Editing StarCraft: Brood War/Terran Mission 8: To Chain the Beast
From StrategyWiki, the video game walkthrough and strategy guide wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 16: | Line 16: | ||
* Zerg Beacons | * Zerg Beacons | ||
}} | }} | ||
{{-}} | |||
There are 3 cerebrates here, each with different powerful abilities. The red cerebrate (northwest) makes the sunken colonies around your base invulnerable. While there's a ring of unbuildable terrain around your base to stop you from doing anything stupid, you won't get any ground attacks out until that's dealt with. The brown cerebrate (northeast) will send out the Torrasque periodically. The Torrasque is "a whole cargo-ship of whoop-ass," in your Marines' words, and will respawn every so often to rip apart your defenses. Make sure you have plenty of bunkers and siege tanks around your base, and expect to lose some a few times before you get the hang of it. The orange cerebrate is near the Overmind, and will mainly keep to itself. However, once you destroy the other two, it will start to send Infested Terrans. They can take out a bunker easily if they get close, but your siege tanks will get them first. Fortunately, the rest of their offense is fairly light. The occasional six-pack of hydralisks, a wave of zerglings, and sometimes a group of mutalisks to mix things up. Very rarely, a couple guardians will attack, so keep a few valkyries or wraiths handy to counter them. | There are 3 cerebrates here, each with different powerful abilities. The red cerebrate (northwest) makes the sunken colonies around your base invulnerable. While there's a ring of unbuildable terrain around your base to stop you from doing anything stupid, you won't get any ground attacks out until that's dealt with. The brown cerebrate (northeast) will send out the Torrasque periodically. The Torrasque is "a whole cargo-ship of whoop-ass," in your Marines' words, and will respawn every so often to rip apart your defenses. Make sure you have plenty of bunkers and siege tanks around your base, and expect to lose some a few times before you get the hang of it. The orange cerebrate is near the Overmind, and will mainly keep to itself. However, once you destroy the other two, it will start to send Infested Terrans. They can take out a bunker easily if they get close, but your siege tanks will get them first. Fortunately, the rest of their offense is fairly light. The occasional six-pack of hydralisks, a wave of zerglings, and sometimes a group of mutalisks to mix things up. Very rarely, a couple guardians will attack, so keep a few valkyries or wraiths handy to counter them. | ||