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{{Header Nav|game=Super Smash Bros. Brawl}}
{{Header Nav|game=Super Smash Bros. Brawl}}
[[Image:SSBB Ike portrait.jpg|thumb|right|Ike.]]
[[File:SSBB Ike.jpg|thumb|right|Ike.]]


__TOC__
{{floatingtoc|left}}


Ike's strategies revolve around Eruption and his Aether, as well as some grabbing. Normally Ike is a hit-and-runner, due to his slow speed. But when the opponent's damage is high, then that's where being as Ike is fun. As the point of brawl is to KO people, you have to attack people. Naturally people will come near you, and that's where you can use your Eruption to your side. This attack grows when charged, and will also rise people up. When they are up in the air, you can wait for them, and grab them. You can repeat by throwing them up, and attacking with your Aether attack, to rack up a good 25% damage. Another thing to do after you use Eruption is to use a Quick Draw attack, or when you feel like enough, to hit them with a smash attack to gain a point. With the possibilities of three follow-ups, this will leave your opponent thinking, and that's the time do make them lose a stock.
Ike's strategies revolve around Eruption and his Aether, as well as some grabbing. Normally Ike is a hit-and-runner, due to his slow speed. But when the opponent's damage is high, then that's where being as Ike is fun. As the point of brawl is to KO people, you have to attack people. Naturally people will come near you, and that's where you can use your Eruption to your side. This attack grows when charged, and will also rise people up. When they are up in the air, you can wait for them, and grab them. You can repeat by throwing them up, and attacking with your Aether attack, to rack up a good 25% damage. Another thing to do after you use Eruption is to use a Quick Draw attack, or when you feel like enough, to hit them with a smash attack to gain a point. With the possibilities of three follow-ups, this will leave your opponent thinking, and that's the time to make them lose a stock.


Many of Ike's strategies revolve around Quick Draw. Try to stay away from your opponents but close enough that you can unleash Quick Draw at any time. This is where the fun begin…instead of Attacking with quick draw, every now and then cancel the attack and use a Smash attack or something. Because canceled Quick Draw has very little recovery time, you can throw in any type of attack, and this confuses your opponents as to whether you're going to use Quick draw or cancel it. But that's not all…if you're charging Quick Draw, your opponent may try to attack, so cancel it and use Counter instead! For a character with Medium-Slow attacks, you can get the advantage in almost all your situations, and this makes you rule the field in a 1-on-1 (during a free for all it's not quite so simple, but it still works).
Many of Ike's strategies revolve around Quick Draw. Try to stay away from your opponents but close enough that you can unleash Quick Draw at any time. When your opponent's damage is in KO range, the fun begins; instead of attacking with quick draw, every now and then cancel the attack and use a smash attack. Because a cancelled Quick Draw has very little recovery time, you can throw in any type of attack, and this confuses your opponents as to whether you're going to use Quick draw or cancel it. But that's not all! if you're charging Quick Draw, your opponent may try to attack, so cancel it and use a counter instead! For a character with medium-slow attacks, you usually have the advantage in almost all your situations, and this makes you rule the field in a 1-on-1 match (during a free for all it's not quite so simple, but it still works).


Because of this strategy, Ike can out-do almost all his opponents if they're heavier than him, and it works against many medium characters too. On smaller, faster characters however, it's not quite the same.
Because of this strategy, Ike can out-do almost all his opponents if they're heavier than him, and it works against many medium characters too. On smaller, faster characters however, it's not quite the same.
{{-}}
{{-}}
==Standard Attacks==
==Standard Attacks==
{{SSBB Move Header|Standard Attack}}
|-
|{{SSBB Move||a}}
|Ike Combo||Punches, knees then swings his sword. Most damaging jab in the game.
|-
|{{SSBB Move|r|a}}
|Power Slash||Swings his sword outwards.
|-
|{{SSBB Move|u|a}}
|Sword Bash||Jumps, hitting with his sword.
|-
|{{SSBB Move|d|a}}
|Low Swing||Swings his sword while crouching. Slow, but a good meteor smash.
|-
|{{SSBB Move||a|dash}}
|Dashing Swing||Swings his sword forward while sliding a little.
|}


