Editing StarCraft/Hero Units
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Although hero units cannot be produced like others, build costs are included to show repair costs. | Although hero units cannot be produced like others, build costs are included to show repair costs. | ||
== | ==테란== | ||
=== | ===짐레이너 (마린)=== | ||
건설 속도: 50/0 | |||
인구: 0 | |||
체력: 200 | |||
숼드: 없음 | |||
방어력: 3 | |||
유닛 크기: 지상, biological, 소형 | |||
지상/공중 공격: 가우스 소총 | |||
:18 | :데미지 : 18 | ||
:5 | :사거리 :5 | ||
: | :공격 속도 5 | ||
Sight Range: 7 | Sight Range: 7 | ||
Special Ability: | Special Ability: 스팀팩 | ||
This is an excellent infantry unit, having five times more HP than a normal Marine. He is playable in one campaign mission and of course available for Campaign Editor. | This is an excellent infantry unit, having five times more HP than a normal Marine. He is playable in one campaign mission and of course available for Campaign Editor. | ||
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===Torrasque=== | ===Torrasque=== | ||
This hero is basically a super version of the Ultralisk. Its attack does 50 points of damage to any ground unit, has a health of 800 and it has tough armor to shrug off most attacks. This Ultralisk should be the first target on your list, because it will | This hero is basically a super version of the Ultralisk. Its attack does 50 points of damage to any ground unit, has a health of 800 and it has tough armor to shrug off most attacks. This Ultralisk should be the first target on your list, because it will wreck havoc on your forces if left alone. | ||
==Protoss== | ==Protoss== | ||
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===Zeratul (Dark Templar)=== | ===Zeratul (Dark Templar)=== | ||
Similar to the normal Dark Templar, Zeratul is permanently cloaked. He inflicts 100 damage from his melee attack, and has 60 health, 400 shield. Zeratul has | Similar to the normal Dark Templar, Zeratul is permanently cloaked. He inflicts 100 damage from his melee attack, and has 60 health, 400 shield. Zeratul has same movement speed with a zealot without leg enhancement upgraded. | ||
===Ganthritor (Tassadar)=== | ===Ganthritor (Tassadar)=== |