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File:SSBB.KingDeDeDe.jpg
King Dedede

King DeDeDe makes his debut in Super Smash Brothers Brawl. King DeDeDe, like Kirby, can multi-jump but he is heavier and bigger which makes it harder for him to multi-jump.

Standard Attacks

King Dedede has a lot of ranged attacks and also powerful attacks like a normal heavy weight, but he can float and inhale opponents which makes him an unusual character. His forward tilt is a very high ranged attack compared to its speed so it is usually a good attack. His up tilt is very fast and it is also powerful, so it is also a great attack to use. His forward smash is very slow, so it will be very hard to hit a skilled opponent with, altough if it works, it usually gets Dedede a K.O. since it has so much power in it. Down smash and up smashes are pretty good attacks, they are useful in different situations.

King Dedede has no spikes in his aerials, and they are not that great overall except for his back aerial which is an excellent move. His forward aerial is powerful so it is useful for edgeguarding and K.O.s.

Special Attacks

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Special Attack Info
B button 1 button B button B button Inhale Dedede is able to inhale opponents, similiar to Kirby, although he is unable to swallow them. Dedede is able to spit the opponents out very far as stars that do damage to other players hit by them. It's also possible to inhale items - but just like with Kirby, Wario, and Yoshi, avoid explosives or they will damage you!
Right nunchuk+B button Right dpad+1 button Right lstick+B button Right control+B button Waddle Dee Toss The king throws Waddle Dees to the opponent. After thrown, they walk over the stage. Occasionally he throws Waddle Doos and even Gordos.
Up nunchuk+B button Up dpad+1 button Up lstick+B button Up control+B button Super Dedede Jump He jumps really high and lands really hard. But be careful because you will be vulnerable. To cancel the jump tap down on the Control Stick, but with this you will be more vulnerable.
Down nunchuk+B button Down dpad+1 button Down lstick+B button Down control+B button Jet Hammer King Dedede's hammer is mechanized, so you can charge it up and blow away opponents in one shot. This move cannot be saved, like Donkey Kong's charged up fist. If you charge it for too long, it will cause one percent of damage to King Dedede every second until you activate the attack.

Taunts

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Taunt
1 button A button Up dpad Up dpad He holds his hammer up and twirls it.
1 button+2 button (Left dpad or Right dpad)+A button Left dpad or Right dpad Left dpad or Right dpad He turns toward the camera and twirls his hammer sideways.
2 button Down dpad+A button Down dpad Down dpad He does a little spinning dance.

Final Smash

Waddle Dee Army

Waddle Dee Army: King Dedede summons a army of Waddle Dees, Waddle Doos, and the occasional Gordo, to attack players, doing around 8-10% Damage each. However, beware that they can be stopped by some attacks and items, like the Smart Bomb. This Final Smash, on larger stages, can deal major damage or be completely avoidable (characters with the ability to float should have little problem against this). Since this final smash has little chance of KO'ing an opponent (only a few Gordos spawn during its duration) it's mostly used to raise everyone's percentage. When it's finished, hopefully it will have benefited you enough to where a single smash attack can reward you with a KO. Note that Dedede is completely invulnerable throughout the final smash.