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|dsmashdesc=Lucario blasts Aura from its hands, one facing each direction. This move is slightly faster than Side Smash, and boasts a very horizontal knockback angle. Like Lucario's other smash attacks, it is quite punishable if it is whiffed or shielded, but makes up for it with sheer power. Down Smash's knockback angle is especially dangerous, since it can often send foes offstage. As it hits both sides and has good reach on either end, it is an effective move for punishing rolls.
|dsmashdesc=Lucario blasts Aura from its hands, one facing each direction. This move is slightly faster than Side Smash, and boasts a very horizontal knockback angle. Like Lucario's other smash attacks, it is quite punishable if it is whiffed or shielded, but makes up for it with sheer power. Down Smash's knockback angle is especially dangerous, since it can often send foes offstage. As it hits both sides and has good reach on either end, it is an effective move for punishing rolls.
|aira=Aura Spin
|aira=Aura Spin
|airadesc=Lucario spins with its arms held out, creating a ring of Aura. This move is not too bad. It is fast, covers both sides of Lucario, and has next to no landing lag. However, its vertical range is disappointing, and despite its animation, it doesn't have a lasting hitbox. You'll need to be a bit precise to successfully land this move, but when you and your target is level, its a great way to knock foes away, especially if you're edgeguarding.
|airadesc=Lucario spins with its arms held out, creating a ring of Aura.
|airfa=Quick Kick
|airfa=Quick Kick
|airfadesc=Lucario does a very fast forward kick. This move is one of Lucario's fastest air attacks, as well as its weakest. Even with some Aura built up, it does lackluster damage. However, it is very spammable, so its good to throw out as a poke and to combo your foe. Use this very often to zone your foes out and rack up damage bit by bit. It is also decent for edgeguarding characters with weaker recoveries, as it is a safe way to knock them away from the ledge repeatedly.
|airfadesc=Lucario does a very fast forward kick.
|airba=Backward Palm
|airba=Backward Palm
|airbadesc=Lucario turns around and fires a burst of Aura from its paw. This is Lucario's slowest move, but its strengths lie in its power. Forward Air should be the move of your choice most of the time whenever you need a sideways attack while airborne. Back Air is mostly reserved for KOs, and it can be very strong with Aura. It also has deceptive range that can catch foes off guard. You can use it as a moderately risky edgeguard tool as well, which will increase your chances of getting a raw KO off of a successful hit.
|airbadesc=Lucario turns around and fires a burst of Aura from its paw.
|airua=Sky High Kick
|airua=Sky High Kick
|airuadesc=Lucario kicks upward. This move is not too slow, but it isn't very fast either. It has decent reach and vertical knockback that lends it well for juggles, although you'll usually need to read an airdodge to get successful follow-ups. It can also serve as a KO move as well with some Aura and when near the ceiling. Overall, this move is good to use whenever you're directly below your foe, as long as you account for possible airdodges.
|airuadesc=Lucario kicks upward.
|airda=Double Stomp
|airda=Double Stomp
|airdadesc=Lucario does two downward kicks. This move can be used to temporarily stop Lucario's vertical momentum, but not if you have just been launched by an attack. This is Lucario's fastest aerial move. Its sheer speed, along with the fact that it stops Lucario's ascent, makes it used more often as an alternate ground option. Jumping and immediately using Down Air results in a quick attack very close to the ground, and lets Lucario land afterward. This maneuver lets you knock nearby foes away, and quickly resume a grounded battle. In the air, it doesn't see much use outside of edgeguarding, as it doesn't have enough range to combat most anti-air options from opponents.
|airdadesc=Lucario does two downward kicks. This move can be used to stall Lucario's fall.
|holda=Aura Burn
|holda=Aura Burn
|holdadesc=Lucario blasts Aura at the grabbed opponent. It is very fast, and has one of the best damage output of grab attacks when at high Aura. You can use this to rack up some extra damage when grabbing a foe, although it is preferable that you have some Aura built up for the damage to be worthwhile.
|holdadesc=Lucario blasts Aura at the grabbed opponent. It is very fast, and has one of the best damage output of grab attacks when at high Aura. You can use this to rack up some extra damage when grabbing a foe, although it is preferable that you have some Aura built up for the damage to be worthwhile.
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Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
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