Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Header Nav|game=Super Mario World}} | {{Header Nav|game=Super Mario World}} | ||
{{SMW/Level | {{SMW/Level | ||
|name=Yoshi's Island 4 | |level name=Yoshi's Island 4 | ||
|type=Elevated | |level type=Elevated | ||
|entrance=[[ | |entrance=[[Super Mario World/Yoshi's Island 3|Yoshi's Island 3]] | ||
|exit=[[ | |exit=[[Super Mario World/Iggy's Castle|Iggy's Castle]] | ||
| | |secret exit=''None'' | ||
|time at start=300 | |||
}} | }} | ||
{{-}} | |||
==Walkthrough== | |||
{{sidebar|float=right|width=250px|title=Secret 1-up|contents=You can get a secret 1-up if you have activated the yellow switch blocks and have Yoshi with you. Get on the first yellow switch block, jump up and leap off Yoshi to land on a high mushroom platform. Run back and forth and you should hear the "sprout" sound. Quickly jump down, as the 1-up mushroom will land near the ? block. If you're quick, you will be able to retrieve it before it falls into the water.}} | |||
{{Scrolling map|SMW-YI4-1.png}} | {{Scrolling map|SMW-YI4-1.png}} | ||
* The Cheep-Cheep in this level will jump out of the water to catch you if you wait too long. Quickly run forward to pass them. | * The Cheep-Cheep in this level will jump out of the water to catch you if you wait too long. Quickly run forward to pass them. | ||
* It is not advisable to stay in the water for too long. The drift carries you to the left, and beside the Cheep-Cheep, you will also find spikes in the water that hurt you when touched. Try to stay on solid land whereever possible. | * It is not advisable to stay in the water for too long. The drift carries you to the left, and beside the Cheep-Cheep, you will also find spikes in the water that hurt you when touched. Try to stay on solid land whereever possible. | ||
* The platforms in the water sink underwater when Mario stands on them for too long. Use them as a stepping stone, but get off of them quickly. | * The platforms in the water sink underwater when Mario stands on them for too long. Use them as a stepping stone, but get off of them quickly. After the first plaform, you can get a flower from the lone ? block. | ||
* The blue pipe leads to a bonus area (see below). | * The blue pipe leads to a bonus area (see below). | ||
Line 27: | Line 22: | ||
{{Scrolling map|SMW-YI4-2.png}} | {{Scrolling map|SMW-YI4-2.png}} | ||
* To safely cross the water from the green pipe, take the lone Koopa shell and kick it up to the turn block at the very top to make a P-Switch fall down. Step on it and the coins will turn into blocks, forming a bridge across the water. However, several red Koopa Troopa will fall down as well. | |||
* To safely cross the water from the green pipe, take the lone Koopa shell and kick it up to the turn block at the very top to make a P-Switch fall down. Step on it and the coins will turn into blocks, forming a bridge across the water. However, several red Koopa Troopa will fall down as well. | * The lone turn block near the pipe has a Starman inside. You can use it to plow through the Koopa Troopas and everything else that's on your path. | ||
* The lone turn block near the pipe has a Starman inside. You can use it to plow through the Koopa Troopas and everything else that's on your path. | |||
{{Scrolling map|SMW-YI4-3.png}} | {{Scrolling map|SMW-YI4-3.png}} | ||
* Use your invincibility to run through the spikes and Cheep-Cheep. If you're quick, you will make it to the end of the area unscathed. | * Use your invincibility to run through the spikes and Cheep-Cheep. If you're quick, you will make it to the end of the area unscathed. | ||
* Enter the pipe at the very end to reach the goal tape. | * Enter the pipe at the very end to reach the goal tape. | ||
==Dragon Coin locations== | |||
The five Dragon Coins in this level are located as follows: | |||
* On top of the first platform in the water. | |||
* High above the second platform in the water. Jump from the ? block to retrieve it. | |||
* Above the sixth platform in the water. | |||
* Over the water behind the green pipe, reachable by turning the coins into blocks using the P-Switch. | |||
* Shortly before the pipe at the end, above the ground. | |||
{{Footer Nav|game=Super Mario World|prevpage=Yoshi's Island 3|nextpage=Iggy's Castle}} | {{Footer Nav|game=Super Mario World|prevpage=Yoshi's Island 3|nextpage=Iggy's Castle}} |