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:''This is a list of enemies in Super Mario | :''This is a list of enemies in Super Mario world, for a list of bosses, see [[../Bosses/]]. | ||
There are many enemies in ''Super Mario World''. Some can be defeated simply by jumping on them. Some require more complicated moves, while | There are many enemies in ''Super Mario World''. Some can be defeated simply by jumping on them. Some require more complicated moves, while some cannot be defeated at all. | ||
==Amazing Flyin' Hammer Brother== | ==Amazing Flyin' Hammer Brother== | ||
[[File: | [[File:SMW_Flying_Hammer_Brother.png|right]] | ||
The '''Amazing Flyin' Hammer Brother''' is a koopa that sits on a pair of flying blocks and throws hammers to both sides every time Mario comes near. The best attack is to time the approach and hit the blocks from underneath, although you can also jump on his head if you can dodge the hammers. | The '''Amazing Flyin' Hammer Brother''' is a koopa that sits on a pair of flying blocks and throws hammers to both sides every time Mario comes near. The best attack is to time the approach and hit the blocks from underneath, although you can also jump on his head if you can dodge the hammers. | ||
==Ball 'n' Chain== | ==Ball 'n' Chain== | ||
[[File: | [[File:Supermarioworld-ballnchain1.jpg|right]] | ||
Ball 'n' Chain is exactly what the name suggests: a spiked ball attached to a block by a chain. The ball rotates around the block slowly. Mario can be damaged by the ball, but the chain has no effect at all. The block that the chain is attached to functions the same as any other solid block in the game. Also, Mario can spin jump off of the ball. | Ball 'n' Chain is exactly what the name suggests: a spiked ball attached to a block by a chain. The ball rotates around the block slowly. Mario can be damaged by the ball, but the chain has no effect at all. The block that the chain is attached to functions the same as any other solid block in the game. Also, Mario can spin jump off of the ball. | ||
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==Banzai Bill== | ==Banzai Bill== | ||
[[File:SMW Banzai Bill | [[File:SMW Banzai Bill.gif|right]] | ||
Banzai Bill is a larger version of its smaller shark-faced cousin, [[../Enemies#Bullet Bill|Bullet Bill]]. It appears on a few stages and simply approaches Mario or Luigi at any given time, taking up a large part of the screen. Sometimes, there will be a small space for Mario or Luigi to duck in so it will pass over them. | Banzai Bill is a larger version of its smaller shark-faced cousin, [[../Enemies#Bullet Bill|Bullet Bill]]. It appears on a few stages and simply approaches Mario or Luigi at any given time, taking up a large part of the screen. Sometimes, there will be a small space for Mario or Luigi to duck in so it will pass over them. | ||
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==Big Steely== | ==Big Steely== | ||
Big Steelies are large spheres dropped by Bowser during the second stage of the Bowser fight. They will hurt Mario upon contact but can be spin jumped over with relative ease. They roll across the screen rather slowly and are easy to dodge. Just stay on your toes and you'll be fine. They are invulnerable to any attack except cape swipes. | |||
'''Resistance to attacks:''' | '''Resistance to attacks:''' | ||
*'''Normal Jump''': Ineffective and will hurt Mario | *'''Normal Jump''': Ineffective and will hurt Mario | ||
*'''Spin Jump''': Ineffective but will not hurt Mario | *'''Spin Jump''': Ineffective but will not hurt Mario | ||
*'''Jump with Yoshi''': N/A Yoshi isn't allowed in Bowser Castle | *'''Jump with Yoshi''':N/A Yoshi isn't allowed in Bowser Castle | ||
*'''Fireballs''': Ineffective | *'''Fireballs''': Ineffective | ||
*'''Cape Spin''': Will destroy Big Steely with one spin | *'''Cape Spin''': Will destroy Big Steely with one spin | ||
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'''Locations''' | '''Locations''' | ||
*[[../Valley of Bowser/]] | * [[../Valley of Bowser/]] | ||
==Blargg== | ==Blargg== | ||
Blargg is a bizarre dragon-like creature that dwells in lava, sort of resembling a hippo. They usually appear in levels where Mario has to cross large lava expanses on skull rafts. Blargg usually announces his presence when his large white eyes peek out of the lava (some say the eyes look like a piranha plant). Blargg will make a lunge toward Mario, which can easily be avoided with a jump. If Mario is on Yoshi, Blargg is no threat because Yoshi can step over him, and if timed properly Yoshi can turn backward and swallow Blargg whole before he sinks into the lava again (SNES Only). | Blargg is a bizarre dragon-like creature that dwells in lava, sort of resembling a hippo. They usually appear in levels where Mario has to cross large lava expanses on skull rafts. Blargg usually announces his presence when his large white eyes peek out of the lava (some say the eyes look like a piranha plant). Blargg will make a lunge toward Mario, which can easily be avoided with a jump. If Mario is on Yoshi, Blargg is no threat because Yoshi can step over him, and if timed properly Yoshi can turn backward and swallow Blargg whole before he sinks into the lava again (SNES Only). | ||
==Blurp== | ==Blurp== | ||
[[File: | [[File:Smwblurps.gif|36 px|right]] | ||
