(Made some minor grammar corrections; expanded some info) |
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[[Image:SSBB Zelda.jpg|thumb|Zelda]] | [[Image:SSBB Zelda.jpg|thumb|Zelda]] | ||
__TOC__ | __TOC__ | ||
For many of the advanced strategies regarding Zelda/Sheik, many players turn to Sheik | For many of the advanced strategies regarding Zelda/Sheik, many players turn to Sheik. That doesn't mean Zelda isn't a good fighter as well; they are different and attract different types of people with different playing styles. | ||
Zelda has more strong attacks than she has fast ones, so she is treated like a heavy character | Zelda has more strong attacks than she has fast ones, so she is treated like a heavy character. One thing to remember is that she really only has two special attacks, because transform does no damage, and Fayore's wind is hard to attack with. So the bast thing to do is use her standard attack and Nayru's love. Din's fire is really only used to finish off opponents when they've left themselves vulnerable. | ||
{{-}} | {{-}} | ||
==Attacks== | ==Attacks== | ||
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|{{SSBB Move||b}} | |{{SSBB Move||b}} | ||
|Nayru's Love|| | |Nayru's Love||Deflects projectile attacks | ||
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|{{SSBB Move|r|b}} | |{{SSBB Move|r|b}} | ||
|Din's Fire|| | |Din's Fire|| Orb of flame that can be guided by the Control Stick | ||
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|{{SSBB Move|u|b}} | |{{SSBB Move|u|b}} | ||
|Farore's Wind|| | |Farore's Wind||Recovery move, does some minor damage | ||
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|{{SSBB Move|d|b}} | |{{SSBB Move|d|b}} | ||
|Transform||Turns into | |Transform||Turns into Sheik, but enemy attacks halt the transformation | ||
|} | |} | ||
Revision as of 01:53, 21 July 2008
For many of the advanced strategies regarding Zelda/Sheik, many players turn to Sheik. That doesn't mean Zelda isn't a good fighter as well; they are different and attract different types of people with different playing styles.
Zelda has more strong attacks than she has fast ones, so she is treated like a heavy character. One thing to remember is that she really only has two special attacks, because transform does no damage, and Fayore's wind is hard to attack with. So the bast thing to do is use her standard attack and Nayru's love. Din's fire is really only used to finish off opponents when they've left themselves vulnerable.
Attacks
She uses many magic attacks for her standard attacks.
Special Attacks
Taunts
Statistics
- Weight: 5/10 (Medium)
- Offense: 7/10
- Defense: 6/10
- Projectile: 5/10
- Final Smash: 9/10
- Throwing ability: 6/10
- Speed: 7/10
- Overall: 7/10
Final Smash
Light Arrow: She draws a bow and fires the extremely powerful Light Arrow. Some characteristics of this attack are different from Sheik's version of it.