{{SSBB Move Header|Standard Attack}}
==Smash Attacks==
{{SSBB Move Header|Smash Attack}}
|-
|-
|{{SSBB Move|fs}}
|{{SSBB Move|fs}}
|Sword Thrust||He thrusts out his sword in a powerful swing.
|Sword Swing||After a short delay, he swings his sword powerfully forward. Also hits above to an extent. It has the higest knockback scaling out of any forward smash in the game. It is the second most powerful foward smash in the game.
|
|-
|-
|{{SSBB Move|us}}
|{{SSBB Move|us}}
|Upward Blade Attack||He whacks things above him
|Upward Swing||He swings his sword in an arc over his head. This is most powerful when the enemy is above him, but also works for enemies in front and behind.
|
|-
|-
|{{SSBB Move|ds}}
|{{SSBB Move|ds}}
|Spin Blade||He swings his Sword around
|Front Back Slash||He swings his sword low to the ground on both sides. This is his fastest smash attack. However, it's his worse move overall as its knockback is weak and leaves him vulnerable if it misses.
|}
|}


==Pummels and Throws==
{{SSBB Move Header|Pummel/Throw}}
|-
|{{SSBB Move||a|grab}}
|HeadButt||Ike headbutts the opponent.
|-
|{{SSBB Move|r||grab}}
|Forward Kick||Ike kicks his opponent forwards.
|-
|{{SSBB Move|l||grab}}
|Rear Kick||Kicks opponents backwards.
|-
|{{SSBB Move|u||grab}}
|Uppercut||Ike uppercuts his opponent.
|-
|{{SSBB Move|d||grab}}
|Ike Stomp||Stomps on his opponents.
|}
==Air Attacks==
{{SSBB Move Header|Air Attack}}
|-
|{{SSBB Move||a|air}}
|Ragnell Circle||Ike swings his sword in a circle. One of his fastest moves.
|-
|{{SSBB Move|r|a|air}}
|Critical Swing||Swings his sword downwards in front of him.
|-
|{{SSBB Move|l|a|air}}
|Rear Swing||Ike swings his sword outwards behind him.
|-
|{{SSBB Move|u|a|air}}
|Ragnell Copter||Ike swings his sword above him.
|-
|{{SSBB Move|d|a|air}}
|Ragnell Blow||Forcefully stabs below him. It is the second strongest meteor smash in the game.
|}


==Special Attacks==
==Special Attacks==
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|-
|-
|{{SSBB Move||b}}
|{{SSBB Move||b}}
|Eruption||The longer this fire attack is charged by holding down the right button, the more powerful it becomes but when this move is fully charged you get 10% damage.
|Eruption||The longer this fire attack is charged by holding down the right button, the more powerful it becomes but when this move is fully charged you will receive 10% recoil damage.
|-
|-
|{{SSBB Move|r|b}}
|{{SSBB Move|r|b}}
|Quick Draw||Ike dashes forward, swinging his sword at whoever he runs into. Also a charged move.
|Quick Draw||Ike dashes forward, swinging his sword at whoever he runs into. Also a charged move. This can be hard to master; think of it as a chargeable version of the Star Fox team's sideways special moves.
|-
|-
|{{SSBB Move|u|b}}
|{{SSBB Move|u|b}}
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|-
|-
|{{SSBB Move|d|b}}
|{{SSBB Move|d|b}}
|Counter||If an enemy attacks Ike while this move is active, the attacker receives 120% damage depending on the attack Countered. Ex. 20 Damage Becomes 24 Damage.
|Counter||If an enemy attacks Ike while this move is active, the attacker receives 120% damage depending on the attack Countered. Ex. 20 Damage Becomes 24 Damage. This move is slower to start than Marth's, so you must use this through prediction, not on reaction.
|}
|}


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|He thrusts his sword into the ground and goes "Hmph," as his cape blows in the wind.
|He thrusts his sword into the ground and goes "Hmph," as his cape blows in the wind.
|}
|}
==Statistics==
{{sect-stub}}
*Attack 9/10
*Speed 3/10
*defense 7/10
*final smash 8/10