'''Blurp''' is a fish that can be found in all underwater courses. It will only swim in one direction and is often found to swim in formations. Fireballs and cape spin can defeat it, Yoshi can also eat it but it's harmless to Yoshi stomping into him. | '''Blurp''' is a fish that can be found in all underwater courses. It will only swim in one direction and is often found to swim in formations. Fireballs and cape spin can defeat it, Yoshi can also eat it but it's harmless to Yoshi stomping into him. | ||
==Bob-omb== | ==Bob-omb== | ||
[[File:SMW_Bob-omb.png | [[File:SMW_Bob-omb.png|right]] | ||
Bob-ombs are tiny wind-up bombs. After a few seconds, they will explode harming Mario if he is on the blasts radius. They can be shot out of cannons. Use the spin jump to kill. | Bob-ombs are tiny wind-up bombs. After a few seconds, they will explode harming Mario if he is on the blasts radius. They can be shot out of cannons. Use the spin jump to kill. | ||
==Bony Beetle== | ==Bony Beetle== | ||
[[File: | [[File:Smwbonybeetle.gif|36 px|right]] | ||
'''Bony Beetle''' is an enemy found in castles and fortresses. It walks around and then hides pulling out spikes from it's back. If Mario touches the spikes, he is harmed. If Mario jumps on them, they will crumble, and then reform, like Dry Bones. Invulnerable to fireballs and inedible by Yoshi. Only can be killed by Cape. Best to avoid all together. | '''Bony Beetle''' is an enemy found in castles and fortresses. It walks around and then hides pulling out spikes from it's back. If Mario touches the spikes, he is harmed. If Mario jumps on them, they will crumble, and then reform, like Dry Bones. Invulnerable to fireballs and inedible by Yoshi. Only can be killed by Cape. Best to avoid all together. | ||
=="Boo" Buddy== | =="Boo" Buddy== | ||
[[File: | [[File:Smwboo1.gif|right|36 px]] | ||
[[File: | [[File:Smwboo2.gif|right|36 px]] | ||
[[File: | [[File:Smwboo3.gif|right|36 px]] | ||
The Boo Buddies are small white ghosts found in | The Boo Buddies are small white ghosts found in ghosthouses. If Mario is facing them, they will cover their faces and won't move. Turn away, and they will chase Mario. Boo Buddies sometimes appear in large numbers and can not be destroyed by any means. Some Boo Buddies turn into grey blocks when Mario faces them and he can use them as stepping stones. | ||
'''Resistance to attacks:''' | '''Resistance to attacks:''' | ||
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*'''Normal Jump''': Ineffective, will injure Mario. | *'''Normal Jump''': Ineffective, will injure Mario. | ||
*'''Spin Jump''': Ineffective, but will not harm Mario. | *'''Spin Jump''': Ineffective, but will not harm Mario. | ||
*'''Jump with Yoshi''': Ineffective. Yoshi is not allowed in | *'''Jump with Yoshi''': Ineffective. Yoshi is not allowed in ghosthouses, but is allowed on the Sunken Ghost Ship. | ||
*'''Fireballs''': Ineffective | *'''Fireballs''': Ineffective | ||
*'''Cape Spin''': Ineffective. | *'''Cape Spin''': Ineffective. | ||
*'''Yoshi's Tongue''': N/A; Yoshi is not allowed in | *'''Yoshi's Tongue''': N/A; Yoshi is not allowed in ghosthouses. | ||
*'''Yoshi's Fireballs''': N/A; Yoshi is not allowed in | *'''Yoshi's Fireballs''': N/A; Yoshi is not allowed in ghosthouses. | ||
'''Locations:''' | '''Locations:''' | ||
* | *Ghosthouses | ||
*Sunken Ghost Ship | *Sunken Ghost Ship | ||
==The Big Boo== | ==The Big "Boo"== | ||
[[File: | [[File:smwthebigboo.gif|146 px|right]] | ||
The Big Boo is a large white ghost found in ghost houses. Like [[#"Boo" Buddy|Boo Buddies]], you can stop them from pursuing you by looking at them. Mario cannot jump over it, he needs to lure him out of the way or use a high platform. The Big Boo is also a boss within the Donut Secret House. Hit it with three grab blocks to reach the secret exit. | The Big Boo is a large white ghost found in ghost houses. Like [[#"Boo" Buddy|Boo Buddies]], you can stop them from pursuing you by looking at them. Mario cannot jump over it, he needs to lure him out of the way or use a high platform. The Big Boo is also a boss within the Donut Secret House. Hit it with three grab blocks to reach the secret exit. | ||
'''Resistance to attacks:''' | '''Resistance to attacks:''' | ||
*'''Normal Jump''': Ineffective, will injure Mario. | *'''Normal Jump''': Ineffective, will injure Mario. | ||
*'''Spin Jump''': Ineffective, but will not harm Mario. | *'''Spin Jump''': Ineffective, but will not harm Mario. | ||
*'''Jump with Yoshi''': N/A; Yoshi is not allowed in | *'''Jump with Yoshi''': N/A; Yoshi is not allowed in ghosthouses. | ||
*'''Fireballs''': Ineffective. | *'''Fireballs''': Ineffective. | ||
*'''Cape Spin''': Ineffective. | *'''Cape Spin''': Ineffective. | ||
*'''Yoshi's Tongue''': N/A; Yoshi is not allowed in | *'''Yoshi's Tongue''': N/A; Yoshi is not allowed in ghosthouses. | ||
*'''Yoshi's Fireballs''': N/A; Yoshi is not allowed in | *'''Yoshi's Fireballs''': N/A; Yoshi is not allowed in ghosthouses. | ||
*'''Slow Cape Landing''': The Big Boo can be knocked out by an open cape. | *'''Slow Cape Landing''': The Big Boo can be knocked out by an open cape. | ||
*'''Sliding Down a Hill''': Will knock the Big Boo out. | *'''Sliding Down a Hill''': Will knock the Big Boo out. | ||
'''Locations:''' | '''Locations:''' | ||
* | *Ghosthouses | ||
==Bullet Bill== | ==Bullet Bill== | ||
'''Bullet Bills''' are nefarious bullets fired at Mario or Luigi, either from a launcher, or randomly from the sides. They can be defeated by a regular jump or a cape spin. | '''Bullet Bills''' are nefarious bullets fired at Mario or Luigi, either from a launcher, or randomly from the sides. They can be defeated by a regular jump or a cape spin. | ||
==Buzzy Beetle== | ==Buzzy Beetle== | ||
[[File: | [[File:Smwbuzzy.gif|36 px|right]] | ||
