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|fb3desc=Palutena rushes forward at great speed, ramming past opponents in her path. If used in the air, Palutena will move diagonally downward. It does no damage at the start but gets more damaging the further Palutena travels. The move has a short cooldown period that prevents Palutena from using Super Speed in quick succession. Super Speed is hands down Palutena's most interesting attack, and certainly one of her best moves. Super Speed essentially functions as a command dash, and Palutena can cancel the move with most of the actions that can be performed out of a normal dash, such as her Dash Attack, Up Smash, grab, dodge or jump. She can also hold back to stop the dash manually. This move is an excellent rushdown attack due to how versatile it is. If Palutena hits, she can follow it up with a jump and use the preserved momentum to carry foes offstage with an aerial attack. If it is shielded, Palutena can grab the shielding opponent or simply whiz safely past them. She can use dash attacks to negate projectiles or use the dash to move into position for a lethal Up Smash. There is just so many options Palutena can use out of Super Speed that it can be spammed pretty safely. In fact, if it weren't for the cooldown mechanic, this move could make Palutena the strongest offensive character in the game due to the sheer offensive utility it provides. | |fb3desc=Palutena rushes forward at great speed, ramming past opponents in her path. If used in the air, Palutena will move diagonally downward. It does no damage at the start but gets more damaging the further Palutena travels. The move has a short cooldown period that prevents Palutena from using Super Speed in quick succession. Super Speed is hands down Palutena's most interesting attack, and certainly one of her best moves. Super Speed essentially functions as a command dash, and Palutena can cancel the move with most of the actions that can be performed out of a normal dash, such as her Dash Attack, Up Smash, grab, dodge or jump. She can also hold back to stop the dash manually. This move is an excellent rushdown attack due to how versatile it is. If Palutena hits, she can follow it up with a jump and use the preserved momentum to carry foes offstage with an aerial attack. If it is shielded, Palutena can grab the shielding opponent or simply whiz safely past them. She can use dash attacks to negate projectiles or use the dash to move into position for a lethal Up Smash. There is just so many options Palutena can use out of Super Speed that it can be spammed pretty safely. In fact, if it weren't for the cooldown mechanic, this move could make Palutena the strongest offensive character in the game due to the sheer offensive utility it provides. | ||
|ub1=Warp | |ub1=Warp | ||
|ub1desc=This acts just like Zelda's Teleport. Input the command, then hold {{3ds|Neutral|Cpad}} in the direction you want to go. Palutena teleports a certain distance in the chosen direction. She will go into the helpless state after she appears and until she lands. This | |ub1desc=This acts just like Zelda's Teleport. Input the command, then hold {{3ds|Neutral|Cpad}} in the direction you want to go. Palutena teleports a certain distance in the chosen direction. She will go into the helpless state after she appears and until she lands. This can't deal damage, it's just for recovery and evasion. | ||
|ub2=Jump Glide | |ub2=Jump Glide | ||
|ub2desc=Palutena launches herself upwards, then descends slowly to the ground. This serves as her | |ub2desc=Palutena launches herself upwards, then descends slowly to the ground. This serves as a third jump. She can easily float sideways during her descent. It doesn't deal damage, however. | ||
|ub3=Rocket Jump | |ub3=Rocket Jump | ||
|ub3desc=Palutena creates an explosion under her feet, damaging nearby opponents and propelling herself straight up into the air | |ub3desc=Palutena creates an explosion under her feet, damaging nearby opponents and propelling herself straight up into the air. This serves as a third jump. She goes into the helpless state on the way down. | ||
|db1=Counter | |db1=Counter | ||
|db1desc=This works just like | |db1desc=This works just like Marth's Counter. Activate it right before an attack hits, and Palutena blocks the attack and strikes back with her staff. | ||
|db2=Lightweight | |db2=Lightweight | ||
|db2desc=This is a buff spell. It greatly enhances her | |db2desc=This is a buff spell. It greatly enhances her speed for a few seconds; however, once it wears off, she'll be slowed down for a few more seconds before returning to normal speed. Her defense is also reduced while it's active. | ||
|db3=Celestial Firework | |db3=Celestial Firework | ||
|db3desc=Palutena creates a firework in front of her which rises straight up into the air and explodes, damaging nearby enemies | |db3desc=Palutena creates a firework in front of her which rises straight up into the air and explodes, damaging nearby enemies. | ||
|utaunt=Palutena extends her wings and says "You shall be purified!" | |utaunt=Palutena extends her wings and says "You shall be purified!" | ||
|ftaunt=Palutena does a quick twirling dance around her staff and laughs. | |ftaunt=Palutena does a quick twirling dance around her staff and laughs. |