Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Header Nav|game=StarCraft}}
{{Header Nav|game=StarCraft}}
==Hatchery==
==Hatchery==
The Hatchery is the Zerg's primary building, it produces creep on which other Zerg structures can be built as well as larvae. Larvae can be morphed into other units. Up to three larvae will spawn near the Hatchery. The Hatchery is required to build [[#Lair|Lair]], [[#Extractor|Extractor]], [[#Evolution chamber|Evolution chamber]], [[#Creep colony|Creep colony]] and [[#Spawning pool|Spawning pool]].
The Hatchery is the Zerg's primary building, it produce creep on which other Zerg structures can be built as well as larvae. Larvae can be morphed other units. Up to three larvae will spawn near the Hatchery. The Hatchery is required to build [[#Lair|Lair]], [[#Extractor|Extractor]], [[#Evolution chamber|Evolution chamber]], [[#Creep colony|Creep colony]] and [[#Spawning pool|Spawning pool]].


;Statistics
;Statistics
Line 11: Line 10:
:Hotkey: {{kbd|H}}
:Hotkey: {{kbd|H}}


===Lair===
==Lair==
The lair is the evolution of the [[#Hatchery|hatchery]]. It requires a [[#Hatchery|hatchery]] and a [[#Spawning pool|spawning pool]] to be built; and is required to build a [[#Hive|hive]], a [[#Spire|spire]] and [[#Queen's nest|queen's nest]].
The lair is the evolution of the [[#Hatchery|hatchery]]. It require a [[#Hatchery|hatchery]] and a [[#Spawning pool|spawning pool]] to be built. And is required to build a [[#Hive|hive]], a [[#Spire|spire]] and [[#Queen's nest|queen's nest]].


;Statistics
;Statistics
Line 26: Line 25:
:[[StarCraft/Zerg upgrades#Antennae|Antennae]]
:[[StarCraft/Zerg upgrades#Antennae|Antennae]]


===Hive===
==Hive==
The hive is the evolution of the [[#Lair|lair]]. It requires a [[#Lair|lair]] and [[#Queen's nest|Queen's nest]] to be built; and is required to build a [[#Nydus canal|nydus canal]], [[#Defiler's mound|defiler's mound]] and [[#Ultralisk cavern|ultralisk cavern]] as well as morphing a [[#Spire|spire]] into a [[#Greater spire|greater spire]].
The hive is the evolution of the [[#Lair|lair]]. It require a [[#Lair|lair]] and [[#Queen's nest|Queen's nest]] to be built. And is required to build [[#Nydus canal|nydus canal]], [[#Defiler's mound|defiler's mound]] and [[#Ultralisk cavern|ultralisk cavern]] as well as to morph a [[#Spire|spire]] into a [[#Greater spire|greater spire]].


;Statistics
;Statistics
Line 39: Line 38:


==Extractor==
==Extractor==
The extractor allows [[StarCraft/Zerg units#Drone|drones]] to collect Vespene Gas, which is needed to build almost every unit. Like its counterparts, the [[StarCraft/Terran buildings#Refinery|Terran Refinery]] and the [[StarCraft/Protoss buildings#Assimilator|Protoss Assimilator]], only one drone can be inside it at any given time. The extractor requires a [[#Hatchery|hatchery]] to be built.
The extractor allows [[StarCraft/Zerg units#Drone|drones]] to collect Vespene Gas, which is needed to build almost every unit. Like its counterparts, the [[StarCraft/Terran buildings#Refinery|Terran Refinery]] and the [[StarCraft/Protoss buildings#Assimilator|Protoss Assimilator]], only one drone can be inside it at any given time. The extractor require a [[#Hatchery|hatchery]] to be built.


;Statistics
;Statistics
Line 49: Line 48:


==Spawning pool==
==Spawning pool==
The spawning pool is required to create [[StarCraft/Zerg units#Zergling|zerglings]]. The spawning pool requires a [[#Hatchery|hatchery]], and is required to build an [[#Hydralisk den|hydralisk den]]; as well as to mutate a [[#Hatchery|hatchery]] into a [[#Lair|lair]] and a [[#Creep colony|creep colony]] into a [[#Sunken colony|sunken colony]] or a [[#Spore colony|spore colony]].
The spawning pool is required to create [[StarCraft/Zerg units#Zergling|zerglings]]. The spawning pool require a [[#Hatchery|hatchery]]. And is required to build an [[#Hydralisk den|hydralisk den]] as well as to mutate a [[#Hatchery|hatchery]] into a [[#Lair|lair]] and a [[#Creep colony|creep colony]] into a [[#Sunken colony|sunken colony]] or a [[#Spore colony|spore colony]].


;Statistics
;Statistics
Line 63: Line 62:


==Hydralisk den==
==Hydralisk den==
The hydralisk den, as its name suggests, allows the production and support of [[StarCraft/Zerg units#Hydralisk|hydralisks]]. It requires a [[#Hatchery|hatchery]] and a [[#Spawning pool|spawning pool]] to be built.  
The hydralisk den, as its name suggests, allows the production and support of [[StarCraft/Zerg units#Hydralisk|hydralisks]]. It require a [[#Hatchery|hatchery]] and a [[#Spawning pool|spawning pool]] to be built.  


;Statistics
;Statistics
Line 78: Line 77:


==Evolution chamber==
==Evolution chamber==
The Zerg ground units upgrades can be found here. The second levels of each upgrade can only be achieved with a [[#Lair|lair]], and the third levels can only be researched with a [[#Hive|hive]]. It is also required for the [[#Spore colony|spore colony]].
The Zerg ground units upgrades can be found here. The second levels of each upgrade can only be achieved with a [[#Lair|lair]], and the third levels can only be researched with a [[#Hive|hive]].