'''Buzzy Beetle''' is a little bug inside a hard shell. It is invulnerable to fireballs. A normal jump will put it to sleep, then Mario can carry | '''Buzzy Beetle''' is a little bug inside a hard shell. It is invulnerable to fireballs. A normal jump will put it to sleep, then Mario can carry it's shell for a few seconds before it wakes up again. A spin jump or Yoshi jump will kill it. | ||
==Chargin' Chuck== | ==Chargin' Chuck== | ||
[[File: | [[File:Smwfootballdude.gif|60 px|right]] | ||
'''Chargin' Chuck''' is | '''Chargin' Chuck''' is an exclusive Super Mario World enemy who appears in many levels from [[../Yoshi's Island 2/]] to [[../Front Door|Bowser's Castle]]. Whether it's lost underwater or defending Bowser, these enemies can be located in every corner of this game. Chuck is a [[../Enemies#Koopa|Koopa]] dressed as a football player who can perform multiple attacks in its various incarnations. In standard form a Chargin' Chuck simply runs after Mario to tackle him. Sometimes he tries to sneak up on Mario by quietly jogging towards Mario, the game turns off his trademark charging sound. | ||
All Chargin' Chucks require three hits from Mario or one cape swipe to be defeated. Multiple fireball hits also work at short range. The first hit from any attack but fire usually makes them lose their special ability if they have one, or stuns them. A second hit will do the same before the third hit knocks them off the course. A Chuck can also vault many medium and small sized obstacles in his pursuit of Mario, only being stopped by the highest obstacles. However Chargin' Chucks will run over cliffs in their pursuit. He can also run his way through yellow and purple blocks in his never-ending quest to smash Mario. | All Chargin' Chucks require three hits from Mario or one cape swipe to be defeated. Multiple fireball hits also work at short range. The first hit from any attack but fire usually makes them lose their special ability if they have one, or stuns them. A second hit will do the same before the third hit knocks them off the course. A Chuck can also vault many medium and small sized obstacles in his pursuit of Mario, only being stopped by the highest obstacles. However Chargin' Chucks will run over cliffs in their pursuit. He can also run his way through yellow and purple blocks in his never-ending quest to smash Mario. | ||
===Incarnations of Chuck=== | ===Incarnations of Chuck=== | ||
*Pitching Chuck: This Chuck can play football and baseball apparently, with his array of fastballs that he hurls toward Mario. The baseballs disappear with a simple cape swipe, but be aware that the strikes come in bunches. He can also jump in this form, sending pitches higher. Again stomping on Chuck makes him lose his pitching ability. | *Pitching Chuck: This Chuck can play football and baseball apparently, with his array of fastballs that he hurls toward Mario. The baseballs disappear with a simple cape swipe, but be aware that the strikes come in bunches. He can also jump in this form, sending pitches higher. Again stomping on Chuck makes him lose his pitching ability. | ||
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*Punting Chuck: This Chuck kicks footballs at Mario that bounce off all obstacles and do harm to Mario. Footballs can be defeated with a cape swipe, and Chuck when stomped on usually loses the ability to punt any longer. | *Punting Chuck: This Chuck kicks footballs at Mario that bounce off all obstacles and do harm to Mario. Footballs can be defeated with a cape swipe, and Chuck when stomped on usually loses the ability to punt any longer. | ||
*Replicating Chuck: A Chuck who looks like he's set to pounce really has three copies of himself to spring on Mario. Jumping on him before he replicates, will cut him short before he clones. He is the rarest Chuck. | *Replicating Chuck: A Chuck who looks like he's set to pounce really has three copies of himself to spring on Mario. Jumping on him before he replicates, will cut him short before he clones. He is the rarest Chuck. | ||
*Shoveling Chuck: Chuck found a shovel and he's digging up some solid granite | *Shoveling Chuck: Chuck found a shovel and he's digging up some solid granite soccerballs. The soccer balls also bounce and are harder to defeat than the footballs. Stomping on this Chuck may also make him lose his shoveling ability. | ||
*Snapping Chuck: Apparently in field goal block mode, this Chuck stays in one spot before spotting Mario and jumping up and down, clapping his hands. Spin-jumping should reduce him to his normal level. | *Snapping Chuck: Apparently in field goal block mode, this Chuck stays in one spot before spotting Mario and jumping up and down, clapping his hands. Spin-jumping should reduce him to his normal level. | ||
*Alerting Chuck: Instead of directly attacking Mario, Chuck whistles to a flock of flying koopas to swoop in at Mario. Can be KO'd like a normal Chuck. | *Alerting Chuck: Instead of directly attacking Mario, Chuck whistles to a flock of flying koopas to swoop in at Mario. Can be KO'd like a normal Chuck. | ||
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==Dino-Rhino== | ==Dino-Rhino== | ||
[[File: | [[File:Smwdino-rhino.gif|68 px|right]] | ||
These are dinosaurs that resemble rhinoceros. One normal jump turns them into [[../Enemies#Dino-Torch|Dino-Torches]]. A spin jump or Yoshi jump will completely destroy them. The Dino-Rhinos only walk around and jump slightly. They're found all throughout [[../Chocolate Island/]]. | These are dinosaurs that resemble rhinoceros. One normal jump turns them into [[../Enemies#Dino-Torch|Dino-Torches]]. A spin jump or Yoshi jump will completely destroy them. The Dino-Rhinos only walk around and jump slightly. They're found all throughout [[../Chocolate Island/]]. | ||
