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< Command & Conquer: Red Alert 3
Revision as of 08:49, 18 February 2010 by Trevman (talk | contribs) (tidy up)
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Advanced Aeronautics Upgrade

RequirementsConyard
Power TypeUpgrade

Enhances all Allied Air Units by granting them increased vision, defense, as well as ammunition capacity. Higher threat levels increase speeds slightly.

Surgical Strike

RequirementsConyard
Power TypeOffensive Power

Calls in a percision bomber in to strike a designated area. More effective againist units. Higher threat levels increases the radius damage slightly.

Time Bomb , Deluxe Time Bomb & Supreme Time Bomb

RequirementsConyard
Power TypeOffensive Power

Chronos a time bomb at a target location, which counts down to a destructive blast. The time bomb can be destroyed, but will explode nonetheless. Higher levels increases the radius effect, and significantly increases the damage, albeit increasing the count down of the bomb.

Surveillance Sweep

RequirementsConyard
Power TypeScouting Power

Places a line on the map by plotting two points. Unmanned drones will fly along this line, revealing the fog of war for a short duration.

Chrono Rift, Chasm & Fissure

RequirementsConyard
Power TypeProtective Power

All units in a radius temporarily phase out of time. They cannot perform any actions, nor can they be damaged. Higher levels decreases the delay on the protocol as well as increasing the radius of effect. Use this to defend your troops against Superweapons or against other Top Secret Protocols if you can.

This is a Skirmish exclusive power and it is not usable in the Campaigns.

Paradrop Team, Paradrop Squad & Paradrop Platoon

RequirementsConyard
Power TypeReinforcement power

This power calls in 1–3 planes each paradropping a single Javelin Soldier, a Single Attack Dog and three Peacekeepers. This power is only allowed in the Campaigns and is not usable in the Skirmish.

Free Trade

RequirementsConyard
Power TypeUpgrade Power

Grants a 25% increased credit gain every time an Ore Collector returns to a Refinery. Higher threat levels increase the credits further slightly. Bonus Crates that give money are unaffected.

Advanced Technology Upgrade

RequirementsConyard
Power TypeUpgrade Power

Enhances the special abilities of all Guardian Tanks, Cryocopters, Dolphins and Carrier units. Guardian Tanks will pin-point with greater accuracy and distance, Cryocopters will shrink for a longer duration, Dolphins are able to jump further, and Carrier EMP Missiles will affect a greater radius for a longer duration. Higher threat levels also decreases the cooldown significantly.

Chrono Swap

RequirementsConyard
Power TypeTeleporting Power

Instantly swaps two units, regardless of distance. Cannot be used on aircraft, or enemy units.

This power cannot be used in the Campaigns, as it is a Skirmish exclusive power.

Cryoshot, Cyroblast, & Cryogeddon

RequirementsConyard
Power TypeFreezing Power

Freezes a target location, slowing down anything caught in its radius as well as making them more vulnerable. Does not affect air units, superweapons, ultimate weapons, as well as special structures. Higher levels increases the radius, as well as increasing the freezing effect.