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Office of the Colonial Magistrate, Mar Sara Colony
Office of the Colonial Magistrate, Mar Sara Colony
;Difficulty: 1 out of 10


;Mission Objectives
;Mission Objectives

Revision as of 22:34, 18 April 2007

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Office of the Colonial Magistrate, Mar Sara Colony

Difficulty
1 out of 10
Mission Objectives
  1. Find Jim Raynor.
  2. Build a Barracks.
  3. Train 10 Marines.
  4. Raynor must survive. (Received during mission)
New Units
Terran Marine
Terran SCV
New Enemy Units
Zerg Zergling (Fenris Brood)
Special Unit
Jim Raynor (enhanced Vulture)

It's been a while coming, but here's your first real mission. All your units start in the upper-left corner, and your base lies in the lower-right corner. Group the marines and hotkey them to 1; do the same with the SCVs and hotkey them as 2. Send them southeast, marines first, and kill any Zerglings you come across.

Going south, you'll meet Raynor. Take the entire group down to your base, then have the SCVs mine minerals while you build some more. Build a Barracks and just start training Marines. If any Zerglings attack, your marines can hold them at bay. Once you have 10, you win! (Didn't think it'd be hard, did you?)