{{-}} | {{-}} | ||
==Dino-Torch== | ==Dino-Torch== | ||
[[File: | [[File:Smwdino-torch.gif|38 px|right]] | ||
Dino Torch is a monster that occurs after B-Jumping on Dino Rhino. This monster spits fire left, right and up. It is edible by Yoshi. Its flame is instantly fatal to Mario regardless of his power-ups or Yoshi. | Dino Torch is a monster that occurs after B-Jumping on Dino Rhino. This monster spits fire left, right and up. It is edible by Yoshi. Its flame is instantly fatal to Mario regardless of his power-ups or Yoshi. | ||
{{-}} | {{-}} | ||
==Dry Bones== | ==Dry Bones== | ||
[[File: | [[File:Smwdrybones.gif|right|54 px]] | ||
'''Dry Bones''' are [[../Enemies#Koopa|Koopa]] skeletons found in castles and fortresses. Some can throw bones at you. If you jump on them, they will only be disabled temporarily. However, cape spins can defeat them permanently. Fireballs have no effect on them. | '''Dry Bones''' are [[../Enemies#Koopa|Koopa]] skeletons found in castles and fortresses. Some can throw bones at you. If you jump on them, they will only be disabled temporarily. However, cape spins can defeat them permanently. Fireballs have no effect on them. | ||
{{-}} | {{-}} | ||
==Eerie== | ==Eerie== | ||
[[File: | [[File:Smweeries.gif|36 px|right]] | ||
'''Eeries''' are ghosts that dwell the Ghost Houses. They fly in groups or solo, but always in fixed formations, ignoring where Mario is or isn't. | '''Eeries''' are ghosts that dwell the Ghost Houses. They fly in groups or solo, but always in fixed formations, ignoring where Mario is or isn't. | ||
{{-}} | {{-}} | ||
==Fishbone== | ==Fishbone== | ||
[[File: | [[File:Smwfishbone.gif|52 px|right]] | ||
'''Fishbone''' are little fish skeletons that swim around in underwater castles like the [[../Vanilla Fortress/]]. Invulnerable to all attacks. | '''Fishbone''' are little fish skeletons that swim around in underwater castles like the [[../Vanilla Fortress/]]. Invulnerable to all attacks. | ||
{{-}} | {{-}} | ||
==Fishin' Boo== | ==Fishin' Boo== | ||
[[File:SMW Fishin | [[File:SMW Fishin-boo.png|right]] | ||
Fishin' Boo hangs out in the Choco-Ghost house, found in Chocolate Island. He dangles a bluish ghostly fire from his fishing rod, but there's no reason for Mario to take it. They will get lower so run fast and watch your step! | Fishin' Boo hangs out in the Choco-Ghost house, found in Chocolate Island. He dangles a bluish ghostly fire from his fishing rod, but there's no reason for Mario to take it. They will get lower so run fast and watch your step! | ||
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*'''Normal Jump''': Ineffective; will damage Mario | *'''Normal Jump''': Ineffective; will damage Mario | ||
*'''Spin Jump''': Ineffective; Mario will bounce off, allowing you to ride him. | *'''Spin Jump''': Ineffective; Mario will bounce off, allowing you to ride him. | ||
*'''Jump with Yoshi''': N/A; Yoshi is not allowed in | *'''Jump with Yoshi''': N/A; Yoshi is not allowed in ghosthouses | ||
*'''Fireballs''': Ineffective | *'''Fireballs''': Ineffective | ||
*'''Cape Spin''': Ineffective. | *'''Cape Spin''': Ineffective. | ||
*'''Yoshi's Tongue''': N/A; Yoshi is not allowed in | *'''Yoshi's Tongue''': N/A; Yoshi is not allowed in ghosthouses | ||
*'''Yoshi's Fireballs''': N/A; Yoshi is not allowed in | *'''Yoshi's Fireballs''': N/A; Yoshi is not allowed in ghosthouses | ||
'''Locations:''' | '''Locations:''' | ||
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==Fishin' Lakitu== | ==Fishin' Lakitu== | ||
[[File:SMW Fishin | [[File:SMW Fishin-lakitu.png|right]] | ||
Fishin' Lakitu tries to tempt Mario with a 1-up. If Mario takes the bait, Fishin' Lakitu will start throwing spinies. Knock Fishin' Lakitu out with a fireflower and take a ride on his cloud. | Fishin' Lakitu tries to tempt Mario with a 1-up. If Mario takes the bait, Fishin' Lakitu will start throwing spinies. Knock Fishin' Lakitu out with a fireflower and take a ride on his cloud. | ||
'''Resistance to attacks:''' | '''Resistance to attacks:''' | ||
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==Goomba== | ==Goomba== | ||
[[File:SMW Goomba | [[File:SMW-Goomba.gif|36 px|right]] | ||
Naturally, these mushroom-like creatures are back to once again make trouble for Mario. The ''Super Mario World'' variety has gained a backbone since the days of the Mushroom Kingdom. Rather than being merely flattened, jumping on a Goomba will merely turn it upside down, helpless. It can then be picked up and thrown about. A spin jump or collision with another object or being stomped/swallowed by Yoshi will permanently dispose of Goombas | Naturally, these mushroom-like creatures are back to once again make trouble for Mario. The ''Super Mario World'' variety has gained a backbone since the days of the Mushroom Kingdom. Rather than being merely flattened, jumping on a Goomba will merely turn it upside down, helpless. It can then be picked up and thrown about. A spin jump or collision with another object or being stomped/swallowed by Yoshi will permanently dispose of Goombas. | ||
==Grinder== | ==Grinder== | ||
[[File: | [[File:Smwgrinder.gif|68 px|right]] | ||
A weird obstacle, this razor bladed disc is capable of really frustrating you! They are a nightmare to avoid and tend to take the life out of the game. My advice is practice and come prepared. Capes do tend to help but a lot of the time the cause you to fly into other Grinders which are falling from the ceiling. They are also invincible. You can spin jump on top of the Grinders, but no regular jumps. | A weird obstacle, this razor bladed disc is capable of really frustrating you! They are a nightmare to avoid and tend to take the life out of the game. My advice is practice and come prepared. Capes do tend to help but a lot of the time the cause you to fly into other Grinders which are falling from the ceiling. They are also invincible. You can spin jump on top of the Grinders, but no regular jumps. | ||
{{-}} | {{-}} | ||
==Hothead== | ==Hothead== | ||
[[File: | [[File:Smwhothead.gif|68 px|right]] | ||
'''Hothead''' is a large ball of fire or electricity that circles blocks of stone in castles and fortresses. Invulnerable to all attacks, it will harm Mario if he touches it. | '''Hothead''' is a large ball of fire or electricity that circles blocks of stone in castles and fortresses. Invulnerable to all attacks, it will harm Mario if he touches it. | ||
{{-}} | {{-}} | ||
==Jumpin' Piranha Plant== | ==Jumpin' Piranha Plant== | ||
[[File: | [[File:Smwjumpingpiranha.gif|36 px|right]] | ||
'''Jumpin' Piranha Plants''' hide in pipes and jump up to snap at Mario or Luigi, before retreating back into the pipes. However, they will not jump if Mario or Luigi is right next to the pipe. You cannot defeat them by regular jumps - as a matter of fact, they will hurt you that way. Spin jumps and [[../Characters#Yoshi|Yoshi]] jumps will snap off Jumpin' Piranha Plants. | '''Jumpin' Piranha Plants''' hide in pipes and jump up to snap at Mario or Luigi, before retreating back into the pipes. However, they will not jump if Mario or Luigi is right next to the pipe. You cannot defeat them by regular jumps - as a matter of fact, they will hurt you that way. Spin jumps and [[../Characters#Yoshi|Yoshi]] jumps will snap off Jumpin' Piranha Plants. | ||
These plants, however, can be defeated easily by fireballs, cape spins, and collisions with [[../Enemies#Koopa|Koopa]] shells and grab blocks. Yoshi can also eat them. These plants can be defeated while inside their pipes. Beware that in later levels, certain Jumpin' Piranha Plants can also throw fireballs. | These plants, however, can be defeated easily by fireballs, cape spins, and collisions with [[../Enemies#Koopa|Koopa]] shells and grab blocks. Yoshi can also eat them. These plants can be defeated while inside their pipes. Beware that in later levels, certain Jumpin' Piranha Plants can also throw fireballs. | ||
== | ==Jumpin' Pumpkin Plant== | ||
This plant is only found in SMW after you beat the special zone. The jumpin' piranha plants turn into jumpin' pumpkin plants. They act exactly the same, though their appearances are different. The piranha plants mouth faces upwards while the pumpkin plants mouth faces towards the screen. (This doesn't mean you can jump on top of them now. You will still get hurt.) | |||
This plant is only found in SMW after you beat the special zone. The | |||
==Koopa Troopa== | ==Koopa Troopa== | ||
[[File:SMW Koopa.png | [[File:SMW Koopa.png|right]] | ||
Koopas are [[../Bosses#Bowser|Bowser's]] evil minions, located almost everywhere in Dinosaur Land. Their shell colors can be green, red, blue, or yellow. Each color shell has a different effect on Yoshi when he eats one. Koopas can either be ground forces or have wings. Their movement patterns are as follows: | Koopas are [[../Bosses#Bowser|Bowser's]] evil minions, located almost everywhere in Dinosaur Land. Their shell colors can be green, red, blue, or yellow. Each color shell has a different effect on Yoshi when he eats one. Koopas can either be ground forces or have wings. Their movement patterns are as follows: | ||
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==Lakitu== | ==Lakitu== | ||
[[File: | [[File:Smwlakitu.gif|70 px|right|Lakitu]] | ||
The father of Fishin' Lakitu, Lakitu, has not the patience of his son. He will begin throwing eggs that turn into spinies as soon as he sees Mario. if Mario gets 'tagged' he can lose his Super Mario suit or lose a life. If you harm Lakitu and not his cloud,you can take a ride. | The father of Fishin' Lakitu, Lakitu, has not the patience of his son. He will begin throwing eggs that turn into spinies as soon as he sees Mario. if Mario gets 'tagged' he can lose his Super Mario suit or lose a life. If you harm Lakitu and not his cloud,you can take a ride. | ||
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==Lil' Sparky== | ==Lil' Sparky== | ||
[[File: | [[File:Smwlilsparky.gif|36 px|right]] | ||
'''Lil' Sparky''' is a little ball of fire or electricity that circles stones inside some castles and fortresses. It is invulnerable to all attacks and will harm Mario if he touches it. The only way to jump on top of | '''Lil' Sparky''' is a little ball of fire or electricity that circles stones inside some castles and fortresses. It is invulnerable to all attacks and will harm Mario if he touches it. The only way to jump on top of him is to spin jump. | ||
==Magikoopa== | ==Magikoopa== | ||
[[File: | [[File:smw magikoopa.gif|right]] | ||
