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{{Header Nav|game=StarCraft}} | {{Header Nav|game=StarCraft}} | ||
==Hatchery== | ==Hatchery== | ||
The Hatchery is the Zerg's primary building, it | The Hatchery is the Zerg's primary building, it produce creep on which other Zerg structures can be built as well as larvae. Larvae can be morphed other units. Up to three larvae will spawn near the Hatchery. The Hatchery is required to build [[#Lair|Lair]], [[#Extractor|Extractor]], [[#Evolution chamber|Evolution chamber]], [[#Creep colony|Creep colony]] and [[#Spawning pool|Spawning pool]]. | ||
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:Hotkey: {{kbd|H}} | :Hotkey: {{kbd|H}} | ||
==Lair== | |||
The lair is the evolution of the [[#Hatchery|hatchery]]. It | The lair is the evolution of the [[#Hatchery|hatchery]]. It require a [[#Hatchery|hatchery]] and a [[#Spawning pool|spawning pool]] to be built. And is required to build a [[#Hive|hive]], a [[#Spire|spire]] and [[#Queen's nest|queen's nest]]. | ||
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:[[StarCraft/Zerg upgrades#Antennae|Antennae]] | :[[StarCraft/Zerg upgrades#Antennae|Antennae]] | ||
==Hive== | |||
The hive is the evolution of the [[#Lair|lair]]. It | The hive is the evolution of the [[#Lair|lair]]. It require a [[#Lair|lair]] and [[#Queen's nest|Queen's nest]] to be built. And is required to build [[#Nydus canal|nydus canal]], [[#Defiler's mound|defiler's mound]] and [[#Ultralisk cavern|ultralisk cavern]] as well as to morph a [[#Spire|spire]] into a [[#Greater spire|greater spire]]. | ||
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==Extractor== | ==Extractor== | ||
The extractor allows [[StarCraft/Zerg units#Drone|drones]] to collect Vespene Gas, which is needed to build almost every unit. Like its counterparts, the [[StarCraft/Terran buildings#Refinery|Terran Refinery]] and the [[StarCraft/Protoss buildings#Assimilator|Protoss Assimilator]], only one drone can be inside it at any given time. The extractor | The extractor allows [[StarCraft/Zerg units#Drone|drones]] to collect Vespene Gas, which is needed to build almost every unit. Like its counterparts, the [[StarCraft/Terran buildings#Refinery|Terran Refinery]] and the [[StarCraft/Protoss buildings#Assimilator|Protoss Assimilator]], only one drone can be inside it at any given time. The extractor require a [[#Hatchery|hatchery]] to be built. | ||
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==Spawning pool== | ==Spawning pool== | ||
The spawning pool is required to create [[StarCraft/Zerg units#Zergling|zerglings]]. The spawning pool | The spawning pool is required to create [[StarCraft/Zerg units#Zergling|zerglings]]. The spawning pool require a [[#Hatchery|hatchery]]. And is required to build an [[#Hydralisk den|hydralisk den]] as well as to mutate a [[#Hatchery|hatchery]] into a [[#Lair|lair]] and a [[#Creep colony|creep colony]] into a [[#Sunken colony|sunken colony]] or a [[#Spore colony|spore colony]]. | ||
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==Hydralisk den== | ==Hydralisk den== | ||
The hydralisk den, as its name suggests, allows the production and support of [[StarCraft/Zerg units#Hydralisk|hydralisks]]. It | The hydralisk den, as its name suggests, allows the production and support of [[StarCraft/Zerg units#Hydralisk|hydralisks]]. It require a [[#Hatchery|hatchery]] and a [[#Spawning pool|spawning pool]] to be built. | ||
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==Evolution chamber== | ==Evolution chamber== | ||
The Zerg ground units upgrades can be found here. The second levels of each upgrade can only be achieved with a [[#Lair|lair]], and the third levels can only be researched with a [[#Hive|hive | The Zerg ground units upgrades can be found here. The second levels of each upgrade can only be achieved with a [[#Lair|lair]], and the third levels can only be researched with a [[#Hive|hive]]. | ||
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==Creep colony== | ==Creep colony== | ||
This building extends the creep as to give more room for buildings. The creep colony can be mutated into a [[#Sunken colony|sunken colony]] or a [[#Spore colony|spore colony]] for defense purposes. It | This building extends the creep as to give more room for buildings. The creep colony can be mutated into a [[#Sunken colony|sunken colony]] or a [[#Spore colony|spore colony]] for defense purposes. It require an [[#Hatchery|hatchery]] to built. | ||
