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{{Header Nav|game=Ultima VII Part Two: Serpent Isle}}
{{Header Nav|game=Ultima VII Part Two: Serpent Isle|num=1}}
{{Game
{{Infobox
|completion=4
|title=Ultima VII Part Two: Serpent Isle
|image=Ultima VII Serpent Isle box.jpg
|image=Ultima VII Serpent Isle box.jpg
|title=Ultima VII Part Two: Serpent Isle
|developer=[[Origin Systems]]
|developer=[[Origin Systems]]
|publisher=[[Origin Systems]]
|publisher=[[Origin Systems]]
|year=1993
|released={{rd|1993}}
|systems={{syslist|msdos}}
|genre=[[RPG]]
|genre=[[RPG]]
|players=1
|players=1
|modes=[[Single player]]
|systems=[[MS-DOS]]
|expansion=[[Ultima VII Part Two: Serpent Isle - The Silver Seed]]
|preceded by=[[Ultima VII: The Black Gate]]
|preceded by=[[Ultima VII: The Black Gate]]
|followed by=[[Ultima VIII: Pagan]]
|followed by=[[Ultima VIII: Pagan]]
|series=Ultima
|pcgamingwiki=Ultima VII Part Two: Serpent Isle
}}
}}
'''Ultima VII Part Two: Serpent Isle''' followed on from the unresolved ending of [[Ultima VII: The Black Gate]] and brought closure to the Avatar's adventures there. In this second act the Avatar is informed that the villainous Batlin has gone to the Serpent Isle, where the Guardian is going to make another attempt to enter the world. The Avatar and his friends sail after them, between the mysterious Serpent Pillars and into a new land.
'''Ultima VII Part Two: Serpent Isle''' followed on from the unresolved ending of [[Ultima VII: The Black Gate]] and brought closure to the Avatar's adventures there. In this second act the Avatar is informed that the villainous Batlin has gone to the Serpent Isle, where the Guardian is going to make another attempt to enter the world. The Avatar and his friends sail after them, between the mysterious Serpent Pillars and into a new land.


{{Continue Nav}}
An entirely new game world filled with new monsters and items, improved graphics and controls, and a carefully woven single plot made Serpent Isle a worthy successor to The Black Gate, and the prerendered closing cinematic led seamlessly into the events and graphics of the then-upcoming [[Ultima VIII: Pagan]].
An entirely new game world filled with new monsters and items, improved graphics and controls, and a carefully woven single plot made Serpent Isle a worthy successor to The Black Gate, and the prerendered closing cinematic led seamlessly into the events and graphics of the then-upcoming [[Ultima VIII: Pagan]].


Its success led to it being quickly followed by the second Ultima VII expansion disk [[Ultima VII Part Two: Serpent Isle - The Silver Seed|The Silver Seed]], which added an extra plot strand, tying into the ending events to make them more positive. The missions the Avatar was sent on, though diverse and difficult, would reward him with many new and powerful items.
Its success led it to be quickly followed by the second Ultima VII expansion disk [[/The Silver Seed/]], which added an extra plot strand, tying into the ending events to make them more positive. The missions the Avatar was sent on, though diverse and difficult, would reward him with many new and powerful items.


{{ToC}}
{{ToC}}
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* [http://www.it-he.org/starless.htm The Silver Seed - Starless and Bible Black] - another anti-walkthrough, this time for The Silver Seed
* [http://www.it-he.org/starless.htm The Silver Seed - Starless and Bible Black] - another anti-walkthrough, this time for The Silver Seed


{{Ultima}}
[[Category:MS-DOS]]
 
[[Category:RPG]]
[[Category:1993]]
[[Category:Ultima]]
[[Category:Origin Systems]]
[[Category:Origin Systems]]
[[Category:RPG]]
[[Category:Single player]]
[[Category:Single player]]
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