'''Magikoopa''' is a koopa that has mastered the art of wizardry. He can cast magic spells that look like multicolored geometrical shapes coming out of its wand. If the spell touches Mario, it will harm him. If the spell touches a yellow block, it will turn into something else, like a coin or a koopa. Magikoopa can also vanish and appear somewhere else. A jump on top of it will kill it, but it's possible it will appear again. | '''Magikoopa''' is a koopa that has mastered the art of wizardry. He can cast magic spells that look like multicolored geometrical shapes coming out of its wand. If the spell touches Mario, it will harm him. If the spell touches a yellow block, it will turn into something else, like a coin or a koopa. Magikoopa can also vanish and appear somewhere else. A jump on top of it will kill it, but it's possible it will appear again. | ||
{{-}} | {{-}} | ||
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==Mechakoopa== | ==Mechakoopa== | ||
[[File: | [[File:SMW_enemy_Mecha.png|right]] | ||
A '''Mecha-Koopa''' is a mechanical koopa that you can jump on and knock out. If you pick it up you can throw it and hit other enemies. | A '''Mecha-Koopa''' is a mechanical koopa that you can jump on and knock out. If you pick it up you can throw it and hit other enemies. | ||
'''Resistance to attacks:''' | '''Resistance to attacks:''' | ||
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==Mega Mole== | ==Mega Mole== | ||
[[File: | [[File:SmwMegaMole.gif|68 px|right]] | ||
'''Mega Moles''' are giant versions of [[../Enemies#Monty Mole|Monty Moles]], and they are only found in [[../Valley of Bowser 1/]] and [[../Chocolate Island 4/]]. You cannot defeat them by jumping on them, but you can use them for a ride. Cape spins and aerial diving slams will defeat them, though. [[../Characters#Yoshi|Yoshi]] can also eat them. | '''Mega Moles''' are giant versions of [[../Enemies#Monty Mole|Monty Moles]], and they are only found in [[../Valley of Bowser 1/]] and [[../Chocolate Island 4/]]. You cannot defeat them by jumping on them, but you can use them for a ride. Cape spins and aerial diving slams will defeat them, though. [[../Characters#Yoshi|Yoshi]] can also eat them. | ||
{{-}} | {{-}} | ||
==Monty Mole== | ==Monty Mole== | ||
[[File: | [[File:Smwmole.gif|36 px|right]] | ||
Monty Moles are small creatures that hide in the ground and in mountains, waiting for Mario or Luigi to approach them. Before they pop up out of the ground, they cause the dirt in the ground and on the mountain walls to crumble, giving away their location. They then pop out of the ground, and follow Mario and Luigi wherever they walk until they are outrun or they fall off the stage. Also, if Mario or Luigi outruns a Monty Mole, but then returns to the area where it popped out of, another Monty Mole will spawn from the same hole the first one jumped out of. | Monty Moles are small creatures that hide in the ground and in mountains, waiting for Mario or Luigi to approach them. Before they pop up out of the ground, they cause the dirt in the ground and on the mountain walls to crumble, giving away their location. They then pop out of the ground, and follow Mario and Luigi wherever they walk until they are outrun or they fall off the stage. Also, if Mario or Luigi outruns a Monty Mole, but then returns to the area where it popped out of, another Monty Mole will spawn from the same hole the first one jumped out of. | ||
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==Ninji== | ==Ninji== | ||
Although they do not appear at the credits screen, there are actually Ninjis in this game. Ninjis are star-shaped, creatures that just jump around, trying to bump into Mario or Luigi to hurt them. Ninjis appeared for the first time in Super Mario Bros. 2. | Although they do not appear at the credits screen, there are actually Ninjis in this game. Ninjis are star-shaped, creatures that just jump around, trying to bump into Mario or Luigi to hurt them. Ninjis appeared for the first time in Super Mario Bros. 2. | ||
'''Specifications:''' | '''Specifications:''' | ||
* Length: about 0.5 meter (1.64 ft) | |||
* Maximum age: Unknown, but they can become older than 20 years | |||
* Speed: Ninjies aren't that fast, so you can easily avoid them | * Speed: Ninjies aren't that fast, so you can easily avoid them | ||
* Special powers: None | * Special powers: None | ||
* | * Ninjies are black, but when they get into dark areas, they suddenly become blue. | ||
* | * Ninjies always wear a something like a red tie | ||
* Ninjies appeared for the first time in Super Mario Bros. 2 western version | |||
'''Resistance to attacks:''' | '''Resistance to attacks:''' | ||
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==Para-bomb== | ==Para-bomb== | ||
[[File: | [[File:Smwparabomb.gif|50 px|right|Para-bomb]] | ||
Para-bombs are tiny bombs that fall from the sky with a parachute. Once they land they walk about until their timer is set and they soon explode. | Para-bombs are tiny bombs that fall from the sky with a parachute. Once they land they walk about until their timer is set and they soon explode. | ||
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==Paratroopa== | ==Paratroopa== | ||
They`re koopas...with wings. You can knock off the wings with regular jump, BUT a yoshi jump/spin jump will permanently wipe them out. | |||
They | |||
==Para-goomba== | ==Para-goomba== | ||
[[File:Smwaniparagoom.gif|right]] | [[File:Smwaniparagoom.gif|70 px|right]] | ||
Para-Goombas are similar to regular Goombas, except they have wings and fly around to hit you. One stomp will remove the wings and a spin jump or Yoshi stomp will kill them instantly. | Para-Goombas are similar to regular Goombas, except they have wings and fly around to hit you. One stomp will remove the wings and a spin jump or Yoshi stomp will kill them instantly. | ||
{{-}} | {{-}} | ||
==Pidgit Bill== | ==Pidgit Bill== | ||