;Statistics
;Statistics
Line 93: Line 92:


==Creep colony==
==Creep colony==
This building extends the creep as to give more room for buildings. The creep colony can be mutated into a [[#Sunken colony|sunken colony]] or a [[#Spore colony|spore colony]] for defense purposes. It requires an [[#Hatchery|hatchery]] to built.
This building extends the creep as to give more room for buildings. The creep colony can be mutated into a [[#Sunken colony|sunken colony]] or a [[#Spore colony|spore colony]] for defense purposes. It require an [[#Hatchery|hatchery]] to built.


;Statistics
;Statistics
Line 103: Line 102:


===Sunken colony===
===Sunken colony===
Mutated from a [[#Creep colony|creep colony]]. It is the strongest ground defense of any race, dealing 40 explosive damage to any nearby enemy ground units. It requires a [[#Creep colony|creep colony]] and a [[#Spawning pool|spawning pool]] to be built.
Mutated from a [[#Creep colony|creep colony]]. It is the strongest ground defense of any race, dealing 40 explosive damage to any nearbly enemy ground units. It require a [[#Creep colony|creep colony]] and a [[#Spawning pool|spawning pool]] to be built.


;Statistics
;Statistics
Line 115: Line 114:


===Spore colony===
===Spore colony===
Mutated from a [[#Creep colony.|creep colony]]. It is the sturdiest air defense of any species, with 400 hit points. Its damage of 15, however, makes this building not as effective at its job as the [[#Sunken colony|sunken colony]]. It requires a [[#Creep colony|creep colony]] and an [[#Evolution chamber|evolution chamber]] to be built. The spore colony is a detector.
Mutated from a [[#Creep colony.|creep colony]]. It is the sturdiest air defense of any species, with 400 hit points. Its damage of 15, however, make this building not as effective at its job as the [[#Sunken colony|sunken colony]] It require a [[#Creep colony|creep colony]] and an [[#Evolution chamber|evolution chamber]] to be built.


;Statistics
;Statistics
Line 128: Line 127:


==Queen's nest==
==Queen's nest==
This building allows for production of [[StarCraft/Zerg units#Queens|queens]]. It requires a [[#Lair|lair]] to be built, and is required to build a [[#Hive|hive]].
This building allows for production of [[StarCraft/Zerg units#Queens|queens]]. It require a [[#Lair|lair]] to be built. And is required to build a [[#Hive|hive]].


;Statistics
;Statistics
Line 143: Line 142:


==Spire==
==Spire==
One of the more important Zerg structures, the spire allows production of basic air units at the [[#Hatchery|hatchery]]. Also, air unit weapons and armor can be upgraded here. It requires a [[#Lair|lair]] to be built. This structure can be morphed into a [[#Greater spire]] when [[#Hive|Hive]] is available.
One of the more important Zerg structures, the spire allows production of basic air units at the [[#Hatchery|hatchery]]. Also, air unit weapons and armor can be upgraded here. It require a [[#Lair|lair]] to be built. This structure can be morphed into a [[#Greater spire]] when [[#Hive|Hive]] is available.


;Statistics
;Statistics
Line 157: Line 156:


===Greater spire===
===Greater spire===
The mutation of [[StarCraft/Zerg units#Mutalisks|mutalisks]] into [[StarCraft/Zerg units#Guardians|guardians]] and [[StarCraft/Zerg units#Devourers|devourers]] and the final levels of air upgrades require this structure. It requires a [[#Spire|spire]] and a [[#Hive|hive]] to be built.
The mutation of [[StarCraft/Zerg units#Mutalisks|mutalisks]] into [[StarCraft/Zerg units#Guardians|guardians]] and [[StarCraft/Zerg units#Devourers|devourers]] and the final levels of air upgrades require this structure. It require a [[#Spire|spire]] and a [[#Hive|hive]] to be built.


;Statistics
;Statistics
Line 171: Line 170:


==Defiler mound==
==Defiler mound==
This is a high-level structure which allows for the production of [[StarCraft/Zerg units#Defilers|defilers]]. It requires a [[#Hive|hive]] to be built.
This is a high-level structure which allows for the production of [[StarCraft/Zerg units#Defilers|defilers]]. It require a [[#Hive|hive]] to be built.


;Statistics
;Statistics
Line 186: Line 185:


==Ultralisk cavern==
==Ultralisk cavern==
Another advanced building, the ultralisk cavern lets the player produce the giant [[StarCraft/Zerg units#Ultralisk|ultralisks]]. It requires a [[#Hive|hive]] to be built.
Another advanced building, the ultralisk cavern lets the player produce the giant [[StarCraft/Zerg units#Ultralisk|ultralisks]]. It require a [[#Hive|hive]] to be built.


;Statistics
;Statistics
Line 200: Line 199:


==Nydus canal==
==Nydus canal==
This is basically a tunnel that transports units instantly across the map. Once an entrance is built, an exit node must be placed (at no additional cost) on either friendly or enemy creep for the canal to start working. It requires a [[#Hive|hive]] to be built.
This is basically a tunnel that transports units instantly across the map. Once an entrance is built, an exit node must be placed (at no additional cost) on either friendly or enemy creep for the canal to start working. It require a [[#Hive|hive]] to be built.


;Statistics
;Statistics
Line 208: Line 207:
:Armor: 1
:Armor: 1
:Hotkey: {{kbd|N}}
:Hotkey: {{kbd|N}}
{{Footer Nav|game=StarCraft|prevpage=Terran units|nextpage=Zerg units}}
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of a hidden category: