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* '''First appearance''': [[Street Fighter II]]
* '''First appearance''': [[Street Fighter II]]
* '''Other appearances''': [[Street Fighter Alpha 3]], [[Street Fighter EX]] series, [[Marvel vs. Capcom 2]]
* '''Other appearances''': [[Street Fighter Alpha 3]], [[Street Fighter EX]] series, [[Marvel vs. Capcom 2]]
* '''Related characters''': [[Capcom vs. SNK/Chun-Li|Chun-Li]], [[Capcom vs. SNK/M. Bison|M. Bison]], [[Street Fighter Alpha/Characters/Charlie|Charlie]]
* '''Related characters''': [[Capcom vs. SNK/Chun-Li|Chun-Li]], [[Capcom vs. SNK/M. Bison|M. Bison]], [[Street Fighter Alpha/Charlie|Charlie]]


Guile is a colonel in the United States Air Force.  He was trained in hand to hand combat at an early age by his commanding officer Charlie.  The student/mentor relationship became a close friendship as the two continued to work side by side.  One day, Charlie was given an assignment to work with the international police agency Interpol, to help with an air reconnaissance mission over the region of Thailand where M. Bison was reported to be building his underground crime syndicate Shadowloo.  Charlie went off on that mission... and never returned.  Getting no assistance from his superiors, Guile eventually began to seek information on his friend's whereabouts on his own.  He carries Charlie's dog tags with him at all times.  Eventually, he would work with Interpol agent Chun-Li, who also sought revenge on M. Bison for the death of her father.
Guile is a colonel in the United States Air Force.  He was trained in hand to hand combat at an early age by his commanding officer Charlie.  The student/mentor relationship became a close friendship as the two continued to work side by side.  One day, Charlie was given an assignment to work with the international police agency Interpol, to help with an air reconnaissance mission over the region of Thailand where M. Bison was reported to be building his underground crime syndicate Shadowloo.  Charlie went off on that mission... and never returned.  Getting no assistance from his superiors, Guile eventually began to seek information on his friend's whereabouts on his own.  He carries Charlie's dog tags with him at all times.  Eventually, he would work with Interpol agent Chun-Li, who also sought revenge on M. Bison for the death of her father.

Revision as of 04:03, 17 January 2020

Click here for more information about Guile's other fighting game appearances.

Guile is a colonel in the United States Air Force. He was trained in hand to hand combat at an early age by his commanding officer Charlie. The student/mentor relationship became a close friendship as the two continued to work side by side. One day, Charlie was given an assignment to work with the international police agency Interpol, to help with an air reconnaissance mission over the region of Thailand where M. Bison was reported to be building his underground crime syndicate Shadowloo. Charlie went off on that mission... and never returned. Getting no assistance from his superiors, Guile eventually began to seek information on his friend's whereabouts on his own. He carries Charlie's dog tags with him at all times. Eventually, he would work with Interpol agent Chun-Li, who also sought revenge on M. Bison for the death of her father.

Normal Guile is very much like his Street Fighter Alpha 3 iteration, with the replacement of his Sonic Hurricane Super Combo with an original Super Combo. Extra Guile plays more like he does in Super Street Fighter II Turbo. He is the fusion of both styles, along with the return of his Sonic Hurricane, in Capcom vs. SNK 2

Pro version changes

  • Juggle combos in the corner have been altered. It's still possible to juggle a Level 1 Total Wipeout Super Combo into the Level 2 Somersault Strike, but is no longer possible to juggle Level 1 Super Combos over and over again in SNK-Groove.
  • Guile's Sonic Boom has a much longer delay than before.
  • Guile's Somersault Kick has decreased priority above him; it is possible to knock him out of it with crossups or attacks that land on top of Guile.

Moves

Capcom vs. SNK & Capcom vs. SNK Pro

Normal

Name Input
Spin Back Knuckle +
Rolling Sobat or +
Sonic Boom +
Somersault Kick +
Total Wipeout +
Somersault Strike +

Extra

Name Input
Spin Back Knuckle +
Reverse Spin Kick close, or +
Sonic Boom +
Somersault Kick +
Somersault Strike +

Capcom vs. SNK 2

Name Input
Spin Back Knuckle +
Knee Bazooka or +
Rolling Sobat or +
Sonic Boom +
Somersault Kick +
Total Wipeout +
Somersault Strike +
Sonic Hurricane +