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If you need help with wiki markup, see the wiki markup page. If you want to try out wiki markup without damaging a page, why not use the sandbox?
Table of Contents
- Starcraft Campaign Editor
- Enslavers (custom campaign)
- Enslavers II (custom campaign)
- Cheats
- References
- Terran mission 1: Wasteland
- Terran mission 2: Backwater Station
- Terran mission 3: Desperate Alliance
- Terran mission 4: The Jacobs Installation
- Terran mission 5: Revolution
- Terran mission 6: Norad II
- Terran mission 7: The Trump Card
- Terran mission 8: The Big Push
- Terran mission 9: New Gettysberg
- Terran mission 10: The Hammer Falls
- Zerg mission 1: Among the Ruins
- Zerg mission 2: Egression
- Zerg mission 3: The New Dominion
- Zerg mission 4: Agent of the Swarm
- Zerg mission 5: The Amerigo
- Zerg mission 6: The Dark Templar
- Zerg mission 7: The Culling
- Zerg mission 8: Eye for an Eye
- Zerg mission 9: The Invasion of Aiur
- Zerg mission 10: Full Circle
- Protoss mission 1: First Strike
- Protoss mission 2: Into the Flames
- Protoss mission 3: Higher Ground
- Protoss mission 4: The Hunt for Tassadar
- Protoss mission 5: Choosing Sides
- Protoss mission 6: Into the Darkness
- Protoss mission 7: Homeland
- Protoss mission 8: The Trial of Tassadar
- Protoss mission 9: Shadow Hunters
- Protoss mission 10: Eye of the Storm
- Terran 1: Lost Souls
- Terran 2: The Rebel Installation
- Terran 3: Jack's Back
- Terran 4: Atkinson Airfield
- Terran 5: The Confederate Militia
- Terran 6: Call of Duty
- Terran 7: Hammer Strike Force Command
- Terran 8: New Dresdin
- Terran 9: The Council Steadfast
- Terran 10: Rebellion
- Terran 11: Attack and Destroy
- Protoss 1: The Satellite Platform Part 1
- Protoss 2: The Satellite Platform Part 2
- Protoss 3: Infestation at New Dresdin
- Protoss 4: In Search of Demioch
- Protoss 5: Restructuring
- Protoss 6: The Slaughter of the Harvesters
- Protoss 7: Defense
- Protoss 8: Carpenter's Destruction
- Protoss 9: Syndrea's Assault
- Terran Mission 1: First Strike
- Terran Mission 2: The Dylarian Shipyards
- Terran Mission 3: Ruins of Tarsonis
- Terran Mission 4: Assault on Korhal
- Terran Mission 5A: Emperor's Fall (Ground Zero)
- Terran Mission 5B: Emperor's Fall (Birds of War)
- Terran Mission 6: Emperor's Flight
- Terran Mission 7: Patriot's Blood
- Terran Mission 8: To Chain the Beast
- Zerg Mission 1: Vile Disruption
- Zerg Mission 2: Reign of Fire
- Zerg Mission 3: The Kel-Morian Combine
- Zerg Mission 4: The Liberation of Korhal
- Zerg Mission 5: True Colors
- Zerg Mission 6: Fury of the Swarm
- Zerg Mission 7: Drawing of the Web
- Zerg Mission 8: To Slay the Beast
- Zerg Mission 9: The Reckoning
- Secret mission: Dark Origin
- Zerg Mission 10: Omega
Nexus Destroyers is a game set on a 64x96 map, on the space terrain tile set. The basic premise is to destroy the enemy's nexus while defending your own, with each nexus having 9,999 hitpoints. A number of beacons at the corners of the map are used to control unit spawns, heroes, special actions, massing, banning, and other administrative functions. Unlike TMA (which nexus destroyers were based off of) you don’t accomplish your goal by micro. Instead Nexus destroyers revolves around choosing units and unit combos that can successfully defeat the other player. The main way to lose nexus destroyers is for a whole team to run out of civilians so you cant heal your base anymore.