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{{Header Nav|game=Command & Conquer: Red Alert 3}}
{{Header Nav|game=Command & Conquer: Red Alert 3}}
<b>Objectives:</b>
* Protect the Salvage Ship.
* Destroy the First Radar Ship.
* Destroy the Second Radar Ship.
* Capture both Fortress Power Cores.
<b>Bonus Objectives:</b>
* Destroy the Generators.
* Capture the Generators.
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'''Key Intel and Strategies'''
Build three Airbases with twelve Vindicators.  Immediately upgrade to Advanced Aeronautics so that six Vindicators can take out a Naval Yard or Shogun Battleship and four Vindicators can take out anti-air turrets and Naginata Cruisers.
Take out all four Naval Yards, then destroy all of the remaining Naginata Cruisers to completely control the waterways.  From there, it is just a matter of time before you can dominate the entire map.
Two Shogun Battleships will be attacking your base.  Be waiting for them with two squadrons of six Vindicators each to minimize their damage.  After this attack, you will be allowed to requisition Aircraft Carriers.
The two Power Cores must be captured within 30 seconds of each other to set up a chain reaction to destroy the Floating Fortress.
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The North Sea mission is in three parts. The first part is an island, the second part is another island and the third part is an all out assault on the Rising Sun’s base. This mission is done similar to previous missions where you need to work with the Russians. Your co-commander will assume this role as the Russians.
The North Sea mission is in three parts. The first part is an island, the second part is another island and the third part is an all out assault on the Rising Sun’s base. This mission is done similar to previous missions where you need to work with the Russians. Your co-commander will assume this role as the Russians.



Revision as of 09:34, 30 November 2008

Objectives:

  • Protect the Salvage Ship.
  • Destroy the First Radar Ship.
  • Destroy the Second Radar Ship.
  • Capture both Fortress Power Cores.

Bonus Objectives:

  • Destroy the Generators.
  • Capture the Generators.

Key Intel and Strategies

Build three Airbases with twelve Vindicators. Immediately upgrade to Advanced Aeronautics so that six Vindicators can take out a Naval Yard or Shogun Battleship and four Vindicators can take out anti-air turrets and Naginata Cruisers.

Take out all four Naval Yards, then destroy all of the remaining Naginata Cruisers to completely control the waterways. From there, it is just a matter of time before you can dominate the entire map.

Two Shogun Battleships will be attacking your base. Be waiting for them with two squadrons of six Vindicators each to minimize their damage. After this attack, you will be allowed to requisition Aircraft Carriers.

The two Power Cores must be captured within 30 seconds of each other to set up a chain reaction to destroy the Floating Fortress.


The North Sea mission is in three parts. The first part is an island, the second part is another island and the third part is an all out assault on the Rising Sun’s base. This mission is done similar to previous missions where you need to work with the Russians. Your co-commander will assume this role as the Russians.

For the first island use the Russian commando’s special ability to snipe out the captains in the battleships. Then use the allied spies to take control of the battleships and destroy the radar ship. The mission leads you to believe you need to destroy the power plants on land immediately this is false.

Next part of the mission is the second island. For this you will use Tanya to remove infantry from the island. And the engineers to capture the power plants to take down the next set of guns. This should be done in steps. Infantry then take the plant, Engineers then capture the plant, repeat as necessary. Until you finally use Tanya to destroy the radar boat.

The third part is a full out assault on the Rising Sun’s floating base. This should be a longer mission. You are instructed to take out specific power reactors to assist in your attack. This is primarily a naval battle. The allies get aircraft carriers and bombers. The aircraft carriers will give you ranged weapons. The bombers will allow you to para-drop infantry, if you build the bases on land you can load infantry. You will want a good anti-air defense.

Using several hydrofoils will help defend against air attacks. Set some of your hydrofoils to use their alternate weapon to disable enemy units. From here, you are on your own.