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Scouting is a tactic that is used to gain intelligence on an enemy, including troop movements, potential targets, finding weak points in a enemy base, or just knowing what your enemy is up to. Scouting can be used anytime, not just early-game.
Scouting is a tactic that is used to gain intelligence on an enemy, including troop movements, potential targets, finding weak points in a enemy base, or just knowing what your enemy is up to. Scouting can be used anytime, not just early-game.


==Allies==
==Allies==
 
Early-game, the Allies can send Attack Dogs to an enemy base for scouting. They are quick, fast, and easily available. Mid-late-game, the enemy will probably have built defenses. A Mirage Tank on Hold Fire stance can provide a permanent view of an area, unless you are detected. Surveillance Sweeps are also good for scouting.
Early-game, the Allies can send Attack Dogs to an enemy base for scouting. They are quick, fast, and easily availible. Mid-late-game, the enemy will probably have built defenses. A Mirage Tank on Hold Fire stance can provide a pernament view of an area, unless you are detected. Surveilance Sweeps are also good for scouting.


==Soviets==
==Soviets==
 
For the Soviets, War Bears will most likely work just as well as Allied Attack Dogs. The Sickle may serve as a scout in areas with cliffs, because the Flea Jump can be used to jump into the cliffs, and because units on lower terrain cannot see higher levels. You can only be detected by aircraft, Burst Drones, Surveillance Sweeps, or enemy Sickles leaping onto your position.
For the Soviets, War Bears will most likely work just as well as Allied Attack Dogs. The Sickle may serve as a scout in areas with cliffs, because the Flea Jump can be used to jump into the cliffs, and because units on lower terrain cannot see higher levels, you can only be detected by aircraft, Burst Drones, Surveilance Sweeps, or enemy Sickles leaping onto your position.


==Empire of the Rising Sun==
==Empire of the Rising Sun==
The Empire's Burst Drone is a good scout, because it can cross inaccessible terrain and is available early on. The Empire's transforming units are also good for scouting because they can transform onto higher, inaccessible terrain.


The Empire's Burst Drone is a good scout, because it can cross inaccessible terrain and is availible early on. The Empire's transforming units are also good for scouting because they can transform onto higher, inaccessible terrain.
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{{Footer Nav|game=Command & Conquer: Red Alert 3|prevpage=Turtling|nextpage=Expanding}}

Revision as of 10:51, 9 June 2009

Scouting is a tactic that is used to gain intelligence on an enemy, including troop movements, potential targets, finding weak points in a enemy base, or just knowing what your enemy is up to. Scouting can be used anytime, not just early-game.

Allies

Early-game, the Allies can send Attack Dogs to an enemy base for scouting. They are quick, fast, and easily available. Mid-late-game, the enemy will probably have built defenses. A Mirage Tank on Hold Fire stance can provide a permanent view of an area, unless you are detected. Surveillance Sweeps are also good for scouting.

Soviets

For the Soviets, War Bears will most likely work just as well as Allied Attack Dogs. The Sickle may serve as a scout in areas with cliffs, because the Flea Jump can be used to jump into the cliffs, and because units on lower terrain cannot see higher levels. You can only be detected by aircraft, Burst Drones, Surveillance Sweeps, or enemy Sickles leaping onto your position.

Empire of the Rising Sun

The Empire's Burst Drone is a good scout, because it can cross inaccessible terrain and is available early on. The Empire's transforming units are also good for scouting because they can transform onto higher, inaccessible terrain.