Pidgit Bill appears only after the Special zone is completed. Once this area is completed, Pidgit Bill replaces Bullet Bill, in the form of a black bird. They're based on the carpet-riding Pidgits from Super Mario Bros. 2. | Pidgit Bill appears only after the Special zone is completed. Once this area is completed, Pidgit Bill replaces Bullet Bill, in the form of a black bird. They're based on the carpet-riding Pidgits from Super Mario Bros. 2. | ||
==Pokey== | ==Pokey== | ||
[[File: | [[File:Super Mario World Pokey.png|right]] | ||
Pokeys are evil cacti, and they're one of Bowser's minions. They just wander around, and if they see Mario or Luigi, they'll start to follow them, trying to catch them. But because they're unbelievably slow, you don't have to worry about being caught. But the problem is, since they're quite large, you can hardly jump over them, making them a real pain. And, they have nasty spikes all over their body, so if you touch them, you'll get hurt. Fortunately, if you're riding Yoshi, you can eat them piece by piece (they are built out of five pieces, so you'll have to let Yoshi eat ALL of the pieces, because they can revive themselves). | Pokeys are evil cacti, and they're one of Bowser's minions. They just wander around, and if they see Mario or Luigi, they'll start to follow them, trying to catch them. But because they're unbelievably slow, you don't have to worry about being caught. But the problem is, since they're quite large, you can hardly jump over them, making them a real pain. And, they have nasty spikes all over their body, so if you touch them, you'll get hurt. Fortunately, if you're riding Yoshi, you can eat them piece by piece (they are built out of five pieces, so you'll have to let Yoshi eat ALL of the pieces, because they can revive themselves). | ||
'''Specifications:''' | |||
* Length: about 4.5 meter (14.76 ft) | |||
* Maximum age: Pokeys can become extremely old, about 1000 years. After they die, they sometimes turn into a Poison Pokey | |||
* Speed: Pokeys are very slow in super Mario World, but in other games, such as Paper Mario or Paper Mario: The thousand year door, they're remarkably fast. | |||
* Special powers: Pokeys can revive themselves, they can throw parts of their own body (only in Paper Mario), they can turn into Poison Pokeys after they die (in Paper Mario). | |||
* Pokeys appeared for the first time in Super Mario Bros. 2 | |||
* Pokeys appear in almost every Mario game made, but Pokeys also appeared in The Legend of Zelda: Oracle of Seasons. If you shoot a Mystery Seed at them, they'll become even larger (in the Legend of Zelda series). | |||
'''Resistance to attacks:''' | '''Resistance to attacks:''' | ||
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*'''Yoshi's fireballs''': Ineffective | *'''Yoshi's fireballs''': Ineffective | ||
*'''Slow cape landing''': Ineffective, doesn't hurt them either | *'''Slow cape landing''': Ineffective, doesn't hurt them either | ||
*'''Yoshi's tongue''': Effective, but you must eat all of the pieces, or else they'll revive. Pokeys seem to be a tasty treat (at least for Yoshi) | *'''Yoshi's tongue''': Effective, but you must eat all of the pieces, or else they'll revive. Pokeys seem to be a tasty treat (at least for Yoshi) | ||
*'''Sliding down a hill''': Ineffective, it only hurts yourself | *'''Sliding down a hill''': Ineffective, it only hurts yourself | ||
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==Porcu-Puffer== | ==Porcu-Puffer== | ||
[[File: | [[File:Smwporcu-puffer.gif|68 px|right]] | ||
Porcu-puffers are nasty [[wp:Tetraodontidae|pufferfish]] with spines that can sting Mario. Yoshi can bounce on top of them with out getting stung, while he can eat them. One fireball or cape spin defeats them. You can also travel past them on a dolphin. | Porcu-puffers are nasty [[wp:Tetraodontidae|pufferfish]] with spines that can sting Mario. Yoshi can bounce on top of them with out getting stung, while he can eat them. One fireball or cape spin defeats them. You can also travel past them on a dolphin. | ||
{{-}} | {{-}} | ||
==Rex== | ==Rex== | ||
[[File: | [[File:Smwdragon.gif|38 px|right]] | ||
Rexes are dinosaurs that live all over Dinosaur | Rexes are dinosaurs that live all over Dinosaur land. | ||
A normal stomp causes a Rex to move quicker and become crushed to half | A normal stomp causes a Rex to move quicker and become crushed to half it’s size. If you stomp on it again, it becomes even more flattened and it dies. However, any other attack will instantly dispatch a Rex. Fireballs (either from Mario or those spit out by Yoshi) will turn the Rex into a coin, as with many other enemies. | ||
'''Locations:''' | '''Locations:''' | ||
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==Rip Van Fish== | ==Rip Van Fish== | ||
[[File: | [[File:Smwripvanfish.gif|36 px|right]] | ||
[[File:Smwripvanfish2.gif|36 px|right]] | |||
'''Rip Van Fish''' is an enemy found on almost all underwater courses. Like the name implies, it is a fish, normally sleeping on a corner, once Mario comes close, it wakes up and starts chasing him frantically. Once Mario is far away, it falls asleep again. Fireballs are a good defense and Yoshi can eat it. A Charging Chuck with a whistle can wake up all Rip Van Fishes in the surrounding area. | '''Rip Van Fish''' is an enemy found on almost all underwater courses. Like the name implies, it is a fish, normally sleeping on a corner, once Mario comes close, it wakes up and starts chasing him frantically. Once Mario is far away, it falls asleep again. Fireballs are a good defense and Yoshi can eat it. A Charging Chuck with a whistle can wake up all Rip Van Fishes in the surrounding area. | ||
