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(Changed minor language errors.) |
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{{Header Nav|game=Super Smash Bros. Brawl}} | {{Header Nav|game=Super Smash Bros. Brawl}} | ||
When using the Peanut Popgun do not charge it up | When using the Peanut Popgun, do not charge it up too long because the gun might, causing only Diddy Kong to take damage. | ||
Do not get hit when using the Rocketbarrel Boost because the rockets might go flying and hit something. | Do not get hit when using the Rocketbarrel Boost because the rockets might go flying and hit something. | ||
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==Final Smash== | ==Final Smash== | ||
[[Image:SSBB_diddy_kong_final_smash.jpg|thumb|150px|Rocketbarrel Barrage]] | [[Image:SSBB_diddy_kong_final_smash.jpg|thumb|150px|Rocketbarrel Barrage]] | ||
'''Rocketbarrel Barrage''': Diddy takes out his Peanut Popgun and Rocketbarrels and starts flying above the stage firing peanuts straight down unless you tilt Diddy right or left to change the firing angle. When time finishes the Rocketbarrels will explode, damaging your enemy a little. The peanuts that don't hit an enemy can be taken as food to recover some energy, so be sure to hit with all peanuts because your enemy can also take the peanuts and he will gain life instead of losing it. | '''Rocketbarrel Barrage''': Diddy takes out his Peanut Popgun and Rocketbarrels and starts flying above the stage, firing peanuts straight down unless you tilt Diddy right or left to change the firing angle. When time finishes the Rocketbarrels will explode, damaging your enemy a little. The peanuts that don't hit an enemy can be taken as food to recover some energy, so be sure to hit with all peanuts because your enemy can also take the peanuts and he will gain life instead of losing it. | ||
{{Footer Nav|game=Super Smash Bros. Brawl|prevpage=Bowser|nextpage=Donkey Kong}} | {{Footer Nav|game=Super Smash Bros. Brawl|prevpage=Bowser|nextpage=Donkey Kong}} |
Revision as of 03:54, 7 June 2008
When using the Peanut Popgun, do not charge it up too long because the gun might, causing only Diddy Kong to take damage.
Do not get hit when using the Rocketbarrel Boost because the rockets might go flying and hit something.
Special Attacks
Taunts
Final Smash
Rocketbarrel Barrage: Diddy takes out his Peanut Popgun and Rocketbarrels and starts flying above the stage, firing peanuts straight down unless you tilt Diddy right or left to change the firing angle. When time finishes the Rocketbarrels will explode, damaging your enemy a little. The peanuts that don't hit an enemy can be taken as food to recover some energy, so be sure to hit with all peanuts because your enemy can also take the peanuts and he will gain life instead of losing it.