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(I added percents that each move causes (aside from Final Smash) and added some more uses to each move, increasing most move summaries two or three sentences. Also changed a few suggestions as I found a couple of them not always true after testing moves.)
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|{{SSBB Move|fs}}
|{{SSBB Move|fs}}
|Cannon Bash||'''Damage: 12%''' Down-angled, '''13%''' Non-angled, and '''14%''' Up-angled.
|Cannon Bash||'''Damage: ''Uncharged:'' 12%''' Down-angled, '''13%''' Non-angled, and '''14%''' Up-angled. ''' ''Fully Charged:'' ''' '''16%''' Down-angled, '''18%''' Non-angled, and '''19%''' Up-angled.


'''Urgency:''' Low
'''Urgency:''' Low


She jabs her arm cannon forwrds. While this move has good knockback and can be angled, it has rather small range for a forward smash, making it not very useful.  Down tilt or down smash are usually better options to KO.
She jabs her arm cannon forwards. While this move has good knockback and can be angled, it has rather small range for a forward smash, making it not very useful.  Down tilt or down smash are usually better options to KO, but this can be a good punish if the opponent misses a very laggy attack or uses a punishable attack in very close range.
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|{{SSBB Move|us}}
|{{SSBB Move|us}}
|Fire Arch||'''Damage: 4%, 4%, 4%, 5%, 6%; 23%''' if all hits connect.
|Fire Arch||'''Damage: ''Uncharged:'' 4%, 4%, 4%, 5%, 6%; 23%''' if all hits connect. ''' ''Fully Charged'' ''' '''5%, 5%, 5%, 7%, 8%; 32%''' if all hits connect.


'''Urgency:''' Very Low
'''Urgency:''' Very Low
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|{{SSBB Move|ds}}
|{{SSBB Move|ds}}
|Power Suit Spin||'''Damage: 15%''' in front, '''14%''' in back.
|Power Suit Spin||'''Damage: ''Uncharged:'' 15%''' in front, '''14%''' in back.  ''' ''Fully Charged'' ''' '''21%''' in front, '''19%''' in back.


'''Urgency:''' Low-Medium
'''Urgency:''' Low-Medium