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{{Header Nav|game=Metroid Prime Hunters}} | {{Header Nav|game=Metroid Prime Hunters}} | ||
[[Image:metroidcontrols.jpg|right|thumb|Metroid Prime Hunters control positions.]] | __NOTOC__ | ||
[[Image:metroidcontrols.jpg|right|thumb|Metroid Prime: Hunters control positions.]] | |||
Since the controls are somewhat complex, a diagram is available to illustrate each control. Alternate control schemes are also listed in text form. It is suggested, however, that stylus or left stylus mode is used. | Since the controls are somewhat complex, a diagram is available to illustrate each control. Alternate control schemes are also listed in text form. It is suggested, however, that stylus or left stylus mode is used. | ||
{{-}} | |||
<div style="float:left;width:50%;"> | |||
===Control type S: Stylus Mode=== | |||
* {{ds|Neutral|Dpad}} - Move forward/backward, strafe | |||
* {{ds|X}} - Jump | |||
* {{ds|B}} - Jump | |||
* {{ds|Y}} - Jump | |||
* {{ds|A}} - Jump | |||
* {{ds|L}} - Attack | |||
* {{ds|R}} - Zoom (imperialist), Boost (morph ball) | |||
* {{ds|Stylus}} - Look around, jump, switch weapons and items | |||
</div><div style="float:right;width:50%;"> | |||
===Control type SL: Stylus Mirror Mode=== | |||
* {{ds|Neutral|Dpad}} - Jump | |||
* {{ds|X}} - Move forward | |||
* {{ds|B}} - Move backward | |||
* {{ds|Y}} - Strafe left | |||
* {{ds|A}} - Strafe right | |||
* {{ds|R}} - Attack | |||
* {{ds|L}} - Zoom (imperialist), Boost (morph ball) | |||
* {{ds|Stylus}} - Look around, jump, switch weapons & items | |||
* | |||
* | |||
{{ | </div>{{-}}<div style="float:left;width:50%;"> | ||
===Control type DR: Dual Mode=== | |||
* {{ds|Neutral|Dpad}} - Move forward/backward, strafe | |||
* {{ds|X}} - Look up | |||
* {{ds|B}} - Look down | |||
* {{ds|Y}} - Look left | |||
* {{ds|A}} - Look right | |||
* {{ds|L}} - Attack | |||
* {{ds|R}} - Jump | |||
</div><div style="float:right;width:50%;"> | |||
===Control type DL: Dual Mirror Mode=== | |||
* {{ds|Neutral|Dpad}} - Look | |||
* {{ds|X}} - Move forward | |||
* {{ds|B}} - Move backward | |||
* {{ds|Y}} - Strafe left | |||
* {{ds|A}} - Strafe right | |||
* {{ds|L}} - Jump | |||
* {{ds|R}} - Attack | |||
</div> |