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|dsmashdesc=Ness swings his yoyo behind, then in front of him. This smash attack is rather unique in that it starts behind Ness instead of in front, and the back hit deals more knockback. Down Smash is one of Ness's weaker KO options, but it can also be used for punishes and edgeguarding. Like most Down Smashes, hitting both sides helps you punish foes trying to roll through you. It also has nice reach and a nearly horizontal knockback angle that is hard to recover from when hit. The yoyo strikes very low to the ground and thus can be used against foes hanging from the ledge, which can have deadly effects combined with its tricky knockback angle.
|dsmashdesc=Ness swings his yoyo behind, then in front of him. This smash attack is rather unique in that it starts behind Ness instead of in front, and the back hit deals more knockback. Down Smash is one of Ness's weaker KO options, but it can also be used for punishes and edgeguarding. Like most Down Smashes, hitting both sides helps you punish foes trying to roll through you. It also has nice reach and a nearly horizontal knockback angle that is hard to recover from when hit. The yoyo strikes very low to the ground and thus can be used against foes hanging from the ledge, which can have deadly effects combined with its tricky knockback angle.
|aira=Twirl Attack
|aira=Twirl Attack
|airadesc=Ness spins around in the air with his arms extended. This move is an excellent close-range defensive attack. It comes out very quickly and hits on both sides, so it can be used to interrupt combos and launch foes to a more comfortable distance. It is a fast punish and a decent Out-of-Shield option against opponents pressuring you at close range. Its lack of range limits its offensive utility, but it can be used to end combos.
|airadesc=Ness spins around in the air with his arms extended.
|airfa=Front Spark
|airfa=Front Spark
|airfadesc=Ness discharges PSI energy in front of him. This move is one of Ness's bread-and-butters, finding use in both combos and spacing. The sparks gives this move good range, and it can snag and drag foes with its multiple hits to maximize damage. It is also very quick and has a long duration, which can be used to punish whiffed aerials and airdodges. Its most well-known purpose is as a combo follow-up, able to combo out of Down Throw with ease and into itself reliably. Its good range also makes it a strong spacing tool, letting you keep foes at bay while keeping a safe distance.
|airfadesc=Ness discharges PSI energy in front of him.
|airba=PSI Kick
|airba=PSI Kick
|airbadesc=Ness kicks backward. Landing an early hit makes the move extra powerful. This is one of Ness's KO moves. While it doesn't have the range of Ness's Forward Air, it is pretty quick, and can occasionally be used as a poke in place of Forward Air. Your main focus with the move is to land its sweetspot, which is located at the start of the attack. If you can land it consistently, you have yourself a potent aerial KO move and a deadly edgeguarding tool.
|airbadesc=Ness kicks backward.
|airua=Heavy Headbutt
|airua=Heavy Headbutt
|airuadesc=Ness swings his head upward. This move is another excellent aerial move. It is very quick, can hit both sides of Ness and even doubles as a KO move. It is a good combo follow-up when your foe is launched too high foe Forward Air, and can combo into other aerials at low percents. It is a good defensive option as well due to its speed and coverage, as long as you're not above your opponent, you'll be in position to retaliate with the move. Finally, it can be surprisingly strong at high percents, being able to KO early especially if close to the upper blastzone.
|airuadesc=Ness swings his head upward.
|airda=Sneaker Stomp
|airda=Sneaker Stomp
|airdadesc=Ness kicks downward with PSI on his feet. Strike with the very beginning of the move to meteor smash foes. This move is the black sheep of Ness's amazing air attacks. It is a meteor smash, but not only is the downward spike really hard to land due to the strict timing, its also very weak for a meteor smash for the effort needed to land it. Outside of its terrible meteor smash, the move is still pretty bad, plagued with poor horizontal reach and long startup animation.
|airdadesc=Ness kicks downward with PSI on his feet.
|holda=Cap Butt
|holda=Cap Butt
|holdadesc=Ness headbutts the grabbed opponent. This move does little damage but is very quick. Extra damage off of a grab is always a nice thing, but it is especially important for Ness, since that extra 5% could secure a KO off of Back Throw.
|holdadesc=Ness headbutts the grabbed opponent. This move does little damage but is very quick. Extra damage off of a grab is always a nice thing, but it is especially important for Ness, since that extra 5% could secure a KO off of Back Throw.
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Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

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