Bible Black - another anti-walkthrough, this time for The Silver Seed
- Ultima VII Bad Walkthrough - how to complete the game using several bugs and glitches, and skipping most of the plot