Scoring
In this game, combos can be built up. Every time the player build up a streak of kills, the score multiples. In Regulator and Morph Ball modes, it starts with 1x10. In Survivor mode, it only moves up by increments of one (1x1 to 2x2).
- 1 x 10 = 10
- 2 x 20 = 40
- 3 x 30 = 90
- 4 x 40 = 160
The highest possible legitimate streak in Regulator mode is 68x680 for a total score of 46,240. There have been higher reported scores, but these scores use glitches to achieve higher. In Morph Ball mode, the highest possible streak is around 70x700. A streak in Survivor mode lasts as long as the player can sustain the streak.
Control setups
Due to the technologies built into the Template:W, there are several different types of control setups in this game that take advantage of the DS's touch screen pad. They include:
Control type S: Stylus Mode
- Control Pad: Move forward/backward, strafe
- X: Move forward
- B: Move backward
- Y: Strafe left
- A: Strafe right
- L, R: Shoot Weapon
- Touch Screen: Jump, look around, switch weapons & items
Control type DR: Dual Mode
- Control Pad: Move forward/backward, strafe
- X: Look up
- B: Look down
- Y: Look left
- A: Look right
- L: Shoot Weapon
- R: Jump
Control type DL: Dual Mirror Mode
- Control Pad: Look
- X: Move forward
- B: Move backward
- Y: Strafe left
- A: Strafe right
- L: Shoot Weapon
- R: Jump
Control type TR: Touch Shoot Mode
- Control Pad: Move forward/backward, strafe
- X: Switch to Electro Lob
- B: Switch to Morph Ball
- Y: Switch to Power Beam
- A: Switch to Missile
- L: Jump
- Touch Screen: Shoot, look around
Control type TL: Touch Shoot Mirror Mode
- Control Pad Up: Switch to Electro Lob
- Control Pad Down: Toggle Morph Ball
- Control Pad Left: Switch to Power Beam
- Control Pad Right: Switch to Missile
- X: Move forward
- B: Move backward
- Y: Strafe left
- A: Strafe right
- R: Jump
- Touch Screen: Shoot, look around