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'''Please Note''': The title of this game does not have a colon. The colon is a common misconception of the title.
{{All_Game_Nav|game=Metroid Prime Hunters|num=2}}
 
{{Infobox|title=Metroid Prime Hunters
{{All_Game_Nav|game=Metroid Prime: Hunters|num=2}}
<gallery>
Image:Metroidprimehuntersheader.jpg|Artwork for the game
</gallery>
{{Infobox|title=Metroid Prime: Hunters
|boxart=[[Image:Metroid Prime Hunters.jpg|250px]]
|boxart=[[Image:Metroid Prime Hunters.jpg|250px]]
|developer=[[NST]]
|developer=[[NST]]
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{{wikipedia|Metroid Prime: Hunters}}
{{wikipedia|Metroid Prime: Hunters}}


'''Metroid Prime: Hunters''' is based on [[Metroid Prime]] on the [[GameCube]] developed by [[Retro Studios]], and takes place between [[Metroid Prime 1]] and [[Metroid Prime 2|2]]. This time there are six other bounty hunters all fighting Samus over the alimbics, which are said to hold ultimate power. Metroid Prime: Hunters features a relatively lengthy single player mode, wireless single-cart and multi-cart multiplayer, and a four player wi-fi mode.
'''Metroid Prime Hunters''' is based on [[Metroid Prime]] on the [[GameCube]] developed by [[Retro Studios]], and takes place between [[Metroid Prime 1]] and [[Metroid Prime 2|2]]. This time there are six other bounty hunters all fighting Samus over the alimbics, which are said to hold ultimate power. Metroid Prime: Hunters features a relatively lengthy single player mode, wireless single-cart and multi-cart multiplayer, and a four player wi-fi mode.
 
<gallery>
Image:Metroidprimehuntersheader.jpg|Artwork for the game.
</gallery>


== Control setups ==
== Control setups ==
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</div>
</div>
{{-}}
{{-}}
==Single Player==
 
==Single player==
 
===Walkthrough===
===Walkthrough===
*[[/Celestial Archives/]]
*[[/Celestial Archives/]]
*[[/Alinos/]]
*[[/Alinos/]]
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*[[/Return to Alinos again/]]
*[[/Return to Alinos again/]]
*[[/Oubliette/]]
*[[/Oubliette/]]
===Logbook===
===Logbook===
*[[/List of Logbook entries/]]
*[[/List of Logbook entries/]]


==Multiplayer==
==Multiplayer==
===Hunters===
===Hunters===
*[[/Samus/]]
*[[/Samus/]]
*[[/Kanden/]]
*[[/Kanden/]]
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===Alt-Forms===
===Alt-Forms===
*[[/Morph Ball/]]
*[[/Morph Ball/]]
*[[/Stinglarva/]]
*[[/Stinglarva/]]
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===Weapons===
===Weapons===
*[[/Power Beam/]]
*[[/Power Beam/]]
*[[/Missle Launcher/]]
*[[/Missle Launcher/]]
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===Power-ups===
===Power-ups===
*[[/Energy Ball/]]
*[[/Energy Ball/]]
*[[/Missile/]]
*[[/Missile/]]
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*[[/Deathalt/]]
*[[/Deathalt/]]


===Multiplayer Arenas===
===Multiplayer arenas===
 
*[[/Combat Hall/]]
*[[/Combat Hall/]]
*[[/Data Shrine/]]
*[[/Data Shrine/]]
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===Modes===
===Modes===
*[[/Battle/]]
*[[/Battle/]]
*[[/Survival/]]
*[[/Survival/]]

Revision as of 07:40, 1 September 2006

Template:All Game Nav Template:Infobox

Metroid Prime Hunters is based on Metroid Prime on the GameCube developed by Retro Studios, and takes place between Metroid Prime 1 and 2. This time there are six other bounty hunters all fighting Samus over the alimbics, which are said to hold ultimate power. Metroid Prime: Hunters features a relatively lengthy single player mode, wireless single-cart and multi-cart multiplayer, and a four player wi-fi mode.

Control setups

Since the controls are somewhat complex, a diagram is available to illustrate each control. Alternate control schemes are also listed in text form. It is suggested, however, that stylus or left stylus mode is used.

Metroid Prime: Hunters control positions.

Control type S: Stylus Mode

  • Neutral dpad - Move forward/backward, strafe
  • X button - Jump
  • B button - Jump
  • Y button - Jump
  • A button - Jump
  • L button - Attack
  • R button - Zoom (imperialist), Boost (morph ball)
  • Stylus button - Look around, jump, switch weapons and items

Control type SL: Stylus Mirror Mode

  • Neutral dpad - Jump
  • X button - Move forward
  • B button - Move backward
  • Y button - Strafe left
  • A button - Strafe right
  • R button - Attack
  • L button - Zoom (imperialist), Boost (morph ball)
  • Stylus button - Look around, jump, switch weapons & items

Control type DR: Dual Mode

  • Neutral dpad - Move forward/backward, strafe
  • X button - Look up
  • B button - Look down
  • Y button - Look left
  • A button - Look right
  • L button - Attack
  • R button - Jump

Control type DL: Dual Mirror Mode

  • Neutral dpad - Look
  • X button - Move forward
  • B button - Move backward
  • Y button - Strafe left
  • A button - Strafe right
  • L button - Jump
  • R button - Attack

Single player

Walkthrough

Logbook

Multiplayer

Hunters

Alt-Forms

Weapons

Power-ups

Multiplayer arenas

Modes