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===Sunken colony=== | ===Sunken colony=== | ||
Mutated from a [[#Creep colony|creep colony]]. It is the strongest ground defense of any race, dealing 40 explosive damage to any | Mutated from a [[#Creep colony|creep colony]]. It is the strongest ground defense of any race, dealing 40 explosive damage to any nearbly enemy ground units. It require a [[#Creep colony|creep colony]] and a [[#Spawning pool|spawning pool]] to be built. | ||
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===Spore colony=== | ===Spore colony=== | ||
Mutated from a [[#Creep colony.|creep colony]]. It is the sturdiest air defense of any species, with 400 hit points. Its damage of 15, however, | Mutated from a [[#Creep colony.|creep colony]]. It is the sturdiest air defense of any species, with 400 hit points. Its damage of 15, however, make this building not as effective at its job as the [[#Sunken colony|sunken colony]] It require a [[#Creep colony|creep colony]] and an [[#Evolution chamber|evolution chamber]] to be built. | ||
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==Queen's nest== | ==Queen's nest== | ||
This building allows for production of [[StarCraft/Zerg units#Queens|queens]]. It | This building allows for production of [[StarCraft/Zerg units#Queens|queens]]. It require a [[#Lair|lair]] to be built. And is required to build a [[#Hive|hive]]. | ||
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==Spire== | ==Spire== | ||
One of the more important Zerg structures, the spire allows production of basic air units at the [[#Hatchery|hatchery]]. Also, air unit weapons and armor can be upgraded here. It | One of the more important Zerg structures, the spire allows production of basic air units at the [[#Hatchery|hatchery]]. Also, air unit weapons and armor can be upgraded here. It require a [[#Lair|lair]] to be built. This structure can be morphed into a [[#Greater spire]] when [[#Hive|Hive]] is available. | ||
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===Greater spire=== | ===Greater spire=== | ||
The mutation of [[StarCraft/Zerg units#Mutalisks|mutalisks]] into [[StarCraft/Zerg units#Guardians|guardians]] and [[StarCraft/Zerg units#Devourers|devourers]] and the final levels of air upgrades require this structure. It | The mutation of [[StarCraft/Zerg units#Mutalisks|mutalisks]] into [[StarCraft/Zerg units#Guardians|guardians]] and [[StarCraft/Zerg units#Devourers|devourers]] and the final levels of air upgrades require this structure. It require a [[#Spire|spire]] and a [[#Hive|hive]] to be built. | ||
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==Defiler mound== | ==Defiler mound== | ||
This is a high-level structure which allows for the production of [[StarCraft/Zerg units#Defilers|defilers]]. It | This is a high-level structure which allows for the production of [[StarCraft/Zerg units#Defilers|defilers]]. It require a [[#Hive|hive]] to be built. | ||
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==Ultralisk cavern== | ==Ultralisk cavern== | ||
Another advanced building, the ultralisk cavern lets the player produce the giant [[StarCraft/Zerg units#Ultralisk|ultralisks]]. It | Another advanced building, the ultralisk cavern lets the player produce the giant [[StarCraft/Zerg units#Ultralisk|ultralisks]]. It require a [[#Hive|hive]] to be built. | ||
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==Nydus canal== | ==Nydus canal== | ||
This is basically a tunnel that transports units instantly across the map. Once an entrance is built, an exit node must be placed (at no additional cost) on either friendly or enemy creep for the canal to start working. It | This is basically a tunnel that transports units instantly across the map. Once an entrance is built, an exit node must be placed (at no additional cost) on either friendly or enemy creep for the canal to start working. It require a [[#Hive|hive]] to be built. | ||
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:Armor: 1 | :Armor: 1 | ||
:Hotkey: {{kbd|N}} | :Hotkey: {{kbd|N}} | ||