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| ===Stage 2: 1984-1986=== | | ===Stage 2: 1984-1986=== |
| * Characters: '''Duck Hunt''', '''R.O.B.''', Peach, Bowser, Link, Zelda, Samus
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| * Stages (3DS): Golden Plains, Mushroomy Kingdom, Gerudo Valley, Brinstar
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| * Stages (Wii U): Duck Hunt, Wrecking Crew, Mushroom Kingdom U, Mario Circuit (SSBB), Skyloft, Norfair
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| All of the major titles for the NES were released around this time period. Duck Hunt and Gyromite demonstrated the NES's unique peripherals, but games like Super Mario Bros., The Legend of Zelda and Metroid are what the system is really remembered for. This set of opponents is pretty tough. Bowser, Link and Zelda are really good at racking up damage with either good range or projectiles, while Duck Hunt and Samus have KO projectiles with Trick Shot and Charge Shot.
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| For 3DS stages, Golden Plains has a modest size without many hazards that you need to beware, although you should KO your foes before they get the golden powerup. Mushroomy Kingdom is an unlucky stage to end up on, as your opponents can tech off of the suspended blocks to cancel out all knockback, especially on higher difficulties. Gerudo Valley is spacious and the hazards are telegraphed, although they'll usually leave only half of the stage safe. Brinstar's acid is tricky and can either leave you with almost no space or to take a lot of damage, but should be still manageable.
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| When playing the Wii U version, the Duck Hunt stage is a pretty good stage to get. It doesn't have any harmful elements, and there's a lot of horizontal and vertical space to keep yourself from getting surrounded. The bombs in Wrecking Crew can deal a lot of chip damage but probably won't kill you; just watch out for any overhead cans. None of the stage transitions in Mushroom Kingdom U are dangerous, but events like the falling icicle, Urchins on waterspouts and Nabbit are potentially lethal.
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| Continuing with Wii U stages, Mario Circuit has walkoffs for earlier KOs on your opponents, while the karts give plenty of warning and can be easily avoided. Skyloft is a typical moving stage and there aren't any hazards to speak of. You can take contact damage if you hit the landmass while the main platform is moving, but this is an exceedingly rare occurrence. Lastly, Norfair's lava is much like Brinstar's, with the addition of some more hazards that can be avoided if you're familiar with the stage.
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| ===Stage 3: 1986-1990=== | | ===Stage 3: 1986-1990=== |