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(changed air strats)
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If you're fighting a 1-on-1 with a projectile user whose projectiles can be absorbed by Oil Panic, then at the start of the match back away slightly and your opponent's first instinct is to open fire. Absorb as many attacks as you can before they realize that their tactic won't work against you, then blast them with Oil Panic.
If you're fighting a 1-on-1 with a projectile user whose projectiles can be absorbed by Oil Panic, then at the start of the match back away slightly and your opponent's first instinct is to open fire. Absorb as many attacks as you can before they realize that their tactic won't work against you, then blast them with Oil Panic.


Mr. Game and Watch is 2D, which makes him one of the lightest characters in the game. During a battle where there is little time to KO people (e.g. in a free for all), generally Mr. Game and Watch will be picked on because he flies so far. Be careful of his weight weakness, and keep to the air where you can take on enemies one at a time.
Mr. Game and Watch is 2D, which makes him one of the lightest characters in the game. During a battle where there is little time to KO people (e.g. in a free for all), generally Mr. Game and Watch will be picked on because he flies so far. Be careful of his weight weakness, and keep to the air where you can take on enemies one at a time. In the air, his down-A key attack can double hit, serving as a meteor smash. If your opponent is right next to you, use down-A which will trap the opponent and send them downward.


Mr. Game and Watch is very light, but has some powerful attacks. He has very good offense if used correctly, and decent defense with Oil Panic. His projectile does minimal damage, and his Final Smash is decent. His throws aren't great, but can initiate combos, and he moves at an average pace. However, his backwards air is a great approach option.
Mr. Game and Watch is very light, but has some powerful attacks. He has very good offense if used correctly, and decent defense with Oil Panic. His projectile does minimal damage, and his Final Smash is decent. His throws aren't great, but can initiate combos, and he moves at an average pace. However, his backwards air is a great approach option.