== Final Smash ==
== Final Smash ==
[[Image:SSBB_greataether.jpg|thumb|Great Aether]]
[[File:SSBB_greataether.jpg|thumb|Great Aether]]
'''Great Aether''': Ike throws the enemy to the skies with a slash and starts hitting and slicing the enemy savagely (similar to Link's final smash but can trap up to three opponents) and finishes with an eruption attack in the air.
'''Great Aether''': Ike throws the enemy to the skies with a slash and says "Great aether!!" then starts hitting and slicing the enemy savagely (similar to Link's final smash but can trap up to three opponents) and finishes with an eruption attack in the air.


{{Footer Nav|game=Super Smash Bros. Brawl|prevpage=Ice Climbers|nextpage=King Dedede}}
{{Footer Nav|game=Super Smash Bros. Brawl|prevpage=Ice Climbers|nextpage=King Dedede}}

Latest revision as of 14:44, 12 February 2015

Ike.

Ike's strategies revolve around Eruption and his Aether, as well as some grabbing. Normally Ike is a hit-and-runner, due to his slow speed. But when the opponent's damage is high, then that's where being as Ike is fun. As the point of brawl is to KO people, you have to attack people. Naturally people will come near you, and that's where you can use your Eruption to your side. This attack grows when charged, and will also rise people up. When they are up in the air, you can wait for them, and grab them. You can repeat by throwing them up, and attacking with your Aether attack, to rack up a good 25% damage. Another thing to do after you use Eruption is to use a Quick Draw attack, or when you feel like enough, to hit them with a smash attack to gain a point. With the possibilities of three follow-ups, this will leave your opponent thinking, and that's the time to make them lose a stock.

Many of Ike's strategies revolve around Quick Draw. Try to stay away from your opponents but close enough that you can unleash Quick Draw at any time. When your opponent's damage is in KO range, the fun begins; instead of attacking with quick draw, every now and then cancel the attack and use a smash attack. Because a cancelled Quick Draw has very little recovery time, you can throw in any type of attack, and this confuses your opponents as to whether you're going to use Quick draw or cancel it. But that's not all! if you're charging Quick Draw, your opponent may try to attack, so cancel it and use a counter instead! For a character with medium-slow attacks, you usually have the advantage in almost all your situations, and this makes you rule the field in a 1-on-1 match (during a free for all it's not quite so simple, but it still works).

Because of this strategy, Ike can out-do almost all his opponents if they're heavier than him, and it works against many medium characters too. On smaller, faster characters however, it's not quite the same.

Standard Attacks[edit]

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Standard Attack Info
A button 2 button A button A button Ike Combo Punches, knees then swings his sword. Most damaging jab in the game.
Right nunchuk+A button Right dpad+2 button Right lstick+A button Right control+A button Power Slash Swings his sword outwards.
Up nunchuk+A button Up dpad+2 button Up lstick+A button Up control+A button Sword Bash Jumps, hitting with his sword.
Down nunchuk+A button Down dpad+2 button Down lstick+A button Down control+A button Low Swing Swings his sword while crouching. Slow, but a good meteor smash.
A buttonwhile dashing 2 buttonwhile dashing A buttonwhile dashing A buttonwhile dashing Dashing Swing Swings his sword forward while sliding a little.

Smash Attacks[edit]

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Smash Attack Info
Smash Right nunchuk+A button Right dpad+1 button+2 button (Smash Right lstick+A button) or Right rstick (Smash Right control+A button) or Right cstick Sword Swing After a short delay, he swings his sword powerfully forward. Also hits above to an extent. It has the higest knockback scaling out of any forward smash in the game. It is the second most powerful foward smash in the game.
Smash Up nunchuk+A button Up dpad+1 button+2 button (Smash Up lstick+A button) or Up rstick (Smash Up control+A button) or Up cstick Upward Swing He swings his sword in an arc over his head. This is most powerful when the enemy is above him, but also works for enemies in front and behind.
Smash Down nunchuk+A button Down dpad+1 button+2 button (Smash Down lstick+A button) or Down rstick (Smash Down control+A button) or Down cstick Front Back Slash He swings his sword low to the ground on both sides. This is his fastest smash attack. However, it's his worse move overall as its knockback is weak and leaves him vulnerable if it misses.

