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There are eight tilesets in all, of which five are available in StarCraft and three are BroodWar only.
There are eight tilesets in all, of which five are available in StarCraft and three are BroodWar only.
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Revision as of 19:27, 1 July 2009

The Stacraft Campaign Editor is the map editing tool for Starcraft. Using the Campaign Editor, anyone can make or edit a StarCraft map, and then use it as they see fit.

Starcraft Campaign Editor allows players to customize their maps, units, structures, triggers, scenarios, forces, and gameplay through various forms accessible from the menu. However, each customization is specifically for that game, which can become annoying; and the customization does not even come into effect unless the player chooses Use Map Settings rather than Melee or Free for All. Additionally, the triggers seem close to programming. Given the difficulty of the editor, customizers must run many tests of each map to ensure quality standards.

Terrains are grouped into distinct sets of terrain, and one group cannot be intermixed with another one:

  • Badlands: Dirt, Mud, High Dirt, Water, Grass, High Grass, Structure, Asphalt, Rocky Ground
  • Installation: Substructure, Floor, Roof, Substructure Plating, Plating, Substructure Panels, Bottomless Pit
  • Ash World: Magma, Dirt, Lava, Shale, Broken Rock, High Dirt, High Lava, High Shale
  • Jungle World: Dirt, Mud, Water, Jungle, Rocky Ground, Ruins, Raised Jungle, Temple, High Dirt, High Jungle, High Ruins, High Raised Jungle, High Temple

There are eight tilesets in all, of which five are available in StarCraft and three are BroodWar only.