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(a new "how to use" section of the brawl charachters. yes, I know I made spelling errors)
(removed "statistics"; integrated how to use in the intro section)
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They're not designed to be completely defensive, so they have small jumps that limit their ability to recover from huge attacks. This is more of Power Suit Samus' problem more than Zero Suit Samus'.
They're not designed to be completely defensive, so they have small jumps that limit their ability to recover from huge attacks. This is more of Power Suit Samus' problem more than Zero Suit Samus'.


Long range attacks are Power suit Samus' speciality, and they can be used in conjunction to create devastating combos even at a distance. Which makes for great ways to initiate the battle, especially considering they are very good to set up smash attacks immediately afterwards. But don't let that keep you right out of the way, both of her other attacks are designed for close range so she's more of an all-rounder.
Long range attacks are Power suit Samus' speciality, and they can be used in conjunction to create devastating combos even at a distance. This makes for great ways to initiate the battle, especially considering that they are very good at setting up smash attacks immediately afterwards. In multiplayer battles or when you are facing an opponent that's better than you, try to use long range attacks to avoid taking damage. The charge shot is a nice knockout move, but don't rule out the super missile.
 
Don't let her long range advantages keep you out of melee combat, she also has attacks designed for close range so she's more of a rounded character. Use Screw Attack if you get attacked from above, and set traps with Bomb. Samus' upward smash is very good for dealing damage, and her side smash isn't too bad at knock-outs. Instead of using her downward smash, use the standard downward attack for more damage and knockback. Rarely use her Grapple Beam unless you have a clear shot and need to get away from your opponent.
 
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== Special Attacks ==
== Special Attacks ==
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|Sheds the Power Suit and transforms into Zero Suit Samus.
|Sheds the Power Suit and transforms into Zero Suit Samus.
|}
|}
==Statistics==
* '''Weight: 7/10 (Medium-Heavy)'''
* '''Offense: 7/10'''
* '''Defense: 5/10'''
* '''Projectile: 8/10'''
* '''Final Smash: 8/10'''
* '''Throwing ability: 4/10'''
* '''Speed: 6/10'''
* '''Overall: 5/10'''
== How to use ==
Samus is a long range charachter, so try and keep your foes at bay. the charge shot is a nice knockout move, but don't rule out the super mistle. use the screw attack if you get attacked from above, and set traps with bombs. samus's up smash is very good for dammage dealing, and her side smash isn't too bad at knock-outs, but her down smash is lacking. use her standard down attack instead for more dammage and power. use the grapple beam on enemies that you need to get away from you.


== Final Smash ==
== Final Smash ==