Pummels and Throws[edit]

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Pummel/Throw Info
A buttonafter grab 2 buttonafter grab A buttonafter grab A buttonafter grab HeadButt Ike headbutts the opponent.
Right nunchukafter grab Right dpadafter grab Right lstickafter grab Right controlafter grab Forward Kick Ike kicks his opponent forwards.
Left nunchukafter grab Left dpadafter grab Left lstickafter grab Left controlafter grab Rear Kick Kicks opponents backwards.
Up nunchukafter grab Up dpadafter grab Up lstickafter grab Up controlafter grab Uppercut Ike uppercuts his opponent.
Down nunchukafter grab Down dpadafter grab Down lstickafter grab Down controlafter grab Ike Stomp Stomps on his opponents.

Air Attacks[edit]

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Air Attack Info
A buttonArcade-Modifier-(Air).png 2 buttonArcade-Modifier-(Air).png A buttonArcade-Modifier-(Air).png A buttonArcade-Modifier-(Air).png Ragnell Circle Ike swings his sword in a circle. One of his fastest moves.
Right nunchuk+A buttonArcade-Modifier-(Air).png Right dpad+2 buttonArcade-Modifier-(Air).png Right lstick+A buttonArcade-Modifier-(Air).png Right control+A buttonArcade-Modifier-(Air).png Critical Swing Swings his sword downwards in front of him.
Left nunchuk+A buttonArcade-Modifier-(Air).png Left dpad+2 buttonArcade-Modifier-(Air).png Left lstick+A buttonArcade-Modifier-(Air).png Left control+A buttonArcade-Modifier-(Air).png Rear Swing Ike swings his sword outwards behind him.
Up nunchuk+A buttonArcade-Modifier-(Air).png Up dpad+2 buttonArcade-Modifier-(Air).png Up lstick+A buttonArcade-Modifier-(Air).png Up control+A buttonArcade-Modifier-(Air).png Ragnell Copter Ike swings his sword above him.
Down nunchuk+A buttonArcade-Modifier-(Air).png Down dpad+2 buttonArcade-Modifier-(Air).png Down lstick+A buttonArcade-Modifier-(Air).png Down control+A buttonArcade-Modifier-(Air).png Ragnell Blow Forcefully stabs below him. It is the second strongest meteor smash in the game.

Special Attacks[edit]

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Special Attack Info
B button 1 button B button B button Eruption The longer this fire attack is charged by holding down the right button, the more powerful it becomes but when this move is fully charged you will receive 10% recoil damage.
Right nunchuk+B button Right dpad+1 button Right lstick+B button Right control+B button Quick Draw Ike dashes forward, swinging his sword at whoever he runs into. Also a charged move. This can be hard to master; think of it as a chargeable version of the Star Fox team's sideways special moves.
Up nunchuk+B button Up dpad+1 button Up lstick+B button Up control+B button Aether Ike tosses his sword into the air, leaps up, and plummets downward. He doesn't flinch while tossing his sword into the air.
Down nunchuk+B button Down dpad+1 button Down lstick+B button Down control+B button Counter If an enemy attacks Ike while this move is active, the attacker receives 120% damage depending on the attack Countered. Ex. 20 Damage Becomes 24 Damage. This move is slower to start than Marth's, so you must use this through prediction, not on reaction.

Taunts[edit]

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Taunt
1 button A button Up dpad Up dpad He holds out his sword in front of him and grunts as his cape blows in the wind.
1 button+2 button (Left dpad or Right dpad)+A button Left dpad or Right dpad Left dpad or Right dpad He holds his sword to his side and says "Prepare yourself!"
2 button Down dpad+A button Down dpad Down dpad He thrusts his sword into the ground and goes "Hmph," as his cape blows in the wind.

Final Smash[edit]

Great Aether

Great Aether: Ike throws the enemy to the skies with a slash and says "Great aether!!" then starts hitting and slicing the enemy savagely (similar to Link's final smash but can trap up to three opponents) and finishes with an eruption attack in the air.