{{-}} | {{-}} | ||
==Spiny== | ==Spiny== | ||
[[File:SMW Spiny | [[File:SMW Spiny.png|right]] Spinies are little spiked Koopas that crawl on the ground. Spinies are almost equal to ordinary [[../Enemies#Koopa Troopa|Koopa Troopas]], except that they have a spiky shell. [[../Enemies#Lakitu|Lakitu]] often throws these from his cloud. Although spinies don't look like delicious treats, Yoshi can swallow them, spikes and all. But Mario will be injured if he tries to stomp them. | ||
'''Resistance to attacks:''' | '''Resistance to attacks:''' | ||
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==Spike Top== | ==Spike Top== | ||
[[File: | [[File:Smwspiketop.gif|36 px|right]] | ||
'''Spike Top''' is a cousin of [[../Enemies#Buzzy Beetle|Buzzy Beetle]] that appears in underground levels. It's got a large spike on its shell, and invulnerable to jumps and fireballs. They are also capable of climbing walls. A cape swing and Yoshi's tongue will defeat it. | '''Spike Top''' is a cousin of [[../Enemies#Buzzy Beetle|Buzzy Beetle]] that appears in underground levels. It's got a large spike on its shell, and invulnerable to jumps and fireballs. They are also capable of climbing walls. A cape swing and Yoshi's tongue will defeat it. | ||
{{-}} | {{-}} | ||
==Sumo | ==Sumo Brother== | ||
[[File: | [[File:Smwsumobrother.gif|50 px|right|Sumo Brother]] | ||
When a | When a sumo brother stomps his foot, flames appear on the ground. It will stomp periodically, moving a little bit between stomps. You can use the feather cape to escape. If you don't have one, the best bet is to jump on a block that's directly below Sumo Brother. | ||
{{-}} | {{-}} | ||
==Super Koopa== | ==Super Koopa== | ||
[[File: | [[File:Smwsuperkoopared.gif|50 px|right|Super koopa]] | ||
Super | Super koopas are koopas with the feather power, so they have a cape and fly around. Alone, they are easy to kill, but when there are lots of super koopas around, it's chaotic. A Super koopa with a flashing red and yellow cape will drop a feather when they're hit by a normal jump, but a standard yellow or red caped one doesn't drop anything. | ||
==Swooper== | ==Swooper== | ||
[[File: | [[File:Smwswoopers.gif|36 px|right]] | ||
'''Swooper''' is a little bat that nests on the ceilings of caves. When Mario comes close, Swooper flies down to a medium height and continues flying on a straight line. Vulnerable to jumps, fireballs kill it and Yoshi can eat it. | '''Swooper''' is a little bat that nests on the ceilings of caves. When Mario comes close, Swooper flies down to a medium height and continues flying on a straight line. Vulnerable to jumps, fireballs kill it and Yoshi can eat it. | ||
==Thwimp== | ==Thwimp== | ||
[[File: | [[File:Smwthwimp.gif|36 px|right]] | ||
'''Thwimp''' is a smaller version of [[../Enemies#Thwomp|Thwomp]]. It doesn't travel in linear directions, but rather jumps periodically from one place to another. He is also invulnerable to all attacks. | '''Thwimp''' is a smaller version of [[../Enemies#Thwomp|Thwomp]]. It doesn't travel in linear directions, but rather jumps periodically from one place to another. He is also invulnerable to all attacks. | ||
{{-}} | {{-}} | ||
==Thwomp== | ==Thwomp== | ||
[[File: | [[File:Smwthwomp1.gif|52 px|right]] | ||
'''Thwomps''' are rectangular anthropomophic stones that bounce up and down every once in a while (often every other second). They appear only in castles and fortresses. The best way to get past them is to simply dodge them. | '''Thwomps''' are rectangular anthropomophic stones that bounce up and down every once in a while (often every other second). They appear only in castles and fortresses. The best way to get past them is to simply dodge them. | ||
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==Torpedo Ted== | ==Torpedo Ted== | ||
[[File: | [[File:Smwtorpedoted.JPG|126 px|right]] | ||
A shark-faced torpedo launched towards Mario or Luigi from a torpedo launcher. | A shark-faced torpedo launched towards Mario or Luigi from a torpedo launcher. | ||
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==Urchin== | ==Urchin== | ||
[[File: | [[File:Smwurchin.gif|64 px|right]] | ||
Large creatures that are only found in [[../Forest of Illusion 2/]]. They move over fixed patterns. They can only be defeated by throwing grab blocks at them. | Large creatures that are only found in [[../Forest of Illusion 2/]]. They move over fixed patterns. They can only be defeated by throwing grab blocks at them. | ||
{{-}} | {{-}} | ||
==Volcano Lotus== | ==Volcano Lotus== | ||
Stationary flowers that appear in several different levels. They shoot a flurry of several fireballs that pan out in all directions every 2 seconds or so. | Stationary flowers that appear in several different levels. They shoot a flurry of several fireballs that pan out in all directions every 2 seconds or so. | ||
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==Wiggler== | ==Wiggler== | ||
[[File: | [[File:Smwwiggler.gif|98 px|right|Wiggler]] | ||
A yellow caterpillar. Jumping on it knocks the flower off its head, changes it red, and makes it angry. To | A yellow caterpillar. Jumping on it knocks the flower off its head, changes it red, and makes it angry. To kill the red wiggler you either throw a Koopa shell into it, shoot a fireball or have Yoshi eat it. | ||
{{Footer Nav|game=Super Mario World|prevpage=Bosses|nextpage=Glitches}} | {{Footer Nav|game=Super Mario World|prevpage=Bosses|nextpage